.. | ||
bin | ||
CMakeModules | ||
doc | ||
docker/debian | ||
example | ||
include/rapidjson | ||
test | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
appveyor.yml | ||
CHANGELOG.md | ||
CMakeLists.txt | ||
library.json | ||
license.txt | ||
rapidjson.autopkg | ||
RapidJSON.pc.in | ||
RapidJSONConfig.cmake.in | ||
RapidJSONConfigVersion.cmake.in | ||
readme.md | ||
readme.zh-cn.md | ||
travis-doxygen.sh |
A fast JSON parser/generator for C++ with both SAX/DOM style API
Tencent is pleased to support the open source community by making RapidJSON available.
Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.
- RapidJSON GitHub
- RapidJSON Documentation
Build status
Linux | Windows | Coveralls |
---|---|---|
Introduction
RapidJSON is a JSON parser and generator for C++. It was inspired by RapidXml.
-
RapidJSON is small but complete. It supports both SAX and DOM style API. The SAX parser is only a half thousand lines of code.
-
RapidJSON is fast. Its performance can be comparable to
strlen()
. It also optionally supports SSE2/SSE4.2 for acceleration. -
RapidJSON is self-contained and header-only. It does not depend on external libraries such as BOOST. It even does not depend on STL.
-
RapidJSON is memory-friendly. Each JSON value occupies exactly 16/20 bytes for most 32/64-bit machines (excluding text string). By default it uses a fast memory allocator, and the parser allocates memory compactly during parsing.
-
RapidJSON is Unicode-friendly. It supports UTF-8, UTF-16, UTF-32 (LE & BE), and their detection, validation and transcoding internally. For example, you can read a UTF-8 file and let RapidJSON transcode the JSON strings into UTF-16 in the DOM. It also supports surrogates and "\u0000" (null character).
More features can be read here.
JSON(JavaScript Object Notation) is a light-weight data exchange format. RapidJSON should be in fully compliance with RFC7159/ECMA-404. More information about JSON can be obtained at
- Introducing JSON
- RFC7159: The JavaScript Object Notation (JSON) Data Interchange Format
- Standard ECMA-404: The JSON Data Interchange Format
Compatibility
RapidJSON is cross-platform. Some platform/compiler combinations which have been tested are shown as follows.
- Visual C++ 2008/2010/2013 on Windows (32/64-bit)
- GNU C++ 3.8.x on Cygwin
- Clang 3.4 on Mac OS X (32/64-bit) and iOS
- Clang 3.4 on Android NDK
Users can build and run the unit tests on their platform/compiler.
Installation
RapidJSON is a header-only C++ library. Just copy the include/rapidjson
folder to system or project's include path.
RapidJSON uses following software as its dependencies:
- CMake as a general build tool
- (optional)Doxygen to build documentation
- (optional)googletest for unit and performance testing
To generate user documentation and run tests please proceed with the steps below:
- Execute
git submodule update --init
to get the files of thirdparty submodules (google test). - Create directory called
build
in rapidjson source directory. - Change to
build
directory and runcmake ..
command to configure your build. Windows users can do the same with cmake-gui application. - On Windows, build the solution found in the build directory. On Linux, run
make
from the build directory.
On successfull build you will find compiled test and example binaries in bin
directory. The generated documentation will be available in doc/html
directory of the build tree. To run tests after finished build please run make test
or ctest
from your build tree. You can get detailed output using ctest -V
command.
It is possible to install library system-wide by running make install
command
from the build tree with administrative privileges. This will install all files
according to system preferences. Once RapidJSON is installed, it is possible
to use it from other CMake projects by adding find_package(RapidJSON)
line to
your CMakeLists.txt.
Usage at a glance
This simple example parses a JSON string into a document (DOM), make a simple modification of the DOM, and finally stringify the DOM to a JSON string.
// rapidjson/example/simpledom/simpledom.cpp`
#include "rapidjson/document.h"
#include "rapidjson/writer.h"
#include "rapidjson/stringbuffer.h"
#include <iostream>
using namespace rapidjson;
int main() {
// 1. Parse a JSON string into DOM.
const char* json = "{\"project\":\"rapidjson\",\"stars\":10}";
Document d;
d.Parse(json);
// 2. Modify it by DOM.
Value& s = d["stars"];
s.SetInt(s.GetInt() + 1);
// 3. Stringify the DOM
StringBuffer buffer;
Writer<StringBuffer> writer(buffer);
d.Accept(writer);
// Output {"project":"rapidjson","stars":11}
std::cout << buffer.GetString() << std::endl;
return 0;
}
Note that this example did not handle potential errors.
The following diagram shows the process.
More examples are available.