mame/3rdparty/bgfx/examples/28-wireframe/varying.def.sc
2016-03-08 12:58:10 +01:00

7 lines
234 B
Scala

vec3 v_view : TEXCOORD0 = vec3(0.0, 0.0, 0.0);
vec3 v_bc : TEXCOORD1 = vec3(0.0, 0.0, 0.0);
vec3 v_normal : NORMAL = vec3(0.0, 0.0, 1.0);
vec3 a_position : POSITION;
vec3 a_color1 : COLOR1;
vec3 a_normal : NORMAL;