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b5475eb38b
Compile Lua as C++. When Lua is compiled as C, it uses setjmp/longjmp for error handling, resulting in failure to unwind intermediate stack frames. Trying to ensure no objects with non-trivial destructors are in scope when raising a Lua error is error-prone. In particular, converting an exception to a Lua error becomes convoluted, and raising a Lua error from a constructor is effectively impossible. Updated Lua to 5.4.4 - this includes a brand-new garbage collector implementation with better performance. The main thing removed is the deprecated bitlib. Updated sol2 to version 3.3.0 - this adds support for Lua 5.4 and fixes a number of issues, including not correctly handling errors when Lua is built as C++. Updated LuaFileSystem to version 1.8.0 - this adds support for symbolic links on Windows, as well as Lua 5.4 compatibility. Updated LuaSQLite3 to version 0.9.5 - this fixes issues in multi-threaded environments, as well as Lua 5.4 compatibility. Fixed double-free after attempting to construct a debugger expression from Lua with an invalid string, and exposed expression error to Lua in a better way. Added warning level print function to Lua. Fixed saving cheats with shift operators in expressions, although this code isn't actually used as there's no cheat editor.
53 lines
2 KiB
C++
53 lines
2 KiB
C++
// The MIT License (MIT)
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// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// This file was generated with a script.
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// Generated 2022-06-25 08:14:19.336233 UTC
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// This header was generated with sol v3.3.0 (revision eba86625)
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// https://github.com/ThePhD/sol2
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#ifndef SOL_SINGLE_CONFIG_HPP
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#define SOL_SINGLE_CONFIG_HPP
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// beginning of sol/config.hpp
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/* Base, empty configuration file!
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To override, place a file in your include paths of the form:
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. (your include path here)
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| sol (directory, or equivalent)
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| config.hpp (your config.hpp file)
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So that when sol2 includes the file
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#include <sol/config.hpp>
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it gives you the configuration values you desire. Configuration values can be
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seen in the safety.rst of the doc/src, or at
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https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
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the build system, or the command line options of your compiler.
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*/
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// end of sol/config.hpp
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#endif // SOL_SINGLE_CONFIG_HPP
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