mame/3rdparty/lzma/CPP/Common/Wildcard.h
2023-12-06 07:58:49 +11:00

231 lines
5.8 KiB
C++

// Common/Wildcard.h
#ifndef ZIP7_INC_COMMON_WILDCARD_H
#define ZIP7_INC_COMMON_WILDCARD_H
#include "MyString.h"
int CompareFileNames(const wchar_t *s1, const wchar_t *s2) STRING_UNICODE_THROW;
#ifndef USE_UNICODE_FSTRING
int CompareFileNames(const char *s1, const char *s2);
#endif
bool IsPath1PrefixedByPath2(const wchar_t *s1, const wchar_t *s2);
void SplitPathToParts(const UString &path, UStringVector &pathParts);
void SplitPathToParts_2(const UString &path, UString &dirPrefix, UString &name);
void SplitPathToParts_Smart(const UString &path, UString &dirPrefix, UString &name); // ignores dir delimiter at the end of (path)
UString ExtractDirPrefixFromPath(const UString &path);
UString ExtractFileNameFromPath(const UString &path);
bool DoesNameContainWildcard(const UString &path);
bool DoesWildcardMatchName(const UString &mask, const UString &name);
namespace NWildcard {
#ifdef _WIN32
// returns true, if name is like "a:", "c:", ...
bool IsDriveColonName(const wchar_t *s);
unsigned GetNumPrefixParts_if_DrivePath(UStringVector &pathParts);
#endif
struct CItem
{
UStringVector PathParts;
bool Recursive;
bool ForFile;
bool ForDir;
bool WildcardMatching;
#ifdef _WIN32
bool IsDriveItem() const
{
return PathParts.Size() == 1 && !ForFile && ForDir && IsDriveColonName(PathParts[0]);
}
#endif
// CItem(): WildcardMatching(true) {}
bool AreAllAllowed() const;
bool CheckPath(const UStringVector &pathParts, bool isFile) const;
};
const Byte kMark_FileOrDir = 0;
const Byte kMark_StrictFile = 1;
const Byte kMark_StrictFile_IfWildcard = 2;
struct CCensorPathProps
{
bool Recursive;
bool WildcardMatching;
Byte MarkMode;
CCensorPathProps():
Recursive(false),
WildcardMatching(true),
MarkMode(kMark_FileOrDir)
{}
};
class CCensorNode MY_UNCOPYABLE
{
CCensorNode *Parent;
bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const;
void AddItemSimple(bool include, CItem &item);
public:
// bool ExcludeDirItems;
CCensorNode():
Parent(NULL)
// , ExcludeDirItems(false)
{}
CCensorNode(const UString &name, CCensorNode *parent):
Parent(parent)
// , ExcludeDirItems(false)
, Name(name)
{}
UString Name; // WIN32 doesn't support wildcards in file names
CObjectVector<CCensorNode> SubNodes;
CObjectVector<CItem> IncludeItems;
CObjectVector<CItem> ExcludeItems;
CCensorNode &Find_SubNode_Or_Add_New(const UString &name)
{
int i = FindSubNode(name);
if (i >= 0)
return SubNodes[(unsigned)i];
// return SubNodes.Add(CCensorNode(name, this));
CCensorNode &node = SubNodes.AddNew();
node.Parent = this;
node.Name = name;
return node;
}
bool AreAllAllowed() const;
int FindSubNode(const UString &path) const;
void AddItem(bool include, CItem &item, int ignoreWildcardIndex = -1);
// void AddItem(bool include, const UString &path, const CCensorPathProps &props);
void Add_Wildcard()
{
CItem item;
item.PathParts.Add(L"*");
item.Recursive = false;
item.ForFile = true;
item.ForDir = true;
item.WildcardMatching = true;
AddItem(
true // include
, item);
}
// NeedCheckSubDirs() returns true, if there are IncludeItems rules that affect items in subdirs
bool NeedCheckSubDirs() const;
bool AreThereIncludeItems() const;
/*
CheckPathVect() doesn't check path in Parent CCensorNode
so use CheckPathVect() for root CCensorNode
OUT:
returns (true) && (include = false) - file in exlude list
returns (true) && (include = true) - file in include list and is not in exlude list
returns (false) - file is not in (include/exlude) list
*/
bool CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const;
// bool CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const;
// bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
// CheckPathToRoot_Change() changes pathParts !!!
bool CheckPathToRoot_Change(bool include, UStringVector &pathParts, bool isFile) const;
bool CheckPathToRoot(bool include, const UStringVector &pathParts, bool isFile) const;
// bool CheckPathToRoot(const UString &path, bool isFile, bool include) const;
void ExtendExclude(const CCensorNode &fromNodes);
};
struct CPair MY_UNCOPYABLE
{
UString Prefix;
CCensorNode Head;
// CPair(const UString &prefix): Prefix(prefix) { };
};
enum ECensorPathMode
{
k_RelatPath, // absolute prefix as Prefix, remain path in Tree
k_FullPath, // drive prefix as Prefix, remain path in Tree
k_AbsPath // full path in Tree
};
struct CCensorPath
{
UString Path;
bool Include;
CCensorPathProps Props;
CCensorPath():
Include(true)
{}
};
class CCensor MY_UNCOPYABLE
{
int FindPairForPrefix(const UString &prefix) const;
public:
CObjectVector<CPair> Pairs;
bool ExcludeDirItems;
bool ExcludeFileItems;
CCensor():
ExcludeDirItems(false),
ExcludeFileItems(false)
{}
CObjectVector<NWildcard::CCensorPath> CensorPaths;
bool AllAreRelative() const
{ return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); }
void AddItem(ECensorPathMode pathMode, bool include, const UString &path, const CCensorPathProps &props);
// bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
void ExtendExclude();
void AddPathsToCensor(NWildcard::ECensorPathMode censorPathMode);
void AddPreItem(bool include, const UString &path, const CCensorPathProps &props);
void AddPreItem_NoWildcard(const UString &path)
{
CCensorPathProps props;
props.WildcardMatching = false;
AddPreItem(
true, // include
path, props);
}
void AddPreItem_Wildcard()
{
CCensorPathProps props;
// props.WildcardMatching = true;
AddPreItem(
true, // include
UString("*"), props);
}
};
}
#endif