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5671484fc8
* render/bgfx: Improved clearing and blending. Added prescale support. Fixes MT07586, MT07587, MT08084. * render/bgfx: Fixed blend and tint handling. (Fixes Github #1953). * render/bgfx/blendreader.cpp: Support non-separated blend mode specification for BGFX effects. * render/bgfx: Reworked how horizontally-padded screen textures are handled. Likely fixes MT08512 and MT08505. * render/bgfx: Ensure that a texture's width margin is updated in all cases. * render/d3d/d3dhlsl.cpp: Fixed tinting in HLSL post-processing mode. * render/d3d/d3dhlsl.cpp: Avoid most redundant state-setting calls. Reduces D3D API calls by about 90% on fruit machine drivers. * render/d3d/d3dhlsl.cpp: Assign SourceDims and QuadDims uniforms to only those effects that use them. * machine/laserdsc.cpp: Always add video quad to screen container, adjust tint based on m_videoenable instead.
44 lines
1.9 KiB
JSON
44 lines
1.9 KiB
JSON
// license:BSD-3-Clause
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// copyright-holders:Ryan Holtz,ImJezze
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//============================================================
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//
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// ntsc_decode.json: Composite NTSC decoder shader for CRT
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// simulation.
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//
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//============================================================
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{
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"blend": {
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"equation": "add",
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"srcColor": "1",
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"dstColor": "0",
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"srcAlpha": "1",
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"dstAlpha": "0"
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},
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"depth": {
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"function": "always"
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},
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"cull": { "mode": "none" },
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"write": {
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"rgb": true,
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"alpha": true
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},
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"vertex": "chains/hlsl/vs_ntsc_decode",
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"fragment": "chains/hlsl/fs_ntsc_decode",
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"uniforms": [
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{ "name": "s_tex", "type": "int", "values": [ 1.0 ] },
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{ "name": "s_screen", "type": "int", "values": [ 1.0 ] },
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{ "name": "u_source_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] },
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{ "name": "u_a_value", "type": "vec4", "values": [ 0.5, 0.5, 0.5, 0.5 ] },
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{ "name": "u_b_value", "type": "vec4", "values": [ 0.5, 0.5, 0.5, 0.5 ] },
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{ "name": "u_cc_value", "type": "vec4", "values": [ 3.5795454, 3.5795454, 3.5795454, 3.5795454 ] },
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{ "name": "u_o_value", "type": "vec4", "values": [ 1.570796325, 1.570796325, 1.570796325, 1.570796325 ] },
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{ "name": "u_scan_time", "type": "vec4", "values": [ 52.6, 0.0, 0.0, 0.0 ] },
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{ "name": "u_notch_width", "type": "vec4", "values": [ 2.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_y_freq_response", "type": "vec4", "values": [ 6.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_i_freq_response", "type": "vec4", "values": [ 1.2, 0.0, 0.0, 0.0 ] },
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{ "name": "u_q_freq_response", "type": "vec4", "values": [ 0.6, 0.0, 0.0, 0.0 ] },
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{ "name": "u_jitter_amount", "type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_jitter_offset", "type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_inv_view_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }
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]
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}
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