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https://github.com/mamedev/mame.git
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42a2b0006b
Note that this is currently only compiled for GLSL.
37 lines
1.4 KiB
JSON
37 lines
1.4 KiB
JSON
{
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"blend": {
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"equation": "add",
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"srcColor": "1",
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"dstColor": "0",
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"srcAlpha": "1",
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"dstAlpha": "0"
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},
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"depth": {
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"function": "always",
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"writeenable": false
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},
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"cull": {
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"mode": "none"
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},
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"write": {
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"rgb": true,
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"alpha": true
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},
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"vertex": "chains/lcd-grid/vs_lcd-grid",
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"fragment": "chains/lcd-grid/fs_lcd-grid",
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"uniforms": [
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{ "name": "s_tex", "type": "int", "values": [ 0 ] },
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{ "name": "u_tex_size0", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] },
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{ "name": "u_quad_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] },
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{ "name": "u_rsubpix", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_gsubpix", "type": "vec4", "values": [ 0.0, 1.0, 0.0, 0.0 ] },
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{ "name": "u_bsubpix", "type": "vec4", "values": [ 0.0, 0.0, 1.0, 0.0 ] },
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{ "name": "u_gain", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_blacklevel","type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_ambient", "type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_BGR", "type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] },
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{ "name": "u_subpixsize","type": "vec4", "values": [ 0.5, 0.63, 0.0, 0.0 ] },
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{ "name": "u_LCDgamma", "type": "vec4", "values": [ 2.2, 0.0, 0.0, 0.0 ] },
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{ "name": "u_monitorgamma","type":"vec4","values": [ 2.2, 0.0, 0.0, 0.0 ] }
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]
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}
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