mame/bgfx/chains/hlsl.json
Vas Crabb 0c49c74ada srcclean: Added JSON cleaning support, and some cleanup.
Made pbobble parent of bublbust, as it seems to be more widespread and
more complete.  Also fixed some ROM labels for bublbust.

Made tbyahhoo parent of mtwinbee as the latter has substantial content
removed rather than being localised, making it less complete.

Applied srcclean to JSON files in bgfx subtree.
2021-08-20 05:52:27 +10:00

588 lines
34 KiB
JSON

// license:BSD-3-Clause
// copyright-holders:Ryan Holtz,ImJezze
//============================================================
//
// hlsl.json: A port of MAME's Direct3D HLSL CRT simulation.
//
//============================================================
{
// name (unused): This value should contain a suitable name for the screen chain. It is not read by MAME, though it is still suggested that it be put in any user-made chains.
// type: string
"name": "Classic D3D HLSL CRT Simulation",
// author (unused): This value should contain a suitable name for this chain's author. Again, it is not read by MAME, but it is still advisable to have.
// type: string
"author": "Ryan Holtz & ImJezze",
// transform (optional): This value determines whether the screen container is transformed the chain's shaders, otherwise the core renderer will handle the transformation (scale, offset).
"transform": true,
// sliders (optional): The list of sliders used by all of the entries in this chain. Can be omitted if no entries use any sliders.
"sliders": [
// type (required): The sliders's conceptual type. Is it a list of string selections? Is it a single floating-point value? Does it require RGB values, or XY values?
// values: "intenum", "int", "float", "vec2", "color"
//
// name (required): The internal name of the slider, used to attach it to entry uniforms.
// value: Any valid ASCII string.
//
// text (required): The description of the slider, to which "X" or "Y" is appended for the "vec2" type, and to which "Red", "Green" or "Blue" will be appended for the "color" type.
// value: Any valid user-understandable ASCII string.
//
// default (required): The value that this slider should have upon creation.
// type: Either a single integer value or an array of integer values corresponding to the size of the slider type:
// "intenum": Single integer value
// "int": Single integer value
// "float": Single integer value
// "vec2": Array of two integer values
// "color": Array of three integer values
//
// max (required): The upper limit to which the slider can be adjusted by a user.
// type: See type for "default"
//
// min (required): The lower limit to which the slider can be adjusted by a user.
// type: See type for "default"
//
// step (required): How much does a single left/right adjustment adjust the slider?
// type: Integer value
//
// format (required): A C-style formatting string to use when displaying the slider's value.
// type: Any standard C-style formatting string (%s, %d, %1.2f, and so on)
//
// screen (required): The type of screens for which we should populate this slider [NOT YET IMPLEMENTED]
// values: "none", "raster", "vector", "crt", "vectorraster", "lcd", "nonvector", "lcdraster", "lcdvector", "any", "all"
// "crt", "nonvector", and "all" are provided as aliases for "vectorraster", "lcdraster", and "any"
//
// strings (optional): A list of strings to use with the "intenum" type, to select from a list of text options instead of simply numbers.
// value: An array of 2 or more entries, with one entry per possible slider setting from "min" to "max" inclusive.
