mame/bgfx/effects
Vas Crabb 9cbc957076 (nw) misc cleanup:
* tabify a JSON file (not currently handled by srcclean)
* get rid of stray printf
* µ'nSP in header comments - we do UTF-8 source
* spg2xx.cpp: make room for LOG_GENERAL - it's defined as (1U << 0) if you don't give it a different value
* spg2xx.h: inline on member function declarations generally doesn't do anything useful - it's implicit when the function body is inlined at declaration, and in other cases you usually want to put the inline qualifier on the definition, not the declaration
* rainbow.cpp: revert mouse changes - there's no reason a Mouse Systems driver couldn't be loaded, and the Logitech mouse is Microsoft-compatible
* video21.cpp: use deal/stand for blackjack control buttons now that we're not using deal for vblank
2018-11-04 17:57:08 +11:00
..
blurs bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
crt-geom Added crt-geom and crt-geom-deluxe shaders for bgfx. 2016-07-03 22:43:16 +02:00
default fix some typos (#2772) 2017-11-03 14:58:54 +01:00
eagle bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
hlsl (nw) misc cleanup: 2018-11-04 17:57:08 +11:00
hqx bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
misc HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
pillarbox_left_horizontal Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_left_vertical Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_right_horizontal Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
pillarbox_right_vertical Fix crash when using pillarbox shaders, nw 2016-05-27 14:45:41 +02:00
unfiltered fix some typos (#2772) 2017-11-03 14:58:54 +01:00
warp bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
xbr bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] 2016-04-25 02:12:59 +02:00
gui_add.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_blend.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_multiply.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_opaque.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
LICENSE Polishing up BGFX shader system, nw 2016-03-18 03:21:34 +01:00
README.md fix some typos (#2772) 2017-11-03 14:58:54 +01:00
screen_add.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_blend.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_multiply.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_opaque.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00

BGFX shader effects

Contains definitions for BGFX shader effects

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team