Commit graph

28 commits

Author SHA1 Message Date
Angelo Salese
d8f4411f39
v810/v810.cpp: separate irqs into individual lines as a PoC (#11088)
Allows pcfx to detect a CD as Audio (needs TOC/Mode Select (10) fixes for actual PC-FX detection, uses t10mmc.cpp under the hood).

- v810/v810.cpp: fix device_reset behaviour;
- v810/v810.cpp: fix MPYHW opcode, makes redalert/redalertj not to crash on attract/gameplay;
- nintendo/vboy.cpp: fix screen type to LCD until we have an actual LED class;
- nintendo/vboy.cpp: fix spaceinv gameplay shots display;
- nintendo/vboy.cpp: fix bg page offsets for hyperfgt;
- video/huc6272.cpp: hookup SCSI cmd readback;
2023-04-20 16:24:11 +02:00
angelosa
c05772f9c6 nintendo/vboy.cpp: convert HW and VIPS I/O to address_map, add IO_SPACE r/w, misc cleanups
* fix longstanding regressions with panicbom, galactic and vforce;
2023-04-08 01:46:42 +02:00
angelosa
406b4d53b8 hash/vboy.xml: add proper QA 2023-04-07 23:14:15 +02:00
Vas Crabb
878a16dda1 housekeeping: Use proper SPDX ID for CC0 license. 2022-12-23 02:49:34 +11:00
0kmg
8cdf0e4a0a
vboy.xml: Use official artwork spelling for "Insmouse". (#10278) 2022-08-27 22:38:43 +10:00
0kmg
36404db064
vboy.xml: Added a homebrew pirate release. (#10152)
* Added alt_title and developer info tags.
* Changed data sizes to hexadecimal.
* Replaced some names with known ROM labels.
* Corrected SRAM on several cartridges.
* Various cleanups.

New NOT_WORKING software list additions
---------------------------------------
vboy.xml: Hyper Fighting (pirate) [Planet Virtual Boy]
2022-08-02 03:33:46 +10:00
ArcadeShadow
feba5716cb
vboy.xml: Metadata corrections (#9584)
Changed descriptive text in descriptions to lowercase.
2022-04-17 20:55:49 -04:00
Vas Crabb
5606de08a7 vboy.xml: restore explicit 8-bit width on the SRAM regions - it's to indicate that the SRAM is not full bus width (nw) 2020-04-16 14:09:48 +10:00
Vas Crabb
1a5c013c33 (nw) softlist_dev.cpp: validate ROM labels
The free-for-all on labels in software lists is not working.  There's no
consistency, labels are getting excessively long, people are starting to
use non-ASCII characters in labels making it harder for others to type
them when manipulating files on the command line, and there's too much
markup being put in labels.

The length limit is 127 characters, same as for labels in MAME itself.
This should be long enough to be descriptive.  Remember that the Win32
path limit is 260 characters, and many applications and frameworks have
issues with longer paths, including Windows Explorer and the .NET
framework.  Labels are used as filenames, so concessions need to be
made for this.

I have not abbreviated excessively long labels myself - they're
currently causing 135 validity errors.  Someone else can fix them.

Printable ASCII characters are allowed, with a few exceptions.  The
exceptions are limited to characters most likely to cause issues for
interactive shells and scripts:
* ! - csh event substitution (very difficult to escape properly)
* $ - sh varibale expansion
* % - csh job control, cmd variable expansion
* / - UNIX directory separator
* : - sh path separator, Windows drive qualifier
* \ - sh escape, Windows directory separator

Most of the labels that had to be edited were using ! for markup, or
using ! and % for titles in labels.  Strangely, titles in labels are
often forced to lower case, despite this never being enforced for
software lists.  There are also various other edits to titles used for
labels, such as moving articles to the end (with or without a comma),
or replacing spaces with underscores.  As I already said, there's no
consistency at all.

There is far too much markup in labels.  They're even being used for
notes in some cases (e.g. at least one case where a dumper's name is in
the label).  The XML schema supports metadata - use it.  For example,
you can use part_id for an unrestricted display name for a software
part.  You can also use XML comments for notes.

And while on the topic of metadata, vgmplay.xml is putting the same
thing in the part_id as well as the label.  The part_id should have
the actual title, not the title mangled to make it more suitable for
use as a filename.  Addressing this would be a lot of work, given how
large the file is.