{ "type": "intenum", "name": "adjustments", "text": "Enable Adjustments", "default": 1, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Off", "On" ] },
{ "type": "intenum", "name": "ntsc", "text": "Enable NTSC", "default": 0, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Off", "On" ] },
{ "type": "float", "name": "a_value", "text": "NTSC A Value", "default": 0.50, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "float", "name": "b_value", "text": "NTSC B Value", "default": 0.50, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "float", "name": "cc_value", "text": "NTSC Color Carrier (Hz)", "default": 3.57954, "max": 3.67954, "min": 3.47954, "step": 0.00001, "format": "%1.5f", "screen": "raster" },
{ "type": "float", "name": "o_value", "text": "NTSC Outgoing Phase Offset", "default": 0.00, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "float", "name": "p_value", "text": "NTSC Incoming Phase Pixel Clock Scale", "default": 1.00, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "float", "name": "scan_time", "text": "NTSC Scanline Duration (uSec)", "default": 52.60, "max": 150.00, "min": 1.00, "step": 0.1, "format": "%3.1f", "screen": "raster" },
{ "type": "float", "name": "notch_width", "text": "NTSC Color Notch Filter Width", "default": 2.00, "max": 4.00, "min": 1.00, "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "float", "name": "y_freq_response", "text": "NTSC Y Signal Bandwidth (Hz)", "default": 6.00, "max": 21.00, "min": 0.00, "step": 0.01, "format": "%2.2f", "screen": "raster" },
{ "type": "float", "name": "i_freq_response", "text": "NTSC I Signal Bandwidth (Hz)", "default": 1.20, "max": 21.00, "min": 0.00, "step": 0.01, "format": "%2.2f", "screen": "raster" },
{ "type": "float", "name": "q_freq_response", "text": "NTSC Q Signal Bandwidth (Hz)", "default": 0.60, "max": 21.00, "min": 0.00, "step": 0.01, "format": "%2.2f", "screen": "raster" },
{ "type": "float", "name": "jitter_offset", "text": "NTSC Frame Jitter Offset", "default": 0.00, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "color", "name": "red_ratios", "text": "Red Output from ", "default": [ 1.00, 0.00, 0.00 ], "max": [ 2.00, 2.00, 2.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "color", "name": "grn_ratios", "text": "Green Output from ", "default": [ 0.00, 1.00, 0.00 ], "max": [ 2.00, 2.00, 2.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "color", "name": "blu_ratios", "text": "Blue Output from ", "default": [ 0.00, 0.00, 1.00 ], "max": [ 2.00, 2.00, 2.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "color", "name": "offset", "text": "Signal Offset, ", "default": [ 0.00, 0.00, 0.00 ], "max": [ 2.00, 2.00, 2.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "color", "name": "scale", "text": "Signal Scale, ", "default": [ 0.95, 0.95, 0.95 ], "max": [ 2.00, 2.00, 2.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "float", "name": "saturation", "text": "Color Saturation", "default": 1.20, "max": 4.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "raster" },
{ "type": "vec2", "name": "converge_red", "text": "Red Linear Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" },
{ "type": "vec2", "name": "converge_green", "text": "Green Linear Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" },
{ "type": "vec2", "name": "converge_blue", "text": "Blue Linear Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" },
{ "type": "vec2", "name": "radial_converge_red", "text": "Red Radial Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" },
{ "type": "vec2", "name": "radial_converge_green", "text": "Green Radial Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" },
{ "type": "vec2", "name": "radial_converge_blue", "text": "Blue Radial Convergence, ", "default": [ 0.0, 0.0 ], "max": [ 10.0, 10.0 ], "min": [ -10.0, -10.0 ], "step": 0.1, "format": "%2.1f", "screen": "raster" },
{ "type": "vec2", "name": "defocus", "text": "Defocus, ", "default": [ 0.5, 0.5 ], "max": [ 2.0, 2.0 ], "min": [ 0.0, 0.0 ], "step": 0.1, "format": "%1.1f", "screen": "crt" },
