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124 lines
2.5 KiB
C++
124 lines
2.5 KiB
C++
// Common/TextConfig.cpp
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#include "StdAfx.h"
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#include "TextConfig.h"
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#include "UTFConvert.h"
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static inline bool IsDelimitChar(char c)
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{
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return (c == ' ' || c == 0x0A || c == 0x0D || c == '\0' || c == '\t');
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}
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static AString GetIDString(const char *s, unsigned &finishPos)
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{
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AString result;
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for (finishPos = 0; ; finishPos++)
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{
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char c = s[finishPos];
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if (IsDelimitChar(c) || c == '=')
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break;
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result += c;
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}
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return result;
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}
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static bool WaitNextLine(const AString &s, unsigned &pos)
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{
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for (; pos < s.Len(); pos++)
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if (s[pos] == 0x0A)
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return true;
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return false;
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}
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static bool SkipSpaces(const AString &s, unsigned &pos)
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{
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for (; pos < s.Len(); pos++)
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{
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char c = s[pos];
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if (!IsDelimitChar(c))
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{
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if (c != ';')
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return true;
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if (!WaitNextLine(s, pos))
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return false;
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}
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}
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return false;
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}
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bool GetTextConfig(const AString &s, CObjectVector<CTextConfigPair> &pairs)
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{
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pairs.Clear();
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unsigned pos = 0;
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/////////////////////
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// read strings
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for (;;)
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{
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if (!SkipSpaces(s, pos))
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break;
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CTextConfigPair pair;
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unsigned finishPos;
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AString temp = GetIDString(((const char *)s) + pos, finishPos);
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if (!ConvertUTF8ToUnicode(temp, pair.ID))
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return false;
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if (finishPos == 0)
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return false;
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pos += finishPos;
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if (!SkipSpaces(s, pos))
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return false;
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if (s[pos] != '=')
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return false;
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pos++;
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if (!SkipSpaces(s, pos))
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return false;
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if (s[pos] != '\"')
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return false;
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pos++;
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AString message;
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for (;;)
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{
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if (pos >= s.Len())
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return false;
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char c = s[pos++];
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if (c == '\"')
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break;
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if (c == '\\')
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{
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c = s[pos++];
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switch (c)
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{
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case 'n': message += '\n'; break;
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case 't': message += '\t'; break;
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case '\\': message += '\\'; break;
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case '\"': message += '\"'; break;
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default: message += '\\'; message += c; break;
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}
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}
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else
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message += c;
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}
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if (!ConvertUTF8ToUnicode(message, pair.String))
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return false;
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pairs.Add(pair);
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}
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return true;
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}
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int FindTextConfigItem(const CObjectVector<CTextConfigPair> &pairs, const UString &id) throw()
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{
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FOR_VECTOR (i, pairs)
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if (pairs[i].ID == id)
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return i;
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return -1;
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}
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UString GetTextConfigValue(const CObjectVector<CTextConfigPair> &pairs, const UString &id)
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{
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int index = FindTextConfigItem(pairs, id);
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if (index < 0)
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return UString();
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return pairs[index].String;
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}
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