Commit graph

107 commits

Author SHA1 Message Date
Miodrag Milanovic
69d936dfee skeleton for XCode support (nw) 2015-04-02 18:16:20 +02:00
Miodrag Milanovic
86e36b4912 removed includeosd (nw) 2015-04-02 18:04:21 +02:00
Vas Crabb
9d63532184 SDL1 does not work with BFGX 2015-04-03 01:59:42 +11:00
Vas Crabb
1532f81232 Enable BGFX by default on Snow Leopard 2015-04-03 01:54:26 +11:00
Vas Crabb
453fd07fa0 Add a nice wrapper for doing backtick-like processing of command output 2015-04-02 22:53:14 +11:00
Vas Crabb
a63bd12019 Add back support for big endian targets including OSX-PPC 2015-04-02 22:26:35 +11:00
Miodrag Milanovic
a3741011dc vs fix (nw) 2015-04-01 15:22:39 +02:00
Miodrag Milanovic
39fc214596 typo fix, SDL compile fix [qmc2] (nw) 2015-04-01 14:08:14 +02:00
Miodrag Milanovic
26214cc6ec Update to latest bgfx and fix for latest mingw releases (nw) 2015-04-01 12:45:19 +02:00
Miodrag Milanovic
627b7c61dc Ok shuffling done 2015-04-01 12:02:13 +02:00
Miodrag Milanovic
9207811ed5 fix it properly (nw) 2015-04-01 11:06:53 +02:00
Miodrag Milanovic
42ffb726fa uf reverting breaks mingw (nw) 2015-04-01 10:57:03 +02:00
Miodrag Milanovic
d504fa25ff moved unicode specific build defines in genie.lua to fix tools build (nw) 2015-04-01 10:53:26 +02:00
Miodrag Milanovic
ec0553414d MSVC build fix (nw) 2015-04-01 10:27:34 +02:00
Vas Crabb
ab50ffac9d Move osdcore.c back into libocore, don't allow libutil to #include osd 2015-04-01 18:50:27 +11:00
Vas Crabb
5ca7080703 Link osdnet into a library reflecting its location, define USE_NETWORK properly, don't use SDL in non-SDL-specific macros 2015-04-01 18:00:35 +11:00
Vas Crabb
19d52cef70 Bring back NOASM 2015-04-01 16:12:03 +11:00
Vas Crabb
1ea04c4eb6 Build Qt debugger on OSX if requested 2015-04-01 12:09:38 +11:00
Vas Crabb
fe9339fa30 Add back DIRECTINPUT config for Windows OSD 2015-04-01 09:49:25 +11:00
Vas Crabb
eb30b3fbb0 Can't use BGFX or QT without X11 on *NIX 2015-04-01 07:41:46 +11:00
Vas Crabb
4d84885a29 Refactor out common OSD modules into separate lua file 2015-04-01 07:29:54 +11:00
Vas Crabb
b64e4ecee5 Restore DONT_USE_NETWORK 2015-04-01 03:44:38 +11:00
Vas Crabb
d7d3818ea6 WTF was I thinking 2015-04-01 03:06:55 +11:00
Vas Crabb
1f2763cc32 Restore SDL2_MULTIAPI 2015-04-01 03:03:18 +11:00
Vas Crabb
00bfd00a43 Fix USE_BGFX=0 with windows OSD 2015-04-01 03:03:18 +11:00
Vas Crabb
30ef0cb847 Small cleanup to how macros are defined for SDL OSD 2015-04-01 03:03:17 +11:00
Vas Crabb
399a5f914b Get rid of unnecessary distro nonsense 2015-04-01 03:03:17 +11:00
Miodrag Milanovic
5c03885252 Merge branch 'master' of https://github.com/mamedev/mame 2015-03-31 16:24:43 +02:00
Vas Crabb
6116f8c4fa Restore MESA_INSTALL_ROOT 2015-04-01 01:21:59 +11:00
Vas Crabb
dbc99041c3 Restore NO_OPENGL and USE_DISPATCH_GL 2015-04-01 01:21:59 +11:00
Vas Crabb
9a2c6d95c8 Restore NO_USE_MIDI and some more OS support from the old SDL makefile 2015-04-01 01:21:59 +11:00