{ "type": "float", "name": "scanline_alpha", "text": "Scanline Amount", "default": 0.50, "max": 1.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "scanline_scale", "text": "Overall Scanline Scale", "default": 1.00, "max": 4.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "scanline_height", "text": "Individual Scanline Scale", "default": 1.00, "max": 4.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "scanline_variation", "text": "Scanline Variation", "default": 1.00, "max": 4.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "scanline_bright_scale", "text": "Scanline Brightness Scale", "default": 2.00, "max": 4.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "scanline_bright_offset", "text": "Scanline Brightness Offset", "default": 1.50, "max": 4.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "scanline_jitter_amount", "text": "Scanline Jitter Amount", "default": 0.00, "max": 4.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "scanline_variation", "text": "Scanline Variation", "default": 1.00, "max": 4.00, "min": 0.0, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "intenum", "name": "shadow_tile_mode", "text": "Shadow Mask Tile Mode", "default": 0, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Screen", "Source" ] },
{ "type": "float", "name": "shadow_alpha", "text": "Shadow Mask Amount", "default": 0.50, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "vec2", "name": "shadow_uv_count", "text": "Shadow Mask Pixel Count ", "default": [ 12, 12 ], "max": [ 128, 128 ], "min": [ 1, 1 ], "step": 1, "format": "%3f", "screen": "crt" },
{ "type": "vec2", "name": "shadow_uv_size", "text": "Shadow Mask UV Size ", "default": [ 0.500, 0.500 ], "max": [ 1.000, 1.000 ], "min": [ 0.000, 0.000 ], "step": 0.001, "format": "%1.3f", "screen": "crt" },
{ "type": "vec2", "name": "shadow_uv_offset", "text": "Shadow Mask UV Offset ", "default": [ 0.000, 0.000 ], "max": [ 1.000, 1.000 ], "min": [ 0.000, 0.000 ], "step": 0.001, "format": "%1.3f", "screen": "crt" },
{ "type": "float", "name": "humbar_alpha", "text": "Hum Bar Amount", "default": 0.0, "max": 1.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "humbar_hertz_rate", "text": "Hum Bar Frequency", "default": 0.001, "max": 1.000, "min": 0.000, "step": 0.00001, "format": "%1.5f", "screen": "crt" },
{ "type": "color", "name": "floor", "text": "Signal Floor, ", "default": [ 0.05, 0.05, 0.05 ], "max": [ 1.00, 1.00, 1.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "color", "name": "power", "text": "Signal Exponent, ", "default": [ 1.00, 1.00, 1.00 ], "max": [ 4.00, 4.00, 4.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "intenum", "name": "chroma_mode", "text": "Color Mode", "default": 3, "max": 3, "min": 1, "step": 1, "format": "%s", "screen": "any", "strings": [ " ", "Monochrome", "Dichrome", "Trichrome" ] },
{ "type": "color", "name": "chroma_conversion_gain", "text": "Chroma Conversion Gain, ", "default": [ 0.299, 0.587, 0.114 ], "max": [ 1.0, 1.0, 1.0 ], "min": [ 0.0, 0.0, 0.0 ], "step": 0.0001, "format": "%1.4f", "screen": "any" },
{ "type": "vec2", "name": "chroma_a", "text": "Phosphor A Chromaticity ", "default": [ 0.630, 0.340 ], "max": [ 1.0, 1.0 ], "min": [ 0.0, 0.0 ], "step": 0.001, "format": "%1.3f", "screen": "any" },
{ "type": "vec2", "name": "chroma_b", "text": "Phosphor B Chromaticity ", "default": [ 0.310, 0.595 ], "max": [ 1.0, 1.0 ], "min": [ 0.0, 0.0 ], "step": 0.001, "format": "%1.3f", "screen": "any" },
{ "type": "vec2", "name": "chroma_c", "text": "Phosphor C Chromaticity ", "default": [ 0.155, 0.070 ], "max": [ 1.0, 1.0 ], "min": [ 0.0, 0.0 ], "step": 0.001, "format": "%1.3f", "screen": "any" },
{ "type": "color", "name": "chroma_y_gain", "text": "Phosphor Gain, ", "default": [ 0.2124, 0.7011, 0.0866 ], "max": [ 1.0, 1.0, 1.0 ], "min": [ 0.0, 0.0, 0.0 ], "step": 0.0001, "format": "%1.4f", "screen": "any" },
{ "type": "color", "name": "phosphor", "text": "Phosphor Persistence, ", "default": [ 0.45, 0.45, 0.45 ], "max": [ 1.00, 1.00, 1.00 ], "min": [ 0.00, 0.00, 0.00 ], "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "distortion", "text": "Quadric Distortion Amount", "default": 0.05, "max": 2.00, "min": -2.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "cubic_distortion", "text": "Cubic Distortion Amount", "default": 0.00, "max": 2.00, "min": -2.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "distort_corner", "text": "Distorted Corner Amount", "default": 0.05, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "round_corner", "text": "Rounded Corner Amount", "default": 0.05, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "smooth_border", "text": "Smooth Border Amount", "default": 0.03, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "vignetting", "text": "Vignetting Amount", "default": 0.08, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "float", "name": "reflection", "text": "Reflection Amount", "default": 0.05, "max": 2.00, "min": 0.00, "step": 0.01, "format": "%1.2f", "screen": "crt" },
{ "type": "intenum", "name": "lut_enable", "text": "3D LUT", "default": 0, "max": 1, "min": 0, "step": 1, "format": "%s", "screen": "any", "strings": [ "Off", "On" ] }
],
// parameters (optional): A list of procedurally-generated parameters that can be bound to entry uniforms.
