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231 lines
5.8 KiB
C++
231 lines
5.8 KiB
C++
// Common/Wildcard.h
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#ifndef ZIP7_INC_COMMON_WILDCARD_H
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#define ZIP7_INC_COMMON_WILDCARD_H
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#include "MyString.h"
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int CompareFileNames(const wchar_t *s1, const wchar_t *s2) STRING_UNICODE_THROW;
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#ifndef USE_UNICODE_FSTRING
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int CompareFileNames(const char *s1, const char *s2);
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#endif
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bool IsPath1PrefixedByPath2(const wchar_t *s1, const wchar_t *s2);
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void SplitPathToParts(const UString &path, UStringVector &pathParts);
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void SplitPathToParts_2(const UString &path, UString &dirPrefix, UString &name);
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void SplitPathToParts_Smart(const UString &path, UString &dirPrefix, UString &name); // ignores dir delimiter at the end of (path)
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UString ExtractDirPrefixFromPath(const UString &path);
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UString ExtractFileNameFromPath(const UString &path);
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bool DoesNameContainWildcard(const UString &path);
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bool DoesWildcardMatchName(const UString &mask, const UString &name);
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namespace NWildcard {
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#ifdef _WIN32
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// returns true, if name is like "a:", "c:", ...
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bool IsDriveColonName(const wchar_t *s);
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unsigned GetNumPrefixParts_if_DrivePath(UStringVector &pathParts);
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#endif
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struct CItem
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{
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UStringVector PathParts;
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bool Recursive;
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bool ForFile;
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bool ForDir;
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bool WildcardMatching;
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#ifdef _WIN32
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bool IsDriveItem() const
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{
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return PathParts.Size() == 1 && !ForFile && ForDir && IsDriveColonName(PathParts[0]);
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}
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#endif
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// CItem(): WildcardMatching(true) {}
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bool AreAllAllowed() const;
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bool CheckPath(const UStringVector &pathParts, bool isFile) const;
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};
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const Byte kMark_FileOrDir = 0;
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const Byte kMark_StrictFile = 1;
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const Byte kMark_StrictFile_IfWildcard = 2;
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struct CCensorPathProps
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{
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bool Recursive;
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bool WildcardMatching;
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Byte MarkMode;
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CCensorPathProps():
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Recursive(false),
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WildcardMatching(true),
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MarkMode(kMark_FileOrDir)
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{}
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};
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class CCensorNode MY_UNCOPYABLE
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{
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CCensorNode *Parent;
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bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const;
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void AddItemSimple(bool include, CItem &item);
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public:
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// bool ExcludeDirItems;
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CCensorNode():
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Parent(NULL)
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// , ExcludeDirItems(false)
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{}
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CCensorNode(const UString &name, CCensorNode *parent):
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Parent(parent)
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// , ExcludeDirItems(false)
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, Name(name)
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{}
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UString Name; // WIN32 doesn't support wildcards in file names
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CObjectVector<CCensorNode> SubNodes;
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CObjectVector<CItem> IncludeItems;
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CObjectVector<CItem> ExcludeItems;
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CCensorNode &Find_SubNode_Or_Add_New(const UString &name)
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{
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int i = FindSubNode(name);
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if (i >= 0)
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return SubNodes[(unsigned)i];
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// return SubNodes.Add(CCensorNode(name, this));
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CCensorNode &node = SubNodes.AddNew();
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node.Parent = this;
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node.Name = name;
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return node;
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}
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bool AreAllAllowed() const;
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int FindSubNode(const UString &path) const;
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void AddItem(bool include, CItem &item, int ignoreWildcardIndex = -1);
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// void AddItem(bool include, const UString &path, const CCensorPathProps &props);
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void Add_Wildcard()
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{
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CItem item;
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item.PathParts.Add(L"*");
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item.Recursive = false;
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item.ForFile = true;
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item.ForDir = true;
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item.WildcardMatching = true;
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AddItem(
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true // include
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, item);
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}
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// NeedCheckSubDirs() returns true, if there are IncludeItems rules that affect items in subdirs
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bool NeedCheckSubDirs() const;
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bool AreThereIncludeItems() const;
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/*
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CheckPathVect() doesn't check path in Parent CCensorNode
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so use CheckPathVect() for root CCensorNode
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OUT:
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returns (true) && (include = false) - file in exlude list
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returns (true) && (include = true) - file in include list and is not in exlude list
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returns (false) - file is not in (include/exlude) list
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*/
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bool CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const;
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// bool CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const;
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// bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
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// CheckPathToRoot_Change() changes pathParts !!!
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bool CheckPathToRoot_Change(bool include, UStringVector &pathParts, bool isFile) const;
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bool CheckPathToRoot(bool include, const UStringVector &pathParts, bool isFile) const;
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// bool CheckPathToRoot(const UString &path, bool isFile, bool include) const;
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void ExtendExclude(const CCensorNode &fromNodes);
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};
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struct CPair MY_UNCOPYABLE
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{
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UString Prefix;
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CCensorNode Head;
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// CPair(const UString &prefix): Prefix(prefix) { };
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};
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enum ECensorPathMode
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{
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k_RelatPath, // absolute prefix as Prefix, remain path in Tree
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k_FullPath, // drive prefix as Prefix, remain path in Tree
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k_AbsPath // full path in Tree
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};
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struct CCensorPath
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{
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UString Path;
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bool Include;
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CCensorPathProps Props;
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CCensorPath():
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Include(true)
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{}
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};
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class CCensor MY_UNCOPYABLE
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{
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int FindPairForPrefix(const UString &prefix) const;
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public:
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CObjectVector<CPair> Pairs;
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bool ExcludeDirItems;
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bool ExcludeFileItems;
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CCensor():
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ExcludeDirItems(false),
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ExcludeFileItems(false)
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{}
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CObjectVector<NWildcard::CCensorPath> CensorPaths;
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bool AllAreRelative() const
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{ return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); }
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void AddItem(ECensorPathMode pathMode, bool include, const UString &path, const CCensorPathProps &props);
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// bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
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void ExtendExclude();
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void AddPathsToCensor(NWildcard::ECensorPathMode censorPathMode);
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void AddPreItem(bool include, const UString &path, const CCensorPathProps &props);
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void AddPreItem_NoWildcard(const UString &path)
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{
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CCensorPathProps props;
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props.WildcardMatching = false;
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AddPreItem(
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true, // include
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path, props);
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}
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void AddPreItem_Wildcard()
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{
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CCensorPathProps props;
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// props.WildcardMatching = true;
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AddPreItem(
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true, // include
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UString("*"), props);
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}
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};
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}
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#endif
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