For now, empty data areas in software lists cause a verbose message
rather than a validation warning.  There are thousands of software
lists using empty data areas to indicate the size/width of cartridge
RAM/EEPROM/etc.
2020-04-16 14:04:06 +10:00
Vas Crabb
438a497c37 (nw) More license shuffling
Get rid of a couple of copies of the CC0 text.  Add header comment to
CC0 files to remind people editing them what the terms are.  Also add
some missing XML headers.  The header comments in layouts won't bloat
the binary - they get stripped out before compressing, same as any other
comments.
2020-03-07 22:02:56 +11:00
firewave
87426ce349 avoid "Redundant default attribute value assignment" in hash files (nw) 2020-01-20 09:52:32 +01:00
Vas Crabb
a5f06c7695 vboy.xml: none of these games expect 16-bit SRAM (nw) 2019-11-11 03:19:01 +11:00
Vas Crabb
1824a07d36 vboy.xml: wariolnd expects 8k*8 SRAM as well (nw)
bus/vboy: helps if you actually use the mirror value (nw)
2019-11-11 02:52:16 +11:00
Vas Crabb
c56a468fdd hash/vboy.xml: Virtual Fishing definitely looks like it expects an 8k*8 SRAM (nw) 2019-11-11 01:45:45 +11:00
Vas Crabb
774cc7ce43 bus/vboy: cartridge is 16 bits wide (not 32) but we'll keep pretending for program ROM (nw) 2019-11-11 01:35:40 +11:00
Vas Crabb
295174e4e8 Cleaned up Virtal Boy slot code.
vboy.xml updates:
* Set width and endianness for all ROM regions
* Added width and endianness for SRAM, assuming all cartridges have 8k*32 SRAM for now
* Removed mirroring - this is an implementation detail
* Removed "slot" features - there's enough information to work this out anyway

bus/vboy updates:
* Made slot probe software part to determine cartridge type
* Made cartridges responsible for installing themselves
* Added support for arbitrary cartridge sizes, assuming simplistic decoding
* Added support for 8-bit and 16-bit SRAM on LSBs
* Added support for EXP space and INTCRO output
* Fixed SRAM not being loaded

bus/generic: added a helper for mapping non-power-of-two memory with simple decoding

cpu/v810: send I/O accesses to program space if I/O space is unconfigured

vboy.cpp: updated for changed slot and CPU code

bus/wswan: added notes

The Virtual Boy software list is still in pretty poor shape.  It's
assuming all carts with SRAM have 8k*32, there are a bunch of feature
tags for ICs that don't actually give an IC type, making them useless,
3-D Tetris mentions a battery but doesn't have an SRAM data area,
Virtual Fishing refers to a HY6254ALLJ-10 which isn't a real part (I
assume it means HY6264ALLJ-10 which is an 8k*8 50µA standby SRAM).
2019-11-10 00:06:54 +11:00
etabeta78
975cbec539 gbcolor.xml: Documented more Game Boy Color PCBs, based on
no-intro pictures [Fabio Priuli]

vboy.xml: Documented a few Virtual Boy PCBs, based on
no-intro pictures [Fabio Priuli]
2016-06-02 11:34:44 +02:00
Fabio Priuli
5f77979a2c (MESS) converted scv and vboy to use slot devices for
their carts. nw.
2014-09-30 06:05:07 +00:00
Fabio Priuli
0a4c8d099a (MESS) vboy.xml: replaced bad dump with a verified one, courtesy of Tauwasser. nw. 2014-02-03 07:48:13 +00:00
Miodrag Milanovic
4337250fbe used old version of srcclean, so I put back old files and run it again, it produce much less changes, sorry for this (nw) 2013-03-19 11:38:58 +00:00
Miodrag Milanovic
0e1f5ad25b Cleanups and version bump 2013-03-19 07:22:20 +00:00
Fabio Priuli
86fa2b098c softlist: added a bunch of recent dumps. no whatsnew. 2013-01-25 16:11:44 +00:00
smf-
19a14cbba6 use spaces in xml comments. This is the output from a local srcclean change applied after reverting the 0.148 cleanup, to avoid losing previous formatting. 2013-01-11 16:23:29 +00:00
Miodrag Milanovic
0e19f641d3 Cleanups and version bump 2013-01-11 07:32:46 +00:00
Fabio Priuli
e1f7a289f3 (MESS) vboy.c: simplified SRAM handling with softlists. no whatsnew. 2012-09-28 04:41:55 +00:00
Angelo Salese
7fe7992c72 Some NVRAM hooks 2012-08-24 14:15:49 +00:00
Angelo Salese
8b34eaabbd Hooked up NVRAM loading/saving 2012-08-24 14:07:45 +00:00
Miodrag Milanovic
960ae0c0de Sync software lists from MESS into hash (no whatsnew) 2012-08-21 10:47:55 +00:00