mame/hlsl
2014-04-08 18:34:47 +00:00
..
bloom.fx - Fixed bloom misalignment with HLSL. [MooglyGuy] 2014-04-08 18:34:47 +00:00
color.fx
deconverge.fx
downsample.fx
focus.fx
phosphor.fx
pincushion.fx
post.fx This revert (r26927), as requested by author, fixes the regression of missing graphics for vector games using HLSL. Also reverted patch in code (r27063) to deal with "roundf" for pre-vs2013 compilers - which is no longer needed. (nw) 2014-01-24 00:30:29 +00:00
prescale.fx Reduce smearing on hlsl prescale [MooglyGuy] 2013-11-24 20:58:21 +00:00
primary.fx
vector.fx
yiq_decode.fx
yiq_encode.fx