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nintendo/vsnes.cpp: More cleanups of INPUT_PORTS. (#10238)
* Use macros for the common repeated definitions of joystick, coins, etc. * Player buttons are "B" and "A", like the real panels. Start buttons have number and color, etc. * bnglngby, iceclimb, jajamaru, nvs_machridera, supxevs, tkoboxng: Removed as many modifications from the base VS. machine IO ports as possible. * Adjusted coin PORT_IMPULSE closer to hardware, so that all games now work with it. * Updated notes on why Coin 2 inputs don't work in some games.
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