Commit graph

271 commits

Author SHA1 Message Date
Miodrag Milanovic
59e60e47df Added SHADOW_CHECK parameter so we can work on shadowing issues in our code (nw) 2015-04-11 08:46:02 +02:00
Miodrag Milanovic
32dc24420c Some changes for FreeBSD and Solaris, will be sent upstream as well (nw) 2015-04-10 12:37:34 +02:00
Miodrag Milanovic
2ffb66efe5 Placed back and fixed python availability check 2015-04-08 16:24:07 +02:00
Miodrag Milanovic
271e550b99 commented to test on MATE (nw) 2015-04-08 14:45:55 +02:00
Miodrag Milanovic
899f23a7ec Added PYTHON_EXECUTABLE to use differently named python executable(nw) 2015-04-08 14:19:43 +02:00
Miodrag Milanovic
10ed935e43 Create one more dir, should help MATE (nw) 2015-04-08 14:02:13 +02:00
Miodrag Milanovic
cc35d05ec0 added SEPARATE_BIN option to put executable files in bin folder and not in main (useful for continuous integration )(nw) 2015-04-08 08:52:02 +02:00
Miodrag Milanovic
c186a6c02c User configuration option can be now stored in useroptions.mak, so no need to alter main makefile (nw) 2015-04-07 14:19:54 +02:00
Miodrag Milanovic
209734925f Added FILTER_DEPS option for post compile filtering (nw) 2015-04-07 13:23:31 +02:00
Miodrag Milanovic
c69ec4dea6 Some vs2013-clang work (nw) 2015-04-06 18:50:42 +02:00
Miodrag Milanovic
13f137dde7 And one more (nw) 2015-04-06 16:33:21 +02:00
Miodrag Milanovic
1ff712db7a resurrected some more compile options (nw) 2015-04-06 16:27:14 +02:00
Miodrag Milanovic
70bab0a3d7 Fixed GENie building from main file (nw) 2015-04-05 08:23:57 +02:00
Vas Crabb
18ec0951bd Add a simple CoreAudio sound output module
It doesn't provide facilities for AU effects, although that could be
added pretty easily if someone wants to.  Advantages over SDL sound
output are simpler code and lower latency.
2015-04-05 01:48:35 +11:00
Miodrag Milanovic
3725b2fdc6 Moved MOC handling in lua (nw) 2015-04-04 16:42:58 +02:00
Miodrag Milanovic
db3cad9be9 remove not needed dirs from creation list (nw) 2015-04-04 15:48:29 +02:00
Miodrag Milanovic
ed0de1632e Moved plist generate to lua (nw) 2015-04-04 15:36:44 +02:00
Miodrag Milanovic
6f0fd1a366 Merge branch 'master' of https://github.com/mamedev/mame 2015-04-04 14:44:22 +02:00
Miodrag Milanovic
1026d09afa Moved creation of most non-layout files out of makefile (nw) 2015-04-04 14:44:06 +02:00
Vas Crabb
4cd434246d Bring back USE_SDL, CYGWIN_BUILD and malloc debugging for Windows OSD 2015-04-04 14:53:47 +11:00
Miodrag Milanovic
2df0d9deed Added generated m68kops files to tree, added makefile for developers working on core (nw) 2015-04-03 15:59:18 +02:00
Miodrag Milanovic
66cbe9eee4 removed os_version, since it is not used anymore (nw) 2015-04-03 15:30:56 +02:00
Miodrag Milanovic
69d936dfee skeleton for XCode support (nw) 2015-04-02 18:16:20 +02:00
Vas Crabb
d055017fa2 Make VERBOSE=1 propagate properly, add summary of user-configurable options 2015-04-03 00:45:49 +11:00
Vas Crabb
a63bd12019 Add back support for big endian targets including OSX-PPC 2015-04-02 22:26:35 +11:00
Miodrag Milanovic
33387befdb Ignore moc missing if MOC_FILES is empty (nw) 2015-04-01 12:09:38 +02:00
Vas Crabb
19d52cef70 Bring back NOASM 2015-04-01 16:12:03 +11:00
Vas Crabb
fe9339fa30 Add back DIRECTINPUT config for Windows OSD 2015-04-01 09:49:25 +11:00
Vas Crabb
d2b260f489 Better way to decide on whether to compile MOC 2015-04-01 08:42:04 +11:00
Vas Crabb
4d84885a29 Refactor out common OSD modules into separate lua file 2015-04-01 07:29:54 +11:00
Vas Crabb
b64e4ecee5 Restore DONT_USE_NETWORK 2015-04-01 03:44:38 +11:00
Vas Crabb
1f2763cc32 Restore SDL2_MULTIAPI 2015-04-01 03:03:18 +11:00
Vas Crabb
399a5f914b Get rid of unnecessary distro nonsense 2015-04-01 03:03:17 +11:00
Vas Crabb
6116f8c4fa Restore MESA_INSTALL_ROOT 2015-04-01 01:21:59 +11:00
Vas Crabb
dbc99041c3 Restore NO_OPENGL and USE_DISPATCH_GL 2015-04-01 01:21:59 +11:00
Vas Crabb
9a2c6d95c8 Restore NO_USE_MIDI and some more OS support from the old SDL makefile 2015-04-01 01:21:59 +11:00
Vas Crabb
ea348ff9f1 Bring back some SDL OSD configurability (WIP) 2015-03-31 20:46:51 +11:00
Vas Crabb
9a8109a63c Fix VERBOSE=1 for top-level makefile, fix always regenerating makefiles on Windows, make many variable in top-level makefile immediate rather than deferred 2015-03-31 15:13:12 +11:00
Miodrag Milanovic
a1369c9e30 Added dependency, so generation task wait for genie to be built (nw) 2015-03-30 14:37:10 +02:00
Vas Crabb
73deef44fa Fix UME build, allow custom target to inject stuff in main makefile 2015-03-30 18:30:29 +11:00
Vas Crabb
9a1a5c0513 Create directory for layouts for custom targets 2015-03-30 18:13:21 +11:00
Vas Crabb
f1523ec806 Make MinGW and OSX targets use dependencies for running genie
Use REGENIE=1 to force genie re-run without removing/touching files
Mark many targets as phony as appropriate
Improve situation for custom targets/OSDs
2015-03-30 14:19:54 +11:00
couriersud
84067e88ee linux-gmake, linux-gmake-clang: Only run genie build stage if scripts or
makefile has changed. 

