mame/bgfx/chains
MooglyGuy e89eb3e77c
BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249)
* -hlsl.json: Removed duplicate scanline_variation setting. (#11107) [Ryan Holtz]
* -d3dhlsl.cpp: Fixed lack of post-pass application when bloom is disabled. (#11104) [Ryan Holtz]
* -drawd3d.cpp: Always set a default texture at scene start. (#11106) [Ryan Holtz]
2023-05-20 08:05:42 -04:00
..
eagle
hqx
xbr
crt-geom-deluxe.json
crt-geom.json
default.json
Fighters.json
hlsl.json
lcd-grid.json
LICENSE
lut.json
pillarbox_left_horizontal.json
pillarbox_left_vertical.json
pillarbox_right_horizontal.json
pillarbox_right_vertical.json
README.md
unfiltered.json

BGFX shader chains

Contains definitions for BGFX shader chains

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team