"parameters": [
// name (required): The internal name of the parameter that will be used when binding to an entry uniform.
// value: Any valid ASCII string.
//
// type (required): The type of the parameter.
// values:
// "frame": Increment by 1 for each rendered frame. Limited to a given value range. Can be use for A/B field jitter and such.
// "window": Contains the index of the window to which this screen belongs.
// "time": The current time, in milliseconds. Can be limited to a given value range.
//
// period (required by type "frame"): The range of frames across which to count. A value of 20 will make the value loop from 0-19.
// value: Any integer value.
//
// limit (required by type "time"): The range of time across which to loop. 0.0 means run indefinitely.
// value: Any numeric value.
{ "name": "jitter", "type": "frame", "period": 2 },
{ "name": "time", "type": "time", "limit": 0.0 }
],
// targets (optional): A list of all render targets that will be used by the chain entries in this chain.
"targets": [
// name (required): The name of the target. Will be used to bind it as a texture and as an output in chain entries.
// value: Any valid ASCII string.
//
// mode (required): The mode of the target. Can be used for different implicit and explicit sizing options.
// values:
// "guest": Use the size of the emulated screen that is being processed (e.g. 256x256 when running "targ")
// "native": Use the size of the displayed screen inside the window that is being displayed (the same size as the window size, for single-screen games with no artwork)
// "custom": Use a custom size.
//
// bilinear (optional): Whether or not to apply bilinear filtering to this render target.
// values: true, false
// default: true
//
// doublebuffer (optional): Whether or not this render target will be needed as a source texture. If you don't know what this means, omit it or set it to true.
// values: true, false
// default: true
//
// scale (optional): Multiply the internal size of this render target by this amount. Certain effects benefit from operating at a higher internal resolution. If you're not sure, omit it.
// values: Any integer value
// default: 1
{
"name": "ntsc",
"mode": "guest",
"doublebuffer": true
},
{
"name": "guest",
"mode": "guest",
"bilinear": false,
"doublebuffer": true
},
{ "name": "internal",
"mode": "native",
"scale": 2,
"doublebuffer": true
},
{ "name": "previous",
"mode": "native",
"scale": 2,
"doublebuffer": true
}
],
// passes (required): The list of individual shaders to invoke, and any dynamic input parameters they need.
"passes": [
{ "effect": "misc/blit",
"name": "Blit to filterable surface for NTSC",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "and", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "ntsc", "value": 0 }
],
"input": [
{ "sampler": "s_tex", "texture": "screen" }
],
"applytint": true,
"output": "ntsc"
},
{
// effect (required): The name of the effect JSON file to load for this pass.
// value: Any valid JSON filename included in your shader chain, without the extension.
"effect": "hlsl/ntsc_encode",
// name (required): A verbal name for the effect. It is only used internally, but is required nonetheless.
// value: Any valid ASCII string.
"name": "NTSC Encode",
// clear (optional): How to clear the output target for this particular entry.
"clear": {
// clearcolor (optional): An array containing an RGBA quadruplet to which to clear the output target.
// value: An array of four numeric values of the range 0.0 to 1.0.
"clearcolor": [ 0.0, 0.0, 0.0, 0.0 ],
// cleardepth (optional): A numeric value containing the depth value to which to clear the output target.
// value: Any numeric value.
"cleardepth": 1.0,
// clearstencil (optional): A numeric value containing the stencil value to which to clear the output target.
// value: An integer value.
