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73 lines
2.1 KiB
C
73 lines
2.1 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <errno.h>
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#ifndef _WIN32
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# include <fcntl.h>
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# include <sys/socket.h>
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# include <unistd.h>
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#endif
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#include "uv.h"
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#include "task.h"
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#define NUM_SOCKETS 64
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static int close_cb_called = 0;
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static void close_cb(uv_handle_t* handle) {
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close_cb_called++;
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}
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TEST_IMPL(poll_close) {
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uv_os_sock_t sockets[NUM_SOCKETS];
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uv_poll_t poll_handles[NUM_SOCKETS];
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int i;
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#ifdef _WIN32
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{
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struct WSAData wsa_data;
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int r = WSAStartup(MAKEWORD(2, 2), &wsa_data);
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ASSERT(r == 0);
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}
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#endif
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for (i = 0; i < NUM_SOCKETS; i++) {
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sockets[i] = socket(AF_INET, SOCK_STREAM, 0);
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uv_poll_init_socket(uv_default_loop(), &poll_handles[i], sockets[i]);
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uv_poll_start(&poll_handles[i], UV_READABLE | UV_WRITABLE, NULL);
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}
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for (i = 0; i < NUM_SOCKETS; i++) {
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uv_close((uv_handle_t*) &poll_handles[i], close_cb);
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}
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uv_run(uv_default_loop(), UV_RUN_DEFAULT);
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ASSERT(close_cb_called == NUM_SOCKETS);
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MAKE_VALGRIND_HAPPY();
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return 0;
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}
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