mame/bgfx/effects
2016-04-16 15:30:40 +02:00
..
default bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00
hlsl bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00
pillarbox_left_horizontal Add pillarboxing shaders and layout for bgfx, nw 2016-04-16 15:30:40 +02:00
pillarbox_left_vertical Add pillarboxing shaders and layout for bgfx, nw 2016-04-16 15:30:40 +02:00
pillarbox_right_horizontal Add pillarboxing shaders and layout for bgfx, nw 2016-04-16 15:30:40 +02:00
pillarbox_right_vertical Add pillarboxing shaders and layout for bgfx, nw 2016-04-16 15:30:40 +02:00
unfiltered bgfx: Add data-driven render target clearing [Ryan Holtz] 2016-04-14 17:22:24 +02:00
gui_add.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_blend.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_multiply.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
gui_opaque.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
LICENSE Polishing up BGFX shader system, nw 2016-03-18 03:21:34 +01:00
README.md Update text (nw) 2016-03-24 08:20:18 +01:00
screen_add.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_blend.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_multiply.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00
screen_opaque.json Cleanup in the bgfx aisle, nw 2016-03-25 18:44:46 +01:00

BGFX shader effects

Cointains definitions for BGFX shader effects

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team