mame/3rdparty/lzma/CPP/Windows/DLL.h
2015-01-11 08:10:25 +01:00

52 lines
1,013 B
C++

// Windows/DLL.h
#ifndef __WINDOWS_DLL_H
#define __WINDOWS_DLL_H
#include "../Common/MyString.h"
namespace NWindows {
namespace NDLL {
#ifdef UNDER_CE
#define My_GetProcAddress(module, procName) ::GetProcAddressA(module, procName)
#else
#define My_GetProcAddress(module, procName) ::GetProcAddress(module, procName)
#endif
class CLibrary
{
HMODULE _module;
public:
CLibrary(): _module(NULL) {};
~CLibrary() { Free(); }
operator HMODULE() const { return _module; }
HMODULE* operator&() { return &_module; }
bool IsLoaded() const { return (_module != NULL); };
void Attach(HMODULE m)
{
Free();
_module = m;
}
HMODULE Detach()
{
HMODULE m = _module;
_module = NULL;
return m;
}
bool Free();
bool LoadEx(CFSTR path, DWORD flags = LOAD_LIBRARY_AS_DATAFILE);
bool Load(CFSTR path);
FARPROC GetProc(LPCSTR procName) const { return My_GetProcAddress(_module, procName); }
};
bool MyGetModuleFileName(FString &path);
FString GetModuleDirPrefix();
}}
#endif