local default_text = { -- Alphabetic Buttons (NeoGeo): A~D,H,Z ["A"] = 1, -- BTN_A ["B"] = 2, -- BTN_B ["C"] = 3, -- BTN_C ["D"] = 4, -- BTN_D ["H"] = 8, -- BTN_H ["Z"] = 26, -- BTN_Z -- Numerical Buttons (Capcom): 1~10 ["a"] = 27, -- BTN_1 ["b"] = 28, -- BTN_2 ["c"] = 29, -- BTN_3 ["d"] = 30, -- BTN_4 ["e"] = 31, -- BTN_5 ["f"] = 32, -- BTN_6 ["g"] = 33, -- BTN_7 ["h"] = 34, -- BTN_8 ["i"] = 35, -- BTN_9 ["j"] = 36, -- BTN_10 -- Directions of Arrow, Joystick Ball ["+"] = 39, -- BTN_+ ["."] = 40, -- DIR_... ["1"] = 41, -- DIR_1 ["2"] = 42, -- DIR_2 ["3"] = 43, -- DIR_3 ["4"] = 44, -- DIR_4 ["5"] = 45, -- Joystick Ball ["6"] = 46, -- DIR_6 ["7"] = 47, -- DIR_7 ["8"] = 48, -- DIR_8 ["9"] = 49, -- DIR_9 ["N"] = 50, -- DIR_N -- Special Buttons ["S"] = 51, -- BTN_START ["P"] = 53, -- BTN_PUNCH ["K"] = 54, -- BTN_KICK ["G"] = 55, -- BTN_GUARD -- Composition of Arrow Directions ["!"] = 90, -- Arrow ["k"] = 100, -- Half Circle Back ["l"] = 101, -- Half Circle Front Up ["m"] = 102, -- Half Circle Front ["n"] = 103, -- Half Circle Back Up ["o"] = 104, -- 1/4 Cir For 2 Down ["p"] = 105, -- 1/4 Cir Down 2 Back ["q"] = 106, -- 1/4 Cir Back 2 Up ["r"] = 107, -- 1/4 Cir Up 2 For ["s"] = 108, -- 1/4 Cir Back 2 Down ["t"] = 109, -- 1/4 Cir Down 2 For ["u"] = 110, -- 1/4 Cir For 2 Up ["v"] = 111, -- 1/4 Cir Up 2 Back ["w"] = 112, -- Full Clock Forward ["x"] = 113, -- Full Clock Back ["y"] = 114, -- Full Count Forward ["z"] = 115, -- Full Count Back ["L"] = 116, -- 2x Forward ["M"] = 117, -- 2x Back ["Q"] = 118, -- Dragon Screw Forward ["R"] = 119, -- Dragon Screw Back -- Big letter Text ["^"] = 121, -- AIR ["?"] = 122, -- DIR ["X"] = 124, -- TAP -- Condition of Positions ["|"] = 125, -- Jump ["O"] = 126, -- Hold ["-"] = 127, -- Air ["="] = 128, -- Squatting ["~"] = 131, -- Charge -- Special Character Text ["`"] = 135, -- Small Dot ["@"] = 136, -- Double Ball [")"] = 137, -- Single Ball ["("] = 138, -- Solid Ball ["*"] = 139, -- Star ["&"] = 140, -- Solid star ["%"] = 141, -- Triangle ["$"] = 142, -- Solid Triangle ["#"] = 143, -- Double Square ["]"] = 144, -- Single Square ["["] = 145, -- Solid Square ["{"] = 146, -- Down Triangle ["}"] = 147, -- Solid Down Triangle ["<"] = 148, -- Diamond [">"] = 149, -- Solid Diamond } local expand_text = { -- Alphabetic Buttons (NeoGeo): S (Slash Button) ["s"] = 19, -- BTN_S -- Special Buttons ["S"] = 52, -- BTN_SELECT -- Multiple Punches & Kicks ["E"] = 57, -- Light Punch ["F"] = 58, -- Middle Punch ["G"] = 59, -- Strong Punch ["H"] = 60, -- Light Kick ["I"] = 61, -- Middle Kick ["J"] = 62, -- Strong Kick ["T"] = 63, -- 3 Kick ["U"] = 64, -- 3 Punch ["V"] = 65, -- 2 Kick ["W"] = 66, -- 2 Pick -- Composition of Arrow Directions ["!"] = 91, -- Continue Arrow -- Charge of Arrow Directions ["1"] = 92, -- Charge DIR_1 ["2"] = 93, -- Charge DIR_2 ["3"] = 94, -- Charge DIR_3 ["4"] = 95, -- Charge DIR_4 ["6"] = 96, -- Charge DIR_6 ["7"] = 97, -- Charge DIR_7 ["8"] = 98, -- Charge DIR_8 ["9"] = 99, -- Charge DIR_9 -- Big letter Text ["M"] = 123, -- MAX -- Condition of Positions ["-"] = 129, -- Close ["="] = 130, -- Away ["*"] = 132, -- Serious Tap ["?"] = 133, -- Any Button } local convert_text = { -- Alphabetic Buttons: A~Z ["A-button"] = 1, -- BTN_A ["B-button"] = 2, -- BTN_B ["C-button"] = 3, -- BTN_C ["D-button"] = 4, -- BTN_D ["E-button"] = 5, -- BTN_E ["F-button"] = 6, -- BTN_F ["G-button"] = 7, -- BTN_G ["H-button"] = 8, -- BTN_H ["I-button"] = 9, -- BTN_I ["J-button"] = 10, -- BTN_J ["K-button"] = 11, -- BTN_K ["L-button"] = 12, -- BTN_L ["M-button"] = 13, -- BTN_M ["N-button"] = 14, -- BTN_N ["O-button"] = 15, -- BTN_O ["P-button"] = 16, -- BTN_P ["Q-button"] = 17, -- BTN_Q ["R-button"] = 18, -- BTN_R ["S-button"] = 19, -- BTN_S ["T-button"] = 20, -- BTN_T ["U-button"] = 21, -- BTN_U ["V-button"] = 22, -- BTN_V ["W-button"] = 23, -- BTN_W ["X-button"] = 24, -- BTN_X ["Y-button"] = 25, -- BTN_Y ["Z-button"] = 26, -- BTN_Z -- Special Moves and Buttons ["decrease"] = 37, -- BTN_DEC ["increase"] = 38, -- BTN_INC ["BALL"] = 45, -- Joystick Ball ["start"] = 51, -- BTN_START ["select"] = 52, -- BTN_SELECT ["punch"] = 53, -- BTN_PUNCH ["kick"] = 54, -- BTN_KICK ["guard"] = 55, -- BTN_GUARD ["L-punch"] = 57, -- Light Punch ["M-punch"] = 58, -- Middle Punch ["S-punch"] = 59, -- Strong Punch ["L-kick"] = 60, -- Light Kick ["M-kick"] = 61, -- Middle Kick ["S-kick"] = 62, -- Strong Kick ["3-kick"] = 63, -- 3 Kick ["3-punch"] = 64, -- 3 Punch ["2-kick"] = 65, -- 2 Kick ["2-punch"] = 66, -- 2 Pick -- Custom Buttons and Cursor Buttons ["custom1"] = 67, -- CUSTOM_1 ["custom2"] = 68, -- CUSTOM_2 ["custom3"] = 69, -- CUSTOM_3 ["custom4"] = 70, -- CUSTOM_4 ["custom5"] = 71, -- CUSTOM_5 ["custom6"] = 72, -- CUSTOM_6 ["custom7"] = 73, -- CUSTOM_7 ["custom8"] = 74, -- CUSTOM_8 ["up"] = 75, -- (Cursor Up) ["down"] = 76, -- (Cursor Down) ["left"] = 77, -- (Cursor Left) ["right"] = 78, -- (Cursor Right) -- Player Lever ["lever"] = 79, -- Non Player Lever ["nplayer"] = 80, -- Gray Color Lever ["1player"] = 81, -- 1 Player Lever ["2player"] = 82, -- 2 Player Lever ["3player"] = 83, -- 3 Player Lever ["4player"] = 84, -- 4 Player Lever ["5player"] = 85, -- 5 Player Lever ["6player"] = 86, -- 6 Player Lever ["7player"] = 87, -- 7 Player Lever ["8player"] = 88, -- 8 Player Lever -- Composition of Arrow Directions ["-->"] = 90, -- Arrow ["==>"] = 91, -- Continue Arrow ["hcb"] = 100, -- Half Circle Back ["huf"] = 101, -- Half Circle Front Up ["hcf"] = 102, -- Half Circle Front ["hub"] = 103, -- Half Circle Back Up ["qfd"] = 104, -- 1/4 Cir For 2 Down ["qdb"] = 105, -- 1/4 Cir Down 2 Back ["qbu"] = 106, -- 1/4 Cir Back 2 Up ["quf"] = 107, -- 1/4 Cir Up 2 For ["qbd"] = 108, -- 1/4 Cir Back 2 Down ["qdf"] = 109, -- 1/4 Cir Down 2 For ["qfu"] = 110, -- 1/4 Cir For 2 Up ["qub"] = 111, -- 1/4 Cir Up 2 Back ["fdf"] = 112, -- Full Clock Forward ["fub"] = 113, -- Full Clock Back ["fuf"] = 114, -- Full Count Forward ["fdb"] = 115, -- Full Count Back ["xff"] = 116, -- 2x Forward ["xbb"] = 117, -- 2x Back ["dsf"] = 118, -- Dragon Screw Forward ["dsb"] = 119, -- Dragon Screw Back -- Big letter Text ["AIR"] = 121, -- AIR ["DIR"] = 122, -- DIR ["MAX"] = 123, -- MAX ["TAP"] = 124, -- TAP -- Condition of Positions ["jump"] = 125, -- Jump ["hold"] = 126, -- Hold ["air"] = 127, -- Air ["sit"] = 128, -- Squatting ["close"] = 129, -- Close ["away"] = 130, -- Away ["charge"] = 131, -- Charge ["tap"] = 132, -- Serious Tap ["button"] = 133, -- Any Button } local function convert_char(str) str = str:gsub("@(%g+)", function(s) if convert_text[s] then return utf8.char(convert_text[s] + 0xe000) end return s end) str = str:gsub("_(%g)", function(s) if default_text[s] then return utf8.char(default_text[s] + 0xe000) end return s end) str = str:gsub("%^(%g)", function(s) if expand_text[s] then return utf8.char(expand_text[s] + 0xe000) end return s end) return str end return convert_char