mame/bgfx
MooglyGuy e89eb3e77c
BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249)
* -hlsl.json: Removed duplicate scanline_variation setting. (#11107) [Ryan Holtz]
* -d3dhlsl.cpp: Fixed lack of post-pass application when bloom is disabled. (#11104) [Ryan Holtz]
* -drawd3d.cpp: Always set a default texture at scene start. (#11106) [Ryan Holtz]
2023-05-20 08:05:42 -04:00
..
chains BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249) 2023-05-20 08:05:42 -04:00
effects Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
shaders Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
LICENSE
README.md

BGFX shaders

Contains definitions for BGFX shaders, shader chains and effects.

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team