mame/hlsl
ImJezze dba12a31ad Small fixes (nw)
- fixed not used u_humbar_hertz_rate parameter
- fixed half pixel shift of the shadow mask along the screen diagonal
2016-04-22 13:16:37 +02:00
..
bloom.fx Removed hacks for vector screens from shaders (nw) 2016-04-13 19:21:57 +02:00
color.fx Cleanup (nw) 2015-12-31 16:32:35 +01:00
deconverge.fx Refactoring of render targes and vector texture coordinates 2016-03-12 16:03:28 +01:00
distortion.fx Refactored BGFX distortion pass (nw) 2016-04-19 21:18:16 +02:00
downsample.fx Removed hacks for vector screens from shaders (nw) 2016-04-13 19:21:57 +02:00
focus.fx Refactoring of render targes and vector texture coordinates 2016-03-12 16:03:28 +01:00
ntsc.fx Get NTSC working in both bgfx and d3d, nw 2016-03-29 01:56:37 +02:00
phosphor.fx Refactoring of render targes and vector texture coordinates 2016-03-12 16:03:28 +01:00
post.fx Small fixes (nw) 2016-04-22 13:16:37 +02:00
prescale.fx Refactoring of render targes and vector texture coordinates 2016-03-12 16:03:28 +01:00
primary.fx Removed hacks for vector screens from shaders (nw) 2016-04-13 19:21:57 +02:00
vector.fx Removed hacks for vector screens from shaders (nw) 2016-04-13 19:21:57 +02:00