Miodrag Milanovic
5221cab621 create separate VisualStudio group for 3rdparty (nw) 2015-03-31 16:19:30 +02:00
Miodrag Milanovic
e5f612d174 Made SDL build to be able to be compiled on VS (nw) 2015-03-31 13:57:02 +02:00
Miodrag Milanovic
636cacd0c8 Removed not needed flag since duplicate has been removed (nw) 2015-03-31 12:11:19 +02:00
Vas Crabb
1f163a762e Get NO_X11, NO_USE_XINPUT and SDL_LIBVER working on Linux 2015-03-31 20:46:51 +11:00
Vas Crabb
ea348ff9f1 Bring back some SDL OSD configurability (WIP) 2015-03-31 20:46:51 +11:00
Miodrag Milanovic
49545f9e84 Remove need for winprefix.h and moved alloca define to osdcomm.h (nw) 2015-03-31 11:09:10 +02:00
Miodrag Milanovic
df90d5068a Update to latest 3rdparty, fixes issues on OpenGL 2.1 for bgfx (nw) 2015-03-31 08:17:12 +02:00
Miodrag Milanovic
de541d79ee removed windows/osinline.h and placed MSVC dependent files in top folder (nw)
moved MSVC defines from winprefix.h to osdcomm.h
removed empty file compilation - porttime.c
removed osinline.h in windows and sdl and change files using them.
2015-03-30 20:30:18 +02:00
mamehaze
ad76983e54 hng64: push code for what I believe is the sound chip into it's own file (nw) 2015-03-30 18:32:10 +01:00
Miodrag Milanovic
2f3d1de477 Added IgnoreLDFlags, change sent upstream (nw) 2015-03-30 15:24:18 +02:00
Vas Crabb
3567c77114 Restore ledutil for windows builds with TOOLS=1 2015-03-30 19:14:52 +11:00
Miodrag Milanovic
7ae85d216b Merge branch 'master' of https://github.com/mamedev/mame 2015-03-30 09:25:23 +02:00
Miodrag Milanovic
d5dd20d82d added back unidasm, and enabled building even in tiny builds (nw) 2015-03-30 09:25:12 +02:00
Curt Coder
1bc42a863e OS X 10.10 build fix by Micko. (nw) 2015-03-30 09:39:14 +03:00
couriersud
a67f2cb095 Fix compile. (nw) 2015-03-29 22:50:55 +02:00
couriersud
4a6023e471 Added two more options to the build system:
USE_QT: Compile the QT Debugger. Default is USE_QT=1 (except macosx),
use USE_QT=0 to disable.
LDOPTS: Optional LDFLAGs.

These are mainly used for cross compilation. The following will compile
a windows SDL build without QT debugger on linux:

make 	TARGETOS=windows PTR64=1 OSD=sdl OS=linux \
		OVERRIDE_CC="@x86_64-w64-mingw32-gcc" \
		OVERRIDE_CXX="@x86_64-w64-mingw32-g++" \
		OVERRIDE_LD="x86_64-w64-mingw32-g++" \
		WINDRES="x86_64-w64-mingw32-windres" \
		USE_QT=0 \
		ARCHOPTS="-idirafter ${MINGW64DIR}/x86_64-w64-mingw32/include/  \
		-I${MINGW64DIR}/Qt/include/ -v" SUBTARGET=tiny MINGW64=/usr \ \
		LDOPTS="-L/mnt/mfhome/andre/mame/w64crosslibs"
2015-03-29 18:58:39 +02:00
Miodrag Milanovic
c95c00c8c0 Separate OS and TARGETOS recognition and supported more platforms (nw) 2015-03-29 15:17:21 +02:00
Miodrag Milanovic
72d5222016 made bgfx compile on more platforms (nw) 2015-03-29 14:29:06 +02:00
Miodrag Milanovic
93025d33c1 Added network flags (nw) 2015-03-29 10:57:10 +02:00