# # Copyright 2011-2022 Branimir Karadzic. All rights reserved. # License: https://github.com/bkaradzic/bx/blob/master/LICENSE # GENIE=../bx/tools/bin/$(OS)/genie all: $(GENIE) vs2017 $(GENIE) vs2019 $(GENIE) --gcc=android-arm gmake $(GENIE) --gcc=android-arm64 gmake $(GENIE) --gcc=android-x86 gmake $(GENIE) --gcc=mingw-gcc gmake $(GENIE) --gcc=linux-gcc gmake $(GENIE) --gcc=haiku gmake $(GENIE) --gcc=osx-x64 gmake $(GENIE) --gcc=osx-arm64 gmake $(GENIE) --gcc=ios-arm gmake $(GENIE) --gcc=ios-simulator gmake $(GENIE) --gcc=ios-simulator64 gmake $(GENIE) xcode8 .build/projects/gmake-android-arm: $(GENIE) --gcc=android-arm gmake android-arm-debug: .build/projects/gmake-android-arm make -R -C .build/projects/gmake-android-arm config=debug android-arm-release: .build/projects/gmake-android-arm make -R -C .build/projects/gmake-android-arm config=release android-arm: android-arm-debug android-arm-release .build/projects/gmake-android-arm64: $(GENIE) --gcc=android-arm64 gmake android-arm64-debug: .build/projects/gmake-android-arm64 make -R -C .build/projects/gmake-android-arm64 config=debug android-arm64-release: .build/projects/gmake-android-arm64 make -R -C .build/projects/gmake-android-arm64 config=release android-arm64: android-arm64-debug android-arm64-release .build/projects/gmake-android-x86: $(GENIE) --gcc=android-x86 gmake android-x86-debug: .build/projects/gmake-android-x86 make -R -C .build/projects/gmake-android-x86 config=debug android-x86-release: .build/projects/gmake-android-x86 make -R -C .build/projects/gmake-android-x86 config=release android-x86: android-x86-debug android-x86-release .build/projects/gmake-linux: $(GENIE) --gcc=linux-gcc gmake linux-debug64: .build/projects/gmake-linux make -R -C .build/projects/gmake-linux config=debug64 linux-release64: .build/projects/gmake-linux make -R -C .build/projects/gmake-linux config=release64 linux: linux-debug64 linux-release64 .build/projects/gmake-haiku: $(GENIE) --gcc=haiku gmake haiku-debug64: .build/projects/gmake-haiku make -R -C .build/projects/gmake-haiku config=debug64 haiku-release64: .build/projects/gmake-haiku make -R -C .build/projects/gmake-haiku config=release64 haiku: haiku-debug64 haiku-release64 .build/projects/gmake-mingw-gcc: $(GENIE) --gcc=mingw-gcc gmake mingw-gcc-debug32: .build/projects/gmake-mingw-gcc make -R -C .build/projects/gmake-mingw-gcc config=debug32 mingw-gcc-release32: .build/projects/gmake-mingw-gcc make -R -C .build/projects/gmake-mingw-gcc config=release32 mingw-gcc-debug64: .build/projects/gmake-mingw-gcc make -R -C .build/projects/gmake-mingw-gcc config=debug64 mingw-gcc-release64: .build/projects/gmake-mingw-gcc make -R -C .build/projects/gmake-mingw-gcc config=release64 mingw-gcc: mingw-gcc-debug32 mingw-gcc-release32 mingw-gcc-debug64 mingw-gcc-release64 .build/projects/gmake-mingw-clang: $(GENIE) --clang=mingw-clang gmake mingw-clang-debug32: .build/projects/gmake-mingw-clang make -R -C .build/projects/gmake-mingw-clang config=debug32 mingw-clang-release32: .build/projects/gmake-mingw-clang make -R -C .build/projects/gmake-mingw-clang config=release32 mingw-clang-debug64: .build/projects/gmake-mingw-clang make -R -C .build/projects/gmake-mingw-clang config=debug64 mingw-clang-release64: .build/projects/gmake-mingw-clang make -R -C .build/projects/gmake-mingw-clang config=release64 mingw-clang: mingw-clang-debug32 mingw-clang-release32 mingw-clang-debug64 mingw-clang-release64 .build/projects/vs2017: $(GENIE) vs2017 .build/projects/gmake-osx-x64: $(GENIE) --gcc=osx-x64 gmake osx-x64-debug: .build/projects/gmake-osx-x64 make -C .build/projects/gmake-osx config=debug osx-x64-release: .build/projects/gmake-osx-x64 make -C .build/projects/gmake-osx config=release osx-x64: osx-x64-debug osx-x64-release .build/projects/gmake-osx-arm64: $(GENIE) --gcc=osx-arm64 gmake osx-arm64-debug: .build/projects/gmake-osx-arm64 make -C .build/projects/gmake-osx-arm64 config=debug osx-arm64-release: .build/projects/gmake-osx-arm64 make -C .build/projects/gmake-osx-arm64 config=release osx-arm64: osx-arm64-debug osx-arm64-release .build/projects/gmake-ios-arm: $(GENIE) --gcc=ios-arm gmake ios-arm-debug: .build/projects/gmake-ios-arm make -R -C .build/projects/gmake-ios-arm config=debug ios-arm-release: .build/projects/gmake-ios-arm make -R -C .build/projects/gmake-ios-arm config=release ios-arm: ios-arm-debug ios-arm-release .build/projects/gmake-ios-simulator: $(GENIE) --gcc=ios-simulator gmake ios-simulator-debug: .build/projects/gmake-ios-simulator make -R -C .build/projects/gmake-ios-simulator config=debug ios-simulator-release: .build/projects/gmake-ios-simulator make -R -C .build/projects/gmake-ios-simulator config=release ios-simulator: ios-simulator-debug ios-simulator-release .build/projects/gmake-ios-simulator64: $(GENIE) --gcc=ios-simulator64 gmake ios-simulator64-debug: .build/projects/gmake-ios-simulator64 make -R -C .build/projects/gmake-ios-simulator64 config=debug ios-simulator64-release: .build/projects/gmake-ios-simulator64 make -R -C .build/projects/gmake-ios-simulator64 config=release ios-simulator64: ios-simulator64-debug ios-simulator64-release rebuild-shaders: make -R -C examples rebuild analyze: cppcheck src/ cppcheck examples/ docs: doxygen scripts/bgfx.doxygen markdown README.md > .build/docs/readme.html clean: @echo Cleaning... -@rm -rf .build @mkdir .build ### SILENT ?= @ UNAME := $(shell uname) ifeq ($(UNAME),$(filter $(UNAME),Linux GNU Darwin Haiku)) ifeq ($(UNAME),$(filter $(UNAME),Darwin Haiku)) ifeq ($(UNAME),$(filter $(UNAME),Darwin)) OS=darwin BUILD_PROJECT_DIR=gmake-osx-x64 BUILD_OUTPUT_DIR=osx-x64 BUILD_TOOLS_CONFIG=release EXE= else OS=haiku BUILD_PROJECT_DIR=gmake-haiku BUILD_OUTPUT_DIR=haiku64_gcc BUILD_TOOLS_CONFIG=release64 EXE= endif else OS=linux BUILD_PROJECT_DIR=gmake-linux BUILD_OUTPUT_DIR=linux64_gcc BUILD_TOOLS_CONFIG=release64 EXE= endif else OS=windows BUILD_PROJECT_DIR=gmake-mingw-gcc BUILD_OUTPUT_DIR=win32_mingw-gcc BUILD_TOOLS_CONFIG=release64 EXE=.exe endif # bin2c .build/osx-x64/bin/bin2cRelease: .build/projects/gmake-osx-x64 $(SILENT) make -C .build/projects/gmake-osx-x64 bin2c config=$(BUILD_TOOLS_CONFIG) tools/bin/darwin/bin2c: .build/osx-x64/bin/bin2cRelease $(SILENT) cp $(<) $(@) .build/linux64_gcc/bin/bin2cRelease: .build/projects/gmake-linux $(SILENT) make -C .build/projects/gmake-linux bin2c config=$(BUILD_TOOLS_CONFIG) tools/bin/linux/bin2c: .build/linux64_gcc/bin/bin2cRelease $(SILENT) cp $(<) $(@) .build/haiku64_gcc/bin/bin2cRelease: .build/projects/gmake-haiku $(SILENT) make -C .build/projects/gmake-haiku bin2c config=$(BUILD_TOOLS_CONFIG) tools/bin/haiku/bin2c: .build/haiku64_gcc/bin/bin2cRelease $(SILENT) cp $(<) $(@) .build/win64_mingw-gcc/bin/bin2cRelease.exe: .build/projects/gmake-mingw-gcc $(SILENT) make -C .build/projects/gmake-mingw-gcc bin2c config=$(BUILD_TOOLS_CONFIG) tools/bin/windows/bin2c.exe: .build/win64_mingw-gcc/bin/bin2cRelease.exe $(SILENT) cp $(<) $(@) bin2c: tools/bin/$(OS)/bin2c$(EXE) # lemon .build/osx-x64/bin/lemonRelease: .build/projects/gmake-osx-x64 $(SILENT) make -C .build/projects/gmake-osx-x64 lemon config=$(BUILD_TOOLS_CONFIG) tools/bin/darwin/lemon: .build/osx-x64/bin/lemonRelease $(SILENT) cp $(<) $(@) .build/linux64_gcc/bin/lemonRelease: .build/projects/gmake-linux $(SILENT) make -C .build/projects/gmake-linux lemon config=$(BUILD_TOOLS_CONFIG) tools/bin/linux/lemon: .build/linux64_gcc/bin/lemonRelease $(SILENT) cp $(<) $(@) .build/haiku64_gcc/bin/lemonRelease: .build/projects/gmake-haiku $(SILENT) make -C .build/projects/gmake-haiku lemon config=$(BUILD_TOOLS_CONFIG) tools/bin/haiku/lemon: .build/haiku64_gcc/bin/lemonRelease $(SILENT) cp $(<) $(@) .build/win64_mingw-gcc/bin/lemonRelease.exe: .build/projects/gmake-mingw-gcc $(SILENT) make -C .build/projects/gmake-mingw-gcc lemon config=$(BUILD_TOOLS_CONFIG) tools/bin/windows/lemon.exe: .build/win64_mingw-gcc/bin/lemonRelease.exe $(SILENT) cp $(<) $(@) tools/bin/$(OS)/lempar.c: tools/lemon/lempar.c $(SILENT) cp $(<) $(@) lemon: tools/bin/$(OS)/lemon$(EXE) tools/bin/$(OS)/lempar.c tools: bin2c lemon dist: tools/bin/darwin/bin2c tools/bin/linux/bin2c tools/bin/windows/bin2c.exe tools/bin/haiku/bin2c .build/$(BUILD_OUTPUT_DIR)/bin/bx.testRelease$(EXE): .build/projects/$(BUILD_PROJECT_DIR) $(SILENT) make -C .build/projects/$(BUILD_PROJECT_DIR) bx.test config=$(BUILD_TOOLS_CONFIG) test: .build/$(BUILD_OUTPUT_DIR)/bin/bx.testRelease$(EXE)