Miodrag Milanovic
69d936dfee
skeleton for XCode support (nw)
2015-04-02 18:16:20 +02:00
Miodrag Milanovic
86e36b4912
removed includeosd (nw)
2015-04-02 18:04:21 +02:00
Vas Crabb
9d63532184
SDL1 does not work with BFGX
2015-04-03 01:59:42 +11:00
Vas Crabb
1532f81232
Enable BGFX by default on Snow Leopard
2015-04-03 01:54:26 +11:00
Vas Crabb
453fd07fa0
Add a nice wrapper for doing backtick-like processing of command output
2015-04-02 22:53:14 +11:00
Vas Crabb
a63bd12019
Add back support for big endian targets including OSX-PPC
2015-04-02 22:26:35 +11:00
Miodrag Milanovic
a3741011dc
vs fix (nw)
2015-04-01 15:22:39 +02:00
Miodrag Milanovic
39fc214596
typo fix, SDL compile fix [qmc2] (nw)
2015-04-01 14:08:14 +02:00
Miodrag Milanovic
26214cc6ec
Update to latest bgfx and fix for latest mingw releases (nw)
2015-04-01 12:45:19 +02:00
Miodrag Milanovic
627b7c61dc
Ok shuffling done
2015-04-01 12:02:13 +02:00
Miodrag Milanovic
9207811ed5
fix it properly (nw)
2015-04-01 11:06:53 +02:00
Miodrag Milanovic
42ffb726fa
uf reverting breaks mingw (nw)
2015-04-01 10:57:03 +02:00
Miodrag Milanovic
d504fa25ff
moved unicode specific build defines in genie.lua to fix tools build (nw)
2015-04-01 10:53:26 +02:00
Miodrag Milanovic
ec0553414d
MSVC build fix (nw)
2015-04-01 10:27:34 +02:00
Vas Crabb
ab50ffac9d
Move osdcore.c back into libocore, don't allow libutil to #include osd
2015-04-01 18:50:27 +11:00
Vas Crabb
5ca7080703
Link osdnet into a library reflecting its location, define USE_NETWORK properly, don't use SDL in non-SDL-specific macros
2015-04-01 18:00:35 +11:00
Vas Crabb
19d52cef70
Bring back NOASM
2015-04-01 16:12:03 +11:00
Vas Crabb
1ea04c4eb6
Build Qt debugger on OSX if requested
2015-04-01 12:09:38 +11:00
Vas Crabb
fe9339fa30
Add back DIRECTINPUT config for Windows OSD
2015-04-01 09:49:25 +11:00
Vas Crabb
eb30b3fbb0
Can't use BGFX or QT without X11 on *NIX
2015-04-01 07:41:46 +11:00
Vas Crabb
4d84885a29
Refactor out common OSD modules into separate lua file
2015-04-01 07:29:54 +11:00
Vas Crabb
b64e4ecee5
Restore DONT_USE_NETWORK
2015-04-01 03:44:38 +11:00
Vas Crabb
d7d3818ea6
WTF was I thinking
2015-04-01 03:06:55 +11:00
Vas Crabb
1f2763cc32
Restore SDL2_MULTIAPI
2015-04-01 03:03:18 +11:00
Vas Crabb
00bfd00a43
Fix USE_BGFX=0 with windows OSD
2015-04-01 03:03:18 +11:00
Vas Crabb
30ef0cb847
Small cleanup to how macros are defined for SDL OSD
2015-04-01 03:03:17 +11:00
Vas Crabb
399a5f914b
Get rid of unnecessary distro nonsense
2015-04-01 03:03:17 +11:00
Miodrag Milanovic
5c03885252
Merge branch 'master' of https://github.com/mamedev/mame
2015-03-31 16:24:43 +02:00
Vas Crabb
6116f8c4fa
Restore MESA_INSTALL_ROOT
2015-04-01 01:21:59 +11:00
Vas Crabb
dbc99041c3
Restore NO_OPENGL and USE_DISPATCH_GL
2015-04-01 01:21:59 +11:00
Vas Crabb
9a2c6d95c8
Restore NO_USE_MIDI and some more OS support from the old SDL makefile