"clearstencil": 0
},
// disablewhen (optional): An array of conditions that can be used to disable this pass.
"disablewhen": [
// type (optional): Reserved for future expansion. Currently only "slider" is supported.
// value: "slider"
//
// condition (optional): The disabler is active when the named slider is either equal or not equal to the reference value.
// values: "equal", "notequal"
// default: "equal"
//
// combine (optional): All "and" conditions are ANDed together, all "or" conditions are OR'd together, then these two
// values are OR'd together to finally determine whether this pass should run or not.
// values: "or", "and"
// default: "or"
//
// name (required): The name of the slider to use for this condition.
// value: Any valid ASCII string.
//
// value (required): The value against which we are comparing to determine whether this disabler is active.
// type: Either a single integer value or an array of integer values corresponding to the size of the slider's type:
// "intenum": Single integer value
// "int": Single integer value
// "float": Single integer value
// "vec2": Array of two integer values
// "color": Array of three integer values
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "or", "name": "ntsc", "value": 0 }
],
// uniforms (optional): Non-sampler uniform bindings for this chain entry.
"uniforms": [
// uniform (required): The name of the uniform, as it is referenced in the shader source code itself.
// value: Any valid ASCII string.
//
// The remaining options can be one of either "slider", "parameter", or "value":
//
// slider (optional): The name of the slider to bind to this uniform.
// value: Any valid ASCII string that corresponds to the name of a slider.
//
// parameter (optional): The name of the dynamic parameter to bind to this uniform.
// value: Any valid ASCII string that corresponds to the name of a parameter.
//
// value (optional): An array of numeric values that should be loaded into this uniform.
// values: Should be an array containing anywhere from 1-16 numeric values, corresponding to the size of the uniform's type.
{ "uniform": "u_a_value", "slider": "a_value" },
{ "uniform": "u_b_value", "slider": "b_value" },
{ "uniform": "u_cc_value", "slider": "cc_value" },
{ "uniform": "u_p_value", "slider": "p_value" },
{ "uniform": "u_scan_time", "slider": "scan_time" },
{ "uniform": "u_jitter_offset", "slider": "jitter_offset" },
{ "uniform": "u_jitter_amount", "parameter": "jitter" }
],
// inputs (optional): A list of samplers used by this entry, and their corresponding bindings.
"input": [
// sampler (required): The name of the sampler, as it is referenced in the shader source code itself.
// value: Any valid ASCII string.
//
// The remaining options can be one of either "texture", "target", or "option".
//
// texture (optional): Either "screen" for the texture that MAME provided for this chain's screen, or the name of a texture file in the artwork directory.
// value: Any valid ASCII string.
//
// target (optioanl): Any target from the "targets" list, or "previous" or "output" for two native-sized automatically-generated targets.
// value: Any valid ASCII string that names a target.
//
// option (optional): The name of any MAME option, which will have its value fetched and used as the name of a PNG to load from the artwork directory.
// value: Any valid MAME INI option name.
//
// bilinear (optional, texture and target only): Whether to apply bilinear filtering to the sampler.
// values: true, false
// default: true
//
// selection (optional, option and texture only): Determines the name of the selection and alowes to select other textures in the same directory as the specified texture file.
// values: Any valid ASCII string.
{ "sampler": "s_tex", "target": "ntsc" }
],
// output (required): The target to use as the output for this pass. Can be one of the named targets in "targets", or "output"
// or "previous" for one of two automatically-generated targets.
// value: Any valid ASCII string that names a target.
