mame/bgfx
2016-10-29 17:38:54 +02:00
..
chains Reduced defocus effect to one pass (HLSL/BGFX) 2016-10-22 22:56:16 +02:00
effects Fixed several small issues in HLSL/BGFX 2016-09-28 15:30:43 +02:00
layouts/sample
shaders Fix for glsl (nw) 2016-10-29 17:38:54 +02:00
LICENSE
README.md

BGFX shaders

Cointains definitions for BGFX shaders, shader chains and effects.

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team