mame/ini/examples
Westley M. Martinez b5a54b761c HLSL Color Transforms and 3D LUT (#4043)
* Remove broken scanline uniform from post_pass

* Add 3D LUT to HLSL

* Allow individual LUTs for screen and UI

* WIP: Port 3D LUT to BGFX

* Finish porting LUT to BGFX

* Add individual phosphor color conversion for HLSL
	new file:   hlsl/chroma.fx
		Shader for converting xyY3 to sRGB
	modified:   hlsl/phosphor.fx
		Minor changes to emphasize idea that phosphors are color
agnostic
	modified:   hlsl/post.fx
		Conversion from signal RGB to xyY3
	modified:   src/osd/modules/render/d3d/d3dhlsl.cpp
	modified:   src/osd/modules/render/d3d/d3dhlsl.h
	modified:   src/osd/windows/winmain.cpp
	modified:   src/osd/windows/winmain.h

* Add phosphor examples and update presets

* Port phosphor color shaders to BGFX

* Fix missing newlines at EOF
2018-10-07 11:42:30 -04:00
..
bt601-525.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
bt601-625.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
bt709.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
ntscj.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p1.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p2.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p3.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p4.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p7.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p14.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p35.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00
p55.ini HLSL Color Transforms and 3D LUT (#4043) 2018-10-07 11:42:30 -04:00