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hlsl/ghosting.fx: Add LCD ghosting shader hlsl/phosphor.fx: Remove LCD logic ini/presets/gameboy.ini, ini/presets/gba.ini, ini/presets/lcd-matrix.ini, ini/presets/lcd.ini, ini/presets/raster.ini, ini/presets/vector.ini: Update presets src/osd/modules/render/d3d/d3dhlsl.cpp, src/osd/modules/render/d3d/d3dhlsl.h: Add LCD shader and sliders. Allow sliders to be adjusted for R, G, and B components. src/osd/windows/winmain.cpp, src/osd/windows/winmain.h: Add LCD ghosting options.# Please enter the commit message for your changes. Lines starting |
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bloom.fx | ||
color.fx | ||
deconverge.fx | ||
distortion.fx | ||
downsample.fx | ||
focus.fx | ||
ghosting.fx | ||
ntsc.fx | ||
phosphor.fx | ||
post.fx | ||
prescale.fx | ||
primary.fx | ||
vector.fx |