clean up various stuff (nw)

This commit is contained in:
Vas Crabb 2020-02-26 23:38:42 +11:00
parent 9b49a98cce
commit f4e1392ecf
7 changed files with 36 additions and 36 deletions

View file

@ -38,7 +38,7 @@
</software> </software>
<software name="ben10" supported="no"> <software name="ben10" supported="no">
<description>Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604)</description> <description>Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604)</description>
<year>201?</year> <year>201?</year>
<publisher>VTech</publisher> <publisher>VTech</publisher>
<part name="cart" interface="mobigo_cart"> <part name="cart" interface="mobigo_cart">

View file

@ -43462,27 +43462,27 @@
</dataarea> </dataarea>
</part> </part>
<part name="006" interface="vgm_quik"> <part name="006" interface="vgm_quik">
<feature name="part_id" value="05 bar - (maximum).vgz" /> <feature name="part_id" value="05 bar - “maximum”.vgz" />
<dataarea name="quik" size="216920"> <dataarea name="quik" size="216920">
<rom name="05 bar - (maximum).vgz" size="216920" crc="088e0816" sha1="88d29fababfcd8af6d7632e44342fe1488dd07a3" offset="0" /> <rom name="05 bar - maximum.vgz" size="216920" crc="088e0816" sha1="88d29fababfcd8af6d7632e44342fe1488dd07a3" offset="0" />
</dataarea> </dataarea>
</part> </part>
<part name="007" interface="vgm_quik"> <part name="007" interface="vgm_quik">
<feature name="part_id" value="06 toy store - (dhalsim).vgz" /> <feature name="part_id" value="06 toy store - “dhalsim”.vgz" />
<dataarea name="quik" size="240732"> <dataarea name="quik" size="240732">
<rom name="06 toy store - (dhalsim).vgz" size="240732" crc="75db893d" sha1="7eb99875705b34daa91c6f9145fbf719a7d468a8" offset="0" /> <rom name="06 toy store - dhalsim.vgz" size="240732" crc="75db893d" sha1="7eb99875705b34daa91c6f9145fbf719a7d468a8" offset="0" />
</dataarea> </dataarea>
</part> </part>
<part name="008" interface="vgm_quik"> <part name="008" interface="vgm_quik">
<feature name="part_id" value="07 ski resort - (la menkoi).vgz" /> <feature name="part_id" value="07 ski resort - “la menkoi”.vgz" />
<dataarea name="quik" size="208407"> <dataarea name="quik" size="208407">
<rom name="07 ski resort - (la menkoi).vgz" size="208407" crc="c220ab0f" sha1="8bb1e69daff5fdb7721885782edf2fc3299e1e1c" offset="0" /> <rom name="07 ski resort - la menkoi.vgz" size="208407" crc="c220ab0f" sha1="8bb1e69daff5fdb7721885782edf2fc3299e1e1c" offset="0" />
</dataarea> </dataarea>
</part> </part>
<part name="009" interface="vgm_quik"> <part name="009" interface="vgm_quik">
<feature name="part_id" value="08 amazon - float rental shop (safuriru).vgz" /> <feature name="part_id" value="08 amazon - float rental shop “safuriru”.vgz" />
<dataarea name="quik" size="269671"> <dataarea name="quik" size="269671">
<rom name="08 amazon - float rental shop (safuriru).vgz" size="269671" crc="f01b8a54" sha1="1754305d8961460d447b4a4fe99aabe81a58571b" offset="0" /> <rom name="08 amazon - float rental shop safuriru.vgz" size="269671" crc="f01b8a54" sha1="1754305d8961460d447b4a4fe99aabe81a58571b" offset="0" />
</dataarea> </dataarea>
</part> </part>
<part name="010" interface="vgm_quik"> <part name="010" interface="vgm_quik">
@ -48528,7 +48528,7 @@
</dataarea> </dataarea>
</part> </part>
<part name="023" interface="vgm_quik"> <part name="023" interface="vgm_quik">
<feature name="part_id" value="23 ole.vgz" /> <feature name="part_id" value="23 olé.vgz" />
<dataarea name="quik" size="144342"> <dataarea name="quik" size="144342">
<rom name="23 ole.vgz" size="144342" crc="03fc5c76" sha1="5e0177479626ae82b4e0582b84501e5607927a29" offset="0" /> <rom name="23 ole.vgz" size="144342" crc="03fc5c76" sha1="5e0177479626ae82b4e0582b84501e5607927a29" offset="0" />
</dataarea> </dataarea>
@ -101766,7 +101766,7 @@
</dataarea> </dataarea>
</part> </part>
<part name="002" interface="vgm_quik"> <part name="002" interface="vgm_quik">
<feature name="part_id" value="02 4th fire ss (mvs title).vgz" /> <feature name="part_id" value="02 4th fire ß (mvs title).vgz" />
