MAME
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etabeta78 3dd6c7d355 (MESS) gameboy: removed separate implementation of
MBC-1 collection cart, since it is just plain MBC-1 mapper
with slightly different address lines wiring. [Tauwasser]

out of whatsnew: thanks a lot Tauwasser for the contribution!
I have made some minor changes to adhere to current MESS conventions,
but I think the spirit of the patch has been kept :)
2015-04-12 09:12:26 +02:00
3rdparty Fixes for solaris 11 build (nw) 2015-04-10 13:56:33 +02:00
artwork
docs Fix various typos and spelling mistakes 2015-04-11 00:52:26 +01:00
hash (MESS) gameboy: removed separate implementation of 2015-04-12 09:12:26 +02:00
hlsl
keymaps
nl_examples Tidy more whitespace 2015-04-08 15:14:01 +01:00
scripts removed non-existing file (nw) 2015-04-11 15:50:05 +02:00
src (MESS) gameboy: removed separate implementation of 2015-04-12 09:12:26 +02:00
web
.gitattributes
.gitignore changed .build to build to be visible (nw) 2015-03-26 11:17:59 +01:00
makefile Added SHADOW_CHECK parameter so we can work on shadowing issues in our code (nw) 2015-04-11 08:46:02 +02:00
README.md

What is MAME?

MAME stands for Multiple Arcade Machine Emulator.

MAME's purpose is to preserve decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important "vintage" games from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the games are playable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?).

What is MESS?

MESS (Multi Emulator Super System) is the sister project of MAME. MESS documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators, as MAME does for arcade games.

The MESS and MAME projects live in the same source repository and share much of the same code, but are different build targets.

How to compile?

If you're on a *nix system, it could be as easy as typing

make

for a MAME build, or

make TARGET=mess

for a MESS build (provided you have all the prerequisites).

For Windows users, we provide a ready-made build environment based on MinGW-w64. Visual Studio builds are also possible.

Where can I find out more?