Commit graph

91367 commits

Author SHA1 Message Date
Zsolt Vasvari
ad0e78bc1c Added speech CPU
Removed cvsdrvrc.c
2008-01-10 00:57:25 +00:00
davidhay
43fcffd195 actually lowering the interleave rate seems to fix it..
probably not an ideal solution, but I was unable to reproduce deadang0119u2red with lower interleave values.
2008-01-09 23:58:58 +00:00
davidhay
11d50bcf20 Adds Guru's Lead Angle (Dead Angle Japan ver) dump. I haven't fixed the lockup bug that was introduced recently however. 2008-01-09 23:46:31 +00:00
davidhay
15eeeaa04d Fixes scan functions for Bg.. they were swapped.. no idea who broke this, or when it broke... 2008-01-09 23:15:18 +00:00
davidhay
7088b5139e Reorganization of Raiden 2 driver.. a bit of extra documentation of the 'V33' based set, which I've renamed..
nothing new working.
2008-01-09 23:10:20 +00:00
davidhay
eaf4e19272 Add's 'Name Club Ver.3' to stv.c, it seems to run, you can coin it up, select the images / text.. although you can't print anything. Could do with some speedups. 2008-01-09 21:49:13 +00:00
davidhay
ce332b954b Adds Guru's dump of Sega Marine Fishing (NOT WORKING)
+ Adds Guru's NAOMI cart readme.
2008-01-09 21:04:22 +00:00
Couriersud
377d2b5372 sauro.c:
* Hooked up sp0256 sound
* analyzed and commented some ports
* added palette_bank support without real success
* removed game_imperfect_sound
2008-01-09 15:16:36 +00:00
Zsolt Vasvari
c06b5027d3 Reogranized and started to clean up the CVS driver.
Moved ROM definition into its own file, like the NeoGeo driver
2008-01-09 09:48:39 +00:00
Aaron Giles
16c5f688fa Cleaned up brkthru/darwin memory maps.
Changed both games to use identical video timing parameters based on measurements of darwin.
Guessed based on available information at the master clock and derived all game clocks from it.
2008-01-09 07:06:55 +00:00
Aaron Giles
29f2a7862a Wow. I can't believe I got away for months without saving RBP.
Should fix linux crashes with 64-bit DRC.
2008-01-09 06:35:07 +00:00
Aaron Giles
90e0297191 (From Corrado Tomaselli)
Changed and verified frequencies on Ikari Warriors h/w, Tnk3, Hyper Sports, Jackal and S.A.R
Updated xtal.h to support the 13.4mhz crystal found on Ikari warriors and TNK3 h/w

Verified and corrected a lot of frequencies and oki6295 pin 7 on pcbs:
Double Dribble, Chequered Flag, Diet gogo, Boulderdash, Sly Spy, Psycho 
Nics Oscar, Captain Silver, Magical Cat Adventure, Raiden, Superman, 
Twin Hawk, Vimana, Ghox, Dogyunn, truxton2, Pipi and Bibis, Fix Eight 
and Money Money

They were all verified with frequency counter, even the strangest ones 
are right.
2008-01-09 05:27:45 +00:00
Phil Bennett
3cda58d8c6 Also corrected Cycle Warriors DIP switches... 2008-01-09 02:17:16 +00:00
Phil Bennett
d720998264 Added correct DIP switch settings for Big Fight. 2008-01-09 01:44:09 +00:00
davidhay
1efa9a8c06 (Testing SVN account)
Added Guru's dump of Suchie3, all roms pass service check.
2008-01-09 00:58:35 +00:00
Phil Bennett
352e1e6879 TX-1 improvements (co-credit Guru):
* Fixed remaining arithmetic unit issues
* Added correct object colour pixel LUT PROM to tx1a
* Fixed x-flipping
* Added engine sounds
2008-01-09 00:17:09 +00:00
Couriersud
9756e82982 audio/dkong.c:
* fixed LS123 constant to match TI datasheet diode circuit constant
2008-01-08 20:48:35 +00:00
Couriersud
e8be9779ee mario.c:
* discrete sound
* hooked up z80dma
* combined memory maps
* statics in mario_state struct
* fixed save state issues
* combine sh_* writes into one routine

The skid sound is different from the samples. Reducing the LS123 capacitor by 40% will give the same sound, so I assume this is due to capacitor aging on the board the samples were recorded.
2008-01-08 20:46:56 +00:00
Aaron Giles
5ef1f5ec19 (With help from Mamesick)
Implemented proper video timing and scanline interrupts.
Fixes m72_0115u3yel
2008-01-08 17:55:04 +00:00
Zsolt Vasvari
bc7e03ec5e Fixes DAC sounds 2008-01-08 16:34:03 +00:00
Zsolt Vasvari
c559bb4b4a Removed a bunch of dead code 2008-01-08 12:32:54 +00:00
Aaron Giles
1b378f7136 Simplified Y-unit DMA rendering.
Fixes term20103u4gre and term20104u2gre
2008-01-08 10:29:22 +00:00
Zsolt Vasvari
ecfd14305e Fixed lasso056gre_1 and lasso056gre_2 (same bug, really.) Adjusted CPU clock to the same as the Rock-Ola games of the same era. The hardware is related. With this new CPU clock, the between-level music finishes
perfectly.

