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438a497c37
Get rid of a couple of copies of the CC0 text. Add header comment to CC0 files to remind people editing them what the terms are. Also add some missing XML headers. The header comments in layouts won't bloat the binary - they get stripped out before compressing, same as any other comments.
40 lines
1.6 KiB
XML
40 lines
1.6 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE softwarelist SYSTEM "softwarelist.dtd">
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<!--
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license:CC0
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load software with LOAD ""
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Tape must be started manually from the MESS menu
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" is mapped to ] by default on a UK keyboard layout
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The Sam Coupe will recognize most Spectrum tapes but isn't actually directly compatible with the majority of them due to different memory mapping
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-->
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<softwarelist name="samcoupe_cass" description="Sam Coupe cassettes">
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<!-- it loads, includes the SAM specific title screen, but the game doesn't boot -->
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<software name="snare" supported="no">
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<description>Snare</description>
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<year>1992</year>
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<publisher>Enigma Software Developments</publisher>
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<part name="cass" interface="samcoupe_cass">
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<!-- side A is for the ZX Spectrum, see spectrum_cass.xml -->
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<dataarea name="cass" size="67044">
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<rom name="snare - alternate - side b.tzx" size="67044" crc="3278d671" sha1="9046c7b2ca54c8dd653cc797f7cc2ac6616791af"/>
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</dataarea>
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</part>
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</software>
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<!-- extracted from covertape of Crash magazine issue 92 (the full game was never released) -->
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<software name="f16demo">
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<description>F-16 Combat Pilot (demo)</description>
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<year>1991</year>
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<publisher>Digital Integration</publisher>
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<part name="cass" interface="samcoupe_cass">
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<!-- only side/section A-2 is for the Sam Coupe, see spectrum_cass.xml for full image -->
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<dataarea name="cass" size="91381">
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<rom name="f-16 combat pilot (demo).tzx" size="91381" crc="91e9b7f6" sha1="2849059091d59041f13a36db0e8d5dc44020fa48"/>
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</dataarea>
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</part>
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</software>
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</softwarelist>
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