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67 lines
2.9 KiB
XML
67 lines
2.9 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE softwarelist SYSTEM "softwarelist.dtd">
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<!--
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license:CC0-1.0
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-->
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<softwarelist name="jakks_gamekey_sw" description="JAKKS Pacific 'SW' Game Keys">
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<!-- This list is for the 'SW' coded Game Keys, for Star Wars base systems -->
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<!-- There are 4 pads on the PCB labeled A0 A1 A2 and A3. A1 and A2 are connected to VCC.
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The gamekey PCB had the same silkscreened boxes as the Disney Games, with A1 H and A3 H marked. -->
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<software name="tdyoda">
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<description>Turret Defense & Yoda's Escape</description>
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<year>2005</year>
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<publisher>JAKKS Pacific / Griptonite Games</publisher>
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<part name="cart" interface="jakks_gamekey">
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<feature name="slot" value="rom_24lc04"/>
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<dataarea name="rom" size="0x800000">
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<rom name="jakksswgkyodaturret.bin" size="0x200000" crc="78f663f6" sha1="375763e6b6ccf290d9a37f0d849f72bea7b25722" offset="0" />
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<rom size="0x200000" offset="0x200000" loadflag="reload" />
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<rom size="0x200000" offset="0x400000" loadflag="reload" />
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<rom size="0x200000" offset="0x600000" loadflag="reload" />
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</dataarea>
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</part>
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</software>
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<software name="tdyodap" cloneof="tdyoda">
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<description>Turret Defense & Yoda's Escape (prototype)</description>
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<year>2005</year>
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<publisher>JAKKS Pacific / Griptonite Games</publisher>
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<part name="cart" interface="jakks_gamekey">
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<feature name="slot" value="rom_24lc04"/>
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<dataarea name="rom" size="0x800000">
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<rom name="turretdefense_yodasescape_prototype.bin" size="0x400000" crc="f87cb070" sha1="570ab1eb37a6b6d9ab8c49b86f335389167c3697" offset="0" />
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<rom size="0x400000" offset="0x400000" loadflag="reload" />
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</dataarea>
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</part>
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</software>
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<software name="igefcc">
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<description>Imperial Gunner & Escape From Cloud City (Dec 22 2005, prototype)</description>
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<year>2005</year>
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<publisher>JAKKS Pacific / Amaze Entertainment</publisher>
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<part name="cart" interface="jakks_gamekey">
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<feature name="slot" value="rom_24lc04"/>
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<dataarea name="rom" size="0x800000">
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<rom name="imerialgunner_escapefromcloudcity_prototype.bin" size="0x400000" crc="93b20a57" sha1="85c53930907d5b2ddaba32dd01e060054ab62c9b" offset="0" />
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<rom size="0x400000" offset="0x400000" loadflag="reload" />
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</dataarea>
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</part>
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</software>
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<software name="cscfp">
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<description>Catamaran Strike & Coruscant Fire Patrol (Jun 2 2005, prototype)</description>
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<year>2005</year>
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<publisher>JAKKS Pacific / Griptonite Games</publisher>
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<part name="cart" interface="jakks_gamekey">
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<feature name="slot" value="rom_24lc04"/>
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<dataarea name="rom" size="0x800000">
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<rom name="catamaranstrike_coruscantfirepatrol_prototype.bin" size="0x400000" crc="9204cb1b" sha1="f94ac47faf5fcc98fc4b5166e51a61c9f890f375" offset="0" />
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<rom size="0x400000" offset="0x400000" loadflag="reload" />
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</dataarea>
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</part>
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</software>
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</softwarelist>
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