"output": "ntsc"
},
{ "effect": "hlsl/ntsc_decode",
"name": "NTSC Decode",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "or", "name": "ntsc", "value": 0 }
],
"uniforms": [
{ "uniform": "u_a_value", "slider": "a_value" },
{ "uniform": "u_b_value", "slider": "b_value" },
{ "uniform": "u_cc_value", "slider": "cc_value" },
{ "uniform": "u_o_value", "slider": "o_value" },
{ "uniform": "u_scan_time", "slider": "scan_time" },
{ "uniform": "u_notch_width", "slider": "notch_width" },
{ "uniform": "u_y_freq_response", "slider": "y_freq_response" },
{ "uniform": "u_i_freq_response", "slider": "i_freq_response" },
{ "uniform": "u_q_freq_response", "slider": "q_freq_response" },
{ "uniform": "u_q_freq_response", "slider": "q_freq_response" },
{ "uniform": "u_jitter_offset", "slider": "jitter_offset" },
{ "uniform": "u_jitter_amount", "parameter": "jitter" }
],
"input": [
{ "sampler": "s_tex", "target": "ntsc" },
{ "sampler": "s_screen", "texture": "screen" }
],
"output": "guest"
},
{ "effect": "misc/blit",
"name": "NTSC Skip",
"disablewhen": [
{ "type": "slider", "condition": "notequal", "combine": "and", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "notequal", "combine": "and", "name": "ntsc", "value": 0 }
],
"input": [
{ "sampler": "s_tex", "texture": "screen" }
],
"applytint": true,
"output": "guest"
},
{ "effect": "hlsl/color",
"name": "Color Convolution",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "adjustments", "value": 0 }
],
"uniforms": [
{ "uniform": "u_red_ratios", "slider": "red_ratios" },
{ "uniform": "u_grn_ratios", "slider": "grn_ratios" },
{ "uniform": "u_blu_ratios", "slider": "blu_ratios" },
{ "uniform": "u_offset", "slider": "offset" },
{ "uniform": "u_scale", "slider": "scale" },
{ "uniform": "u_saturation", "slider": "saturation" }
],
"input": [
{ "sampler": "s_tex", "target": "guest" }
],
"output": "guest"
},
{ "effect": "hlsl/prescale",
"name": "Prescale",
"input": [
{ "sampler": "s_tex", "target": "guest" }
],
"output": "internal"
},
{ "effect": "hlsl/deconverge",
"name": "Deconvergence",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "converge_red", "value": [ 0, 0 ] },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "converge_green", "value": [ 0, 0 ] },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "converge_blue", "value": [ 0, 0 ] },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "radial_converge_red", "value": [ 0, 0 ] },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "radial_converge_green", "value": [ 0, 0 ] },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "radial_converge_blue", "value": [ 0, 0 ] }
],
"uniforms": [
{ "uniform": "u_converge_red", "slider": "converge_red" },
{ "uniform": "u_converge_green", "slider": "converge_green" },
{ "uniform": "u_converge_blue", "slider": "converge_blue" },
{ "uniform": "u_radial_converge_red", "slider": "radial_converge_red" },
{ "uniform": "u_radial_converge_green", "slider": "radial_converge_green" },
{ "uniform": "u_radial_converge_blue", "slider": "radial_converge_blue" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{
"effect": "hlsl/scanline",
"name": "Scanline Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "or", "name": "scanline_alpha", "value": 0 }
],
"uniforms": [
{ "uniform": "u_scanline_alpha", "slider": "scanline_alpha" },
{ "uniform": "u_scanline_scale", "slider": "scanline_scale" },
{ "uniform": "u_scanline_bright_scale", "slider": "scanline_bright_scale" },
{ "uniform": "u_scanline_bright_offset", "slider": "scanline_bright_offset" },
{ "uniform": "u_scanline_height", "slider": "scanline_height" },
{ "uniform": "u_scanline_variation", "slider": "scanline_variation" },
{ "uniform": "u_scanline_jitter", "slider": "scanline_jitter_amount" },
{ "uniform": "u_jitter_amount", "parameter": "jitter" },
{ "uniform": "u_time", "parameter": "time" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "hlsl/defocus",
"name": "Defocus Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "or", "name": "defocus", "value": [ 0, 0 ] }
],
"uniforms": [
{ "uniform": "u_defocus", "slider": "defocus" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "hlsl/post",
