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Robbbert e000eedfbb Small changes [Kevin Eshbach]
-          Corrected how cocktail mode in Bagman is set.  Cocktail mode is set by grounding a pin on the edge connector, not a dip switch.  (Verified this on a real pcb and the schematics even show this correctly.)

-          Corrected the rom names and locations for the Xevious bootleg Xevios, added the pal dump for the Xevious bootleg and marked the game as wrong sound because it does not use any of Namco custom mcu’s but instead a 4th Z80.

-          Added partial dip switch locations for Elevator Action and Front Line

(NW NOTE) there is a new rom needed
2013-01-01 15:49:40 +00:00
artwork
docs 2013 2013-01-01 09:00:57 +00:00
hash cpc_flop.xml: some more sorting before 2013. no whatsnew. 2012-12-31 18:54:12 +00:00
hlsl - render.c: Added new PRIMFLAG macros pertaining to vectors, to be used by the 2012-12-31 21:29:02 +00:00
keymaps Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
src Small changes [Kevin Eshbach] 2013-01-01 15:49:40 +00:00
.gitattributes s11a: made driver class be derived from the s11 driver class, to reduce code duplication. 2013-01-01 09:33:27 +00:00
makefile reverted makefile change (nw) 2012-12-26 14:15:59 +00:00