The concept may easily be migrated to other builds. I just don't have
the time to test other builds right now.

The downside of the approach is that you have to force a build stage run
by deleting the build/projects folder. This however is a lot less
frequent than normal "make".
2015-03-30 00:50:56 +02:00
couriersud
2bf0febbae Merge branch 'master' of https://github.com/mamedev/mame.git
Conflicts:
	scripts/src/osd/sdl.lua
2015-03-29 23:08:49 +02:00
Miodrag Milanovic
2816588761 more OSX 10.10 fixes and fixed mistake with x64 (nw) 2015-03-29 19:10:34 +02:00
couriersud
4a6023e471 Added two more options to the build system:
USE_QT: Compile the QT Debugger. Default is USE_QT=1 (except macosx),
use USE_QT=0 to disable.
LDOPTS: Optional LDFLAGs.

These are mainly used for cross compilation. The following will compile
a windows SDL build without QT debugger on linux:

make 	TARGETOS=windows PTR64=1 OSD=sdl OS=linux \
		OVERRIDE_CC="@x86_64-w64-mingw32-gcc" \
		OVERRIDE_CXX="@x86_64-w64-mingw32-g++" \
		OVERRIDE_LD="x86_64-w64-mingw32-g++" \
		WINDRES="x86_64-w64-mingw32-windres" \
		USE_QT=0 \
		ARCHOPTS="-idirafter ${MINGW64DIR}/x86_64-w64-mingw32/include/  \
		-I${MINGW64DIR}/Qt/include/ -v" SUBTARGET=tiny MINGW64=/usr \ \
		LDOPTS="-L/mnt/mfhome/andre/mame/w64crosslibs"
2015-03-29 18:58:39 +02:00
Miodrag Milanovic
02f7ff9b90 fix genie location (nw) 2015-03-29 18:26:15 +02:00
Miodrag Milanovic
a600e61c58 Enforce OPTIMIZE = 3 for PROFILE builds, suggested by MG (nw) 2015-03-29 16:18:52 +02:00
Miodrag Milanovic
c95c00c8c0 Separate OS and TARGETOS recognition and supported more platforms (nw) 2015-03-29 15:17:21 +02:00
Vas Crabb
c878883667 Remove all the stuff that causes driver and emu sources to be compiled
differently with different OSDs
Switch back to building for all OSDs in common directory
Move more OSD-specific stuff into OSD scripts
It still isn't completely safe to be building all OSD into same directory
Common OSD "module" files, e.g. debuggers and renderers, build with
different options for each OSD.  It works at the moment, but you will end
up with slightly different executables depending on the order you build
OSDs.
2015-03-29 15:02:23 +11:00