mame/artwork/lut-default.png
MooglyGuy ba5ec29211
Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-application behaviour. (#11004) [Ryan Holtz]
* lut-default.png: Swapped red and blue channels (fixes GitHub #11001).
* render/d3d/d3dlsl.cpp: Changed screen LUT application to be applied during the color convolution pass on raster systems.
2023-03-20 03:59:44 +11:00

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