"name": "Non-Bloom Post Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "shadow_alpha", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "humbar_alpha", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "floor", "value": [ 0, 0, 0 ] },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "power", "value": [ 0, 0, 0 ] },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "chroma_mode", "value": 3 }
],
"uniforms": [
{ "uniform": "u_shadow_tile_mode", "slider": "shadow_tile_mode" },
{ "uniform": "u_shadow_alpha", "slider": "shadow_alpha" },
{ "uniform": "u_shadow_count", "slider": "shadow_uv_count" },
{ "uniform": "u_shadow_uv", "slider": "shadow_uv_size" },
{ "uniform": "u_shadow_uv_offset", "slider": "shadow_uv_offset" },
{ "uniform": "u_humbar_alpha", "slider": "humbar_alpha" },
{ "uniform": "u_humbar_hertz_rate", "slider": "humbar_hertz_rate" },
{ "uniform": "u_floor", "slider": "floor" },
{ "uniform": "u_power", "slider": "power" },
{ "uniform": "u_chroma_mode", "slider": "chroma_mode" },
{ "uniform": "u_conversion_gain", "slider": "chroma_conversion_gain" },
{ "uniform": "u_time", "parameter": "time" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" },
{ "sampler": "s_shadow", "option": "bgfx_shadow_mask", "selection": "Shadow Mask" }
],
"output": "internal"
},
{ "effect": "hlsl/phosphor",
"name": "Phosphor Decay",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "or", "name": "phosphor", "value": [ 0, 0, 0 ] }
],
"uniforms": [
{ "uniform": "u_passthrough", "value": [ 0 ] },
{ "uniform": "u_phosphor", "slider": "phosphor" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" },
{ "sampler": "s_prev", "target": "previous" }
],
"output": "internal"
},
{ "effect": "hlsl/phosphor",
"name": "Phosphor Store",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "or", "name": "phosphor", "value": [ 0, 0, 0 ] }
],
"uniforms": [
{ "uniform": "u_passthrough", "value": [ 1 ] },
{ "uniform": "u_phosphor", "slider": "phosphor" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" },
{ "sampler": "s_prev", "target": "internal" }
],
"output": "previous"
},
{
"effect": "hlsl/chroma",
"name": "Phosphor Chromaticity Conversion",
"disablewhen": [
{ "type": "slider", "condition": "equal", "name": "adjustments", "value": 0 }
],
"uniforms": [
{ "uniform": "u_y_gain", "slider": "chroma_y_gain" },
{ "uniform": "u_chroma_a", "slider": "chroma_a" },
{ "uniform": "u_chroma_b", "slider": "chroma_b" },
{ "uniform": "u_chroma_c", "slider": "chroma_c" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{ "effect": "hlsl/distortion",
"name": "Distortion Pass",
"disablewhen": [
{ "type": "slider", "condition": "equal", "combine": "or", "name": "adjustments", "value": 0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "distortion", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "cubic_distortion", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "distort_corner", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "round_corner", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "smooth_border", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "vignetting", "value": 0.0 },
{ "type": "slider", "condition": "equal", "combine": "and", "name": "reflection", "value": 0.0 }
],
"uniforms": [
{ "uniform": "u_distortion", "slider": "distortion" },
{ "uniform": "u_cubic_distortion", "slider": "cubic_distortion" },
{ "uniform": "u_distort_corner", "slider": "distort_corner" },
{ "uniform": "u_round_corner", "slider": "round_corner" },
{ "uniform": "u_smooth_border", "slider": "smooth_border" },
{ "uniform": "u_vignetting", "slider": "vignetting" },
{ "uniform": "u_reflection", "slider": "reflection" }
],
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "internal"
},
{
"effect": "misc/lut",
"name": "Apply LUT",
"disablewhen": [
{
"type": "slider",
"condition": "equal",
"combine": "or",
"name": "adjustments",
"value": 0
},
{
"type": "slider",
"condition": "equal",
"combine": "or",
"name": "lut_enable",
"value": 0
}
],
"input": [
{
"sampler": "s_tex",
"target": "internal"
},
{
"sampler": "s_3dlut",
"option": "bgfx_lut",
"bilinear": false,
"clamp": true,
"selection": "LUT Texture"
}
],
"output": "internal"
},
{ "effect": "misc/blit",
"name": "Final Blit",
"input": [
{ "sampler": "s_tex", "target": "internal" }
],
"output": "output"
}
]
}