Also cleaned-up the driver a bit.
2008-01-08 09:57:40 +00:00
Aaron Giles
c846ce37d9 Added a workaround for umk3059gre and umk3137b5gre.
It's a hack, but a well-understood and clearly documented one.
Maybe smf can fix it for real in the distant future.
2008-01-08 09:26:12 +00:00
Aaron Giles
6f0b1f3e0f Added a comment about why the SRAM test fails and why it won't ever be fixed. 2008-01-08 08:27:18 +00:00
Aaron Giles
f504e2c12c Added XTALs to the DCS system.
Removed unnecessary sound board reset in MACHINE_RESET of kinst.
Fixes kinstc081u7gre and kinst2083gre
2008-01-08 08:26:16 +00:00
Aaron Giles
8fc9bc85e4 Yet another attempt to fix the MIPS 64-bit Linux crash. 2008-01-08 07:48:36 +00:00
Aaron Giles
3a0b58f14e Fixed winwork to use proper tchar functions for getenv. 2008-01-08 07:17:22 +00:00
Aaron Giles
f7ea81a055 (From robiza)
Fix for blktiger060gre
2008-01-08 06:55:31 +00:00
Aaron Giles
a3b57f5fd5 (Windows only)
Added code to debug 64-bit builds to allocate all address space below 4GB to help find 64-bit errors.
Added environment variable OSDDEBUGMALLOC which, if set, explicitly overrides the debug malloc debug settings.
Added environment variable OSDDEBUG4GB which, if set, explicitly overrides the new 64-bit address space allocations.
(Sadly this is necessary due to my nvidia D3D drivers being 64-bit unclean....)
2008-01-08 06:19:50 +00:00
Zsolt Vasvari
1ee549675e This fixes qbert37b14gre1. I changed some of the speech samples to start based on the phonemes played, instead of intercepting the sound command sent. This fixes the start-up sounds in Q*Bert and Reactor, which are triggered by the audio CPU without the main CPU having to send it a command. There are still a bunch more samples that could be converted. 2008-01-08 04:10:15 +00:00
Aaron Giles
a211ba264b (From Atari Ace)
Small fix to the gfxlayout cleanups included in u4.
2008-01-08 03:06:02 +00:00
Aaron Giles
990bc873d6 (From AtariAce)
Added machine and cpunum parameters to INTERRUPT_GEN callbacks.
Fixed several places that were not using INTERRUPT_GEN or OPBASE_HANDLER macros.
2008-01-08 03:05:19 +00:00
Zsolt Vasvari
f57292b93c Adds Road Runner (Midway) GAME_NOT_WORKING due to bad ROM 1E (shame) 2008-01-07 23:31:51 +00:00
Zsolt Vasvari
84a74dfcaa Draws background directly from memory avoiding having to decode the gfx repeadately. 2008-01-07 22:47:56 +00:00
Couriersud
07c3aaafa8 ad2083, scramble.c:
* added comment explaining that the game has no Player 2 input and also does not try to read from one.
2008-01-07 21:56:47 +00:00
Couriersud
92cfc498f6 scramble.c
* fixes scorpion0111u5gra
* fixes flipped tilemap offset for scramble and clones (playable cocktail mode)
2008-01-07 20:50:56 +00:00
Aaron Giles
bce2fa84b4 Cleanups and version bump to 0.122u4. 2008-01-07 17:14:05 +00:00
Aaron Giles
ae478066d7 Changed atarijsa sound implementation to auto-detect CPU and input port.
Cleaned up atarijsa memory maps.
Added save state support to atarirle, and cleaned it up a bit.
Added save state support to atarig1 driver.
Fixed pitfight0109u2gre
2008-01-07 17:07:19 +00:00
Aaron Giles
1465aa81d5 Fixed neogeo layout to support both cropping and stretching.
Fixed cropped layout to crop both left and right sides.
2008-01-07 15:47:18 +00:00
Zsolt Vasvari
e4db091e2d This fixes mtrap37b14gre. As an added bonus, the arrow is now visible in Venture on the zoomed out map. Also, in Hard Hat the twister fades away properly. 2008-01-07 14:13:01 +00:00
Phil Bennett
478d9053ef Added sound to Cycle Warriors and Big Fight.
Corrected OKI M6295 clock values.
2008-01-07 13:57:33 +00:00
Satoshi Suzuki
25a64135a1 Added Dragon Spirits. (Atari license) 2008-01-07 11:42:11 +00:00
Zsolt Vasvari
531aea4a38 This essentially rewrites the CVS system video code. This fixes wallst071gre. Also fixed the S2650 registry window display. 2008-01-07 10:43:55 +00:00
Aaron Giles
9d3cf20f84 Fixed bug that caused us to use a bogus address for the entry point. 2008-01-07 06:05:23 +00:00
Zsolt Vasvari
5a081cf2a1 Removed ancient "dirty" optimizations from CVS/S2656 and related drivers. This fixes at least spacefrt096u1gre 2008-01-07 04:25:21 +00:00
Zsolt Vasvari
162c8fe076 Fixes wotw36b1gre by adding custom visible area (bezel artwork *may* need to be adjusted)
Adds GAME_NOT_WORKING to Space Fortress
2008-01-07 03:36:21 +00:00
Aaron Giles
2d844fe392 Turned down the aggression on the "don't reconfigure screen" kludge in the TMS34010 core.
Fixes stonebal0117u2gre.
Also fixed minor cosmetic bug in last Williams sound update.
2008-01-07 03:29:59 +00:00
Zsolt Vasvari
dad3f8f0ec Researched spaceftr095u6gre
Marked one ROM a BAD_DUMP.  I am 99% sure it's just bit rot
2008-01-07 03:23:06 +00:00
Aaron Giles
891fd96895 (From Oliver Stoneberg)
Added missing debugger commands to the help.
2008-01-07 02:54:59 +00:00