color.fx
|
uniform consolidation, nw
|
2013-08-29 00:56:33 +00:00 |
deconverge.fx
|
uniform consolidation, nw
|
2013-08-29 00:56:33 +00:00 |
downsample.fx
|
more HLSL cleanup, part e of pi (nw)
|
2013-08-30 01:05:13 +00:00 |
focus.fx
|
minor shader cleanup, nw
|
2013-08-28 00:36:02 +00:00 |
phosphor.fx
|
more HLSL cleanup, part e of pi (nw)
|
2013-08-30 01:05:13 +00:00 |
pincushion.fx
|
uniform consolidation, nw
|
2013-08-29 00:56:33 +00:00 |
prescale.fx
|
Reduce smearing on hlsl prescale [MooglyGuy]
|
2013-11-24 20:58:21 +00:00 |
primary.fx
|
minor shader cleanup, nw
|
2013-08-28 00:36:02 +00:00 |
vector.fx
|
minor shader cleanup, nw
|
2013-08-28 00:36:02 +00:00 |
yiq_decode.fx
|
more HLSL cleanup, part e of pi (nw)
|
2013-08-30 01:05:13 +00:00 |
yiq_encode.fx
|
more HLSL cleanup, part e of pi (nw)
|
2013-08-30 01:05:13 +00:00 |