2015-04-01 01:21:59 +11:00
Miodrag Milanovic
5221cab621
create separate VisualStudio group for 3rdparty (nw)
2015-03-31 16:19:30 +02:00
Miodrag Milanovic
e5f612d174
Made SDL build to be able to be compiled on VS (nw)
2015-03-31 13:57:02 +02:00
Miodrag Milanovic
636cacd0c8
Removed not needed flag since duplicate has been removed (nw)
2015-03-31 12:11:19 +02:00
Vas Crabb
1f163a762e
Get NO_X11, NO_USE_XINPUT and SDL_LIBVER working on Linux
2015-03-31 20:46:51 +11:00
Vas Crabb
ea348ff9f1
Bring back some SDL OSD configurability (WIP)
2015-03-31 20:46:51 +11:00
Miodrag Milanovic
49545f9e84
Remove need for winprefix.h and moved alloca define to osdcomm.h (nw)
2015-03-31 11:09:10 +02:00
Miodrag Milanovic
df90d5068a
Update to latest 3rdparty, fixes issues on OpenGL 2.1 for bgfx (nw)
2015-03-31 08:17:12 +02:00
Miodrag Milanovic
de541d79ee
removed windows/osinline.h and placed MSVC dependent files in top folder (nw)
...
moved MSVC defines from winprefix.h to osdcomm.h
removed empty file compilation - porttime.c
removed osinline.h in windows and sdl and change files using them.
2015-03-30 20:30:18 +02:00
mamehaze
ad76983e54
hng64: push code for what I believe is the sound chip into it's own file (nw)
2015-03-30 18:32:10 +01:00
Miodrag Milanovic
2f3d1de477
Added IgnoreLDFlags, change sent upstream (nw)
2015-03-30 15:24:18 +02:00
Vas Crabb
3567c77114
Restore ledutil for windows builds with TOOLS=1
2015-03-30 19:14:52 +11:00
Miodrag Milanovic
7ae85d216b
Merge branch 'master' of https://github.com/mamedev/mame
2015-03-30 09:25:23 +02:00
Miodrag Milanovic
d5dd20d82d
added back unidasm, and enabled building even in tiny builds (nw)
2015-03-30 09:25:12 +02:00
Curt Coder
1bc42a863e
OS X 10.10 build fix by Micko. (nw)
2015-03-30 09:39:14 +03:00
couriersud
a67f2cb095
Fix compile. (nw)
2015-03-29 22:50:55 +02:00
couriersud
4a6023e471
Added two more options to the build system:
...
USE_QT: Compile the QT Debugger. Default is USE_QT=1 (except macosx),
use USE_QT=0 to disable.
LDOPTS: Optional LDFLAGs.
These are mainly used for cross compilation. The following will compile
a windows SDL build without QT debugger on linux:
make TARGETOS=windows PTR64=1 OSD=sdl OS=linux \
OVERRIDE_CC="@x86_64-w64-mingw32-gcc" \
OVERRIDE_CXX="@x86_64-w64-mingw32-g++" \
OVERRIDE_LD="x86_64-w64-mingw32-g++" \
WINDRES="x86_64-w64-mingw32-windres" \
USE_QT=0 \
ARCHOPTS="-idirafter ${MINGW64DIR}/x86_64-w64-mingw32/include/ \
-I${MINGW64DIR}/Qt/include/ -v" SUBTARGET=tiny MINGW64=/usr \ \
LDOPTS="-L/mnt/mfhome/andre/mame/w64crosslibs"
2015-03-29 18:58:39 +02:00
Miodrag Milanovic
c95c00c8c0
Separate OS and TARGETOS recognition and supported more platforms (nw)
2015-03-29 15:17:21 +02:00
Miodrag Milanovic
72d5222016
made bgfx compile on more platforms (nw)
2015-03-29 14:29:06 +02:00
Miodrag Milanovic
93025d33c1
Added network flags (nw)
2015-03-29 10:57:10 +02:00