nintendo/vsnes.cpp: More cleanups of INPUT_PORTS. (#10238)

* Use macros for the common repeated definitions of joystick, coins, etc.
* Player buttons are "B" and "A", like the real panels. Start buttons have number and color, etc.
* bnglngby, iceclimb, jajamaru, nvs_machridera, supxevs, tkoboxng: Removed as many modifications from the base VS. machine IO ports as possible.
* Adjusted coin PORT_IMPULSE closer to hardware, so that all games now work with it.
* Updated notes on why Coin 2 inputs don't work in some games.
This commit is contained in:
0kmg 2022-08-27 13:24:38 -08:00 committed by GitHub
parent 5e370b82bb
commit f56ace4df8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

File diff suppressed because it is too large Load diff