<dataarea name="quik" size="184036"> <dataarea name="quik" size="184036">
<rom name="02 4th fire ss (mvs title).vgz" size="184036" crc="5c098949" sha1="463e70e20c1bcd0e902631d909bad92822d71d9b" offset="0" /> <rom name="02 4th fire ss (mvs title).vgz" size="184036" crc="5c098949" sha1="463e70e20c1bcd0e902631d909bad92822d71d9b" offset="0" />
</dataarea> </dataarea>
@ -155687,7 +155687,7 @@
</dataarea> </dataarea>
</part> </part>
<part name="004" interface="vgm_quik"> <part name="004" interface="vgm_quik">
<feature name="part_id" value="04 game over (marche funebre).vgz" /> <feature name="part_id" value="04 game over (marche funèbre).vgz" />
<dataarea name="quik" size="7790"> <dataarea name="quik" size="7790">
<rom name="04 game over (marche funebre).vgz" size="7790" crc="d7f80b8b" sha1="21e69e627c8cf375ba198883434f8713763cd3ab" offset="0" /> <rom name="04 game over (marche funebre).vgz" size="7790" crc="d7f80b8b" sha1="21e69e627c8cf375ba198883434f8713763cd3ab" offset="0" />
</dataarea> </dataarea>
@ -155735,9 +155735,9 @@
</dataarea> </dataarea>
</part> </part>
<part name="012" interface="vgm_quik"> <part name="012" interface="vgm_quik">
<feature name="part_id" value="12 wedding ceremony (treulich gefuhrt).vgz" /> <feature name="part_id" value="12 wedding ceremony (treulich geführt).vgz" />
<dataarea name="quik" size="37561"> <dataarea name="quik" size="37561">
<rom name="12 wedding ceremony (treulich gefuhrt).vgz" size="37561" crc="d22e9875" sha1="43eae27d7e0050d83132b8619f20ae954707105d" offset="0" /> <rom name="12 wedding ceremony (treulich gefuehrt).vgz" size="37561" crc="d22e9875" sha1="43eae27d7e0050d83132b8619f20ae954707105d" offset="0" />
</dataarea> </dataarea>
</part> </part>
</software> </software>
@ -191490,7 +191490,7 @@
</dataarea> </dataarea>
</part> </part>
<part name="005" interface="vgm_quik"> <part name="005" interface="vgm_quik">
<feature name="part_id" value="05 game over (marche funebre).vgz" /> <feature name="part_id" value="05 game over (marche funèbre).vgz" />
<dataarea name="quik" size="410"> <dataarea name="quik" size="410">
<rom name="05 game over (marche funebre).vgz" size="410" crc="5896362a" sha1="087ee0ce5f1ed567ffa7811bceb7611712f771a0" offset="0" /> <rom name="05 game over (marche funebre).vgz" size="410" crc="5896362a" sha1="087ee0ce5f1ed567ffa7811bceb7611712f771a0" offset="0" />
</dataarea> </dataarea>
@ -191544,9 +191544,9 @@
</dataarea> </dataarea>
</part> </part>
<part name="014" interface="vgm_quik"> <part name="014" interface="vgm_quik">
<feature name="part_id" value="14 wedding ceremony (treulich gefuhrt).vgz" /> <feature name="part_id" value="14 wedding ceremony (treulich geführt).vgz" />
<dataarea name="quik" size="604"> <dataarea name="quik" size="604">
<rom name="14 wedding ceremony (treulich gefuhrt).vgz" size="604" crc="e0458e55" sha1="554fe09c8d730119cffa9b4571a56b8036cbcada" offset="0" /> <rom name="14 wedding ceremony (treulich gefuehrt).vgz" size="604" crc="e0458e55" sha1="554fe09c8d730119cffa9b4571a56b8036cbcada" offset="0" />
</dataarea> </dataarea>
</part> </part>
<part name="015" interface="vgm_quik"> <part name="015" interface="vgm_quik">
@ -198545,7 +198545,7 @@
</dataarea> </dataarea>
</part> </part>
<part name="005" interface="vgm_quik"> <part name="005" interface="vgm_quik">
<feature name="part_id" value="05 melee island.vgz" /> <feature name="part_id" value="05 mêlée island.vgz" />
<dataarea name="quik" size="9402"> <dataarea name="quik" size="9402">
<rom name="05 melee island.vgz" size="9402" crc="6bb04145" sha1="34d7ec5241055e2166cc1f955977c48b47c4bdad" offset="0" /> <rom name="05 melee island.vgz" size="9402" crc="6bb04145" sha1="34d7ec5241055e2166cc1f955977c48b47c4bdad" offset="0" />
</dataarea> </dataarea>

View file

@ -19,7 +19,7 @@
#include "riscii.h" #include "riscii.h"
#include "riidasm.h" #include "riidasm.h"
#define LOG_TBRD (1 << 1U) #define LOG_TBRD (1U << 1)
#include "logmacro.h" #include "logmacro.h"
// device type definitions // device type definitions

