mirror of
https://github.com/mamedev/mame.git
synced 2024-11-16 07:48:32 +01:00
81 lines
3.3 KiB
Text
81 lines
3.3 KiB
Text
MAME(tm), the Multiple Arcade Machine Emulator
|
|
Copyright (c) 1997-2007 by Nicola Salmoria and the MAME team
|
|
MAME is a trademark owned by Nicola Salmoria
|
|
|
|
|
|
----------
|
|
I. Purpose
|
|
----------
|
|
MAME is strictly a non-profit project. Its main purpose is to be a
|
|
reference to the inner workings of the emulated arcade machines. This is
|
|
done both for educational purposes and for preservation purposes, in
|
|
order to prevent many historical games from disappearing forever once the
|
|
hardware they run on stops working. Of course, in order to preserve the
|
|
games and demonstrate that the emulated behavior matches the original,
|
|
you must also be able to actually play the games. This is considered a
|
|
nice side effect, and is not MAME's primary focus.
|
|
|
|
It is not our intention to infringe on any copyrights or patents on the
|
|
original games. All of MAME's source code is either our own or freely
|
|
available. To operate, the emulator requires images of the original ROMs,
|
|
CDs, or hard disks from the arcade machines, which must be provided by
|
|
the user. No portions of the original game code are included in the
|
|
executable.
|
|
|
|
|
|
--------
|
|
II. Cost
|
|
--------
|
|
MAME is free. Its source code is free. Selling either is not allowed.
|
|
|
|
|
|
----------------
|
|
III. Image Files
|
|
----------------
|
|
ROM, CD, and hard disk images are all copyrighted material. They cannot
|
|
be distributed without the explicit permission of the copyright owner.
|
|
They are not "abandonware", nor have any of the games supported by MAME
|
|
passed out of copyright.
|
|
|
|
MAME is not intended to be used as a tool for mass copyright
|
|
infringement. Therefore, it is strongly against the authors' wishes to
|
|
sell, advertise, or link to resources that provide illegal copies of ROM,
|
|
CD, or hard disk images.
|
|
|
|
|
|
--------------------
|
|
IV. Derivative Works
|
|
--------------------
|
|
Derivative works are allowed under the MAME license. However, you are
|
|
discouraged from providing specific functionality that goes against the
|
|
philosophy of the MAME team. Specifically:
|
|
|
|
* Do not add games which are more recent than 3 years old, or which are
|
|
still being sold new by the company that produced them. MAME is not
|
|
intended to be a platform that competes with arcade games that are still
|
|
being actively sold.
|
|
|
|
* Do not provide a means of generating a list of games that specifically
|
|
identifies those games for which the user does not have image files. This
|
|
only encourages users to seek out sources for illegal ROM, CD, and hard
|
|
disk images in order to "complete" their collection.
|
|
|
|
* Do not remove the startup screen that contains information about why
|
|
certain non-working games don't work. This only serves to generate a
|
|
bunch of useless email traffic to the developers asking why the games
|
|
don't work.
|
|
|
|
Because the name MAME is trademarked, you must abide by the rules of the
|
|
trademark usage if you wish to use "MAME" as part of the name your
|
|
derivative work. In general, this means you must request permission,
|
|
which requires that you follow the guidelines above.
|
|
|
|
The version number of any derivative work should reflect the version
|
|
number of the MAME release it was derived from.
|
|
|
|
|
|
-------------------------------
|
|
V. Official Contact Information
|
|
-------------------------------
|
|
For questions regarding the MAME license, trademark, or other usage, go
|
|
to http://www.mamedev.org/
|