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* If an input is configured to some combination of controls that are not present at all, ignore the setting altogether for the session. * Fixed relative axes with PORT_RESET not responding to absolute controls (MT07685). * Fixed relative axes not responding to an absolute control if the value doesn’t change every frame (eg. holding a stick against the stop). * Changed the scaling for absolute controls assigned to relative axes to make defaults more sane (e.g. arkanoid or spdheat with a joystick). -frontend: Fixed some localisation issues in Analog Controls menu. -docs: Added documentation on assigning inputs.
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2.4 KiB
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45 lines
2.4 KiB
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.. _frontends:
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Front-ends
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==========
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A number of third party tools for MAME to make system and software selection
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simpler are available. These tools are called “front-ends”, and there are far
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too many to list exhaustively here. Some are free, some are commercial –
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caveat emptor. Some older front-ends predate the merging of MAME and MESS and
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do not support the additional console, hand-held, and computer functionality
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inherited from MESS.
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This following list is not an endorsement of any of these front-ends by the MAME
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team. It simply shows a number of commonly used free front-ends to provide a
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starting point.
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`QMC2 <http://qmc2.batcom-it.net/>`__ (multiple platforms)
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Provides a graphical interface for configuring many of MAME’s settings and
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features. Also includes ROM management and media auditing features.
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Written in C++ using the Qt toolkit, the
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`source code is on SourceForge <https://sourceforge.net/projects/qmc2/>`__.
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`Negatron <http://negatron.net/>`__ (multiple platforms)
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Negatron emphasises features for configuring emulated computers and
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consoles. Written in Java, the
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`source code is on GitHub <https://github.com/xinyingho/Negatron>`__.
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`BletchMAME <https://www.bletchmame.org/>`__ (multiple platforms)
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BletchMAME takes advantage of MAME’s Lua scripting interface to integrate
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tightly and effectively replace MAME’s internal user interface. It has
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many useful features for home computer emulation. Written in C++, the
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`source code is on GitHub <https://github.com/npwoods/bletchmame>`__.
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`IV/Play <http://www.mameui.info/>`__ (Microsoft Windows)
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A simple Windows program for launching systems in MAME. Written in C#, the
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`source code is on GitHub <https://github.com/Mataniko/IV-Play>`__.
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`Emu Loader <http://emuloader.mameworld.info/>`__ (Microsoft Windows)
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Emu Loader provides a Windows interface for launching systems in multiple
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emulators, including MAME, Supermodel and DEMUL. Written in Delphi Pascal,
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the source code is available
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`on the download page <https://emuloader.mameworld.info/downloads.htm>`__.
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`Retrofire <https://e2j.net/downloads/>`__ (Japanese, Microsoft Windows)
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Provides a Japanese-language graphical interface for launching systems or
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software in MAME.
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The MAME team will not provide support for issues with front-ends. For support,
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we suggest contacting the front-end author or asking on one of the popular
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MAME-friendly forums on the Internet.
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