mame/bgfx/chains
ImJezze b4b6543929 Equalized options of HLSL and BGFX HLSL chain
- removed POT texture size from shadow mask in HLSL, U/V size is now simply the percentage of the actual texture size
- adjusted display names of options
2016-05-05 20:59:33 +02:00
..
eagle bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
hqx bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
xbr bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
default.json bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
hlsl.json Equalized options of HLSL and BGFX HLSL chain 2016-05-05 20:59:33 +02:00
LICENSE Polishing up BGFX shader system, nw 2016-03-18 03:21:34 +01:00
pillarbox_left_horizontal.json Simplified min, max, default and step value handling for chain configuration 2016-04-22 19:32:35 +02:00
pillarbox_left_vertical.json Simplified min, max, default and step value handling for chain configuration 2016-04-22 19:32:35 +02:00
pillarbox_right_horizontal.json Simplified min, max, default and step value handling for chain configuration 2016-04-22 19:32:35 +02:00
pillarbox_right_vertical.json Simplified min, max, default and step value handling for chain configuration 2016-04-22 19:32:35 +02:00
README.md Update text (nw) 2016-03-24 08:20:18 +01:00
unfiltered.json bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00

BGFX shader chains

Cointains definitions for BGFX shader chains

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team