mame/bgfx/effects/hlsl
Jezze ecf1e166fc Fixed several small issues in HLSL/BGFX
* fixed target texture dimension when -intoverscan is used (this fixes the appereance of scanline and shadow mask)
* added target_scale and screen_count uniforms
* rounded corners now remain aligned with screen bounds when -intoverscan is used (single screen only)
2016-09-28 15:30:43 +02:00
..
blit.json
color.json
deconverge.json
defocus.json
distortion.json
LICENSE
ntsc_decode.json
ntsc_encode.json
phosphor.json
post.json
prescale.json
README.md

BGFX shader effects

Cointains definitions for BGFX shader effects

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team