mirror of
https://github.com/mamedev/mame.git
synced 2024-11-18 10:06:19 +01:00
b4b6543929
- removed POT texture size from shadow mask in HLSL, U/V size is now simply the percentage of the actual texture size - adjusted display names of options |
||
---|---|---|
.. | ||
eagle | ||
hqx | ||
xbr | ||
default.json | ||
hlsl.json | ||
LICENSE | ||
pillarbox_left_horizontal.json | ||
pillarbox_left_vertical.json | ||
pillarbox_right_horizontal.json | ||
pillarbox_right_vertical.json | ||
README.md | ||
unfiltered.json |
BGFX shader chains
Cointains definitions for BGFX shader chains
Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team