View file

@ -119,7 +119,7 @@ void nes_clone_state::init_nes_clone()
{ {
} }
CONS( 200?, pjoypj001, 0, 0, nes_clone, nes_clone, nes_clone_state, init_nes_clone, "Trump Grand", "PowerJoy (PJ001, NES based plug & play)", 0 ) CONS( 200?, pjoypj001, 0, 0, nes_clone, nes_clone, nes_clone_state, init_nes_clone, "Trump Grand", "PowerJoy (PJ001, NES based plug & play)", MACHINE_NOT_WORKING )
// "Flashback Mini 7800 uses normal NES-style hardware, together with a mapper chipset similar to the Waixing kk33xx cartridges (NES 2.0 Mapper 534)" // "Flashback Mini 7800 uses normal NES-style hardware, together with a mapper chipset similar to the Waixing kk33xx cartridges (NES 2.0 Mapper 534)"
CONS( 2004, afbm7800, 0, 0, nes_clone, nes_clone, nes_clone_state, init_nes_clone, "Atari", "Atari Flashback Mini 7800", MACHINE_NOT_WORKING ) CONS( 2004, afbm7800, 0, 0, nes_clone, nes_clone, nes_clone_state, init_nes_clone, "Atari", "Atari Flashback Mini 7800", MACHINE_NOT_WORKING )

View file

@ -13,19 +13,19 @@ Layout of Hewlett-Packard 86B with 82913A monitor (and run light)
<color red="1.0" green="1.0" blue="0" /> <color red="1.0" green="1.0" blue="0" />
</disk> </disk>
</element> </element>
<element name="power_s"> <text string="POWER" align="1"> <color red="1.0" green="1.0" blue="1.0" /></text></element> <element name="power_s"><text string="POWER" align="1"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<view name="82913A monitor"> <view name="82913A monitor">
<!-- dimensions in mm --> <!-- dimensions in mm -->
<bounds x="0" y="0" width="230" height="160"/> <bounds x="0" y="0" width="230" height="160"/>
<bezel element="power_s"> <bezel element="power_s">
<bounds x="134" y="152" width="20" height="5"/> <bounds x="134" y="152" width="20" height="5"/>
</bezel> </bezel>
<bezel name="run_light" element="run_light"> <bezel name="run_light" element="run_light">
<bounds x="130" y="153" width="3" height="3"/> <bounds x="130" y="153" width="3" height="3"/>
</bezel> </bezel>
<screen index="0"> <screen index="0">
<bounds left="0" top="0" right="230" bottom="150" /> <bounds left="0" top="0" right="230" bottom="150" />
</screen> </screen>
</view> </view>
</mamelayout> </mamelayout>

View file

@ -42,8 +42,8 @@ void sega_gunsense_board_device::device_add_mconfig(machine_config &config)
ROM_START(gunsense) ROM_START(gunsense)
ROM_REGION( 0x10000, "gunmcu", 0 ) ROM_REGION( 0x10000, "gunmcu", 0 )
ROM_LOAD( "epr-20006a.ic2",0x00000, 0x10000, CRC(45f310dc) SHA1(b7cf40a1671dc351b607d8d6bba0d51ea128eb75) ) \ ROM_LOAD( "epr-20006a.ic2",0x00000, 0x10000, CRC(45f310dc) SHA1(b7cf40a1671dc351b607d8d6bba0d51ea128eb75) )
ROM_LOAD( "epr-21262.ic2", 0x00000, 0x10000, CRC(c9adf9b6) SHA1(fc2a331430ef2f009f653b242220599c824cd1d2) ) \ ROM_LOAD( "epr-21262.ic2", 0x00000, 0x10000, CRC(c9adf9b6) SHA1(fc2a331430ef2f009f653b242220599c824cd1d2) )
ROM_LOAD( "tg12.ic2", 0x00000, 0x10000, CRC(2c9600b1) SHA1(91813a43851c48d400fde41b1198dabf55bade2d) ) ROM_LOAD( "tg12.ic2", 0x00000, 0x10000, CRC(2c9600b1) SHA1(91813a43851c48d400fde41b1198dabf55bade2d) )
ROM_END ROM_END

View file

@ -331,8 +331,8 @@ void twin16_state::draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, co
xpos = 320-xpos-width; xpos = 320-xpos-width;
flipx = !flipx; flipx = !flipx;
} }
if( xpos>cliprect.max_x ) xpos -= 65536; if( xpos>=320 ) xpos -= 65536;
if( ypos>cliprect.max_y ) ypos -= 65536; if( ypos>=256 ) ypos -= 65536;
/* slow slow slow, but it's ok for now */ /* slow slow slow, but it's ok for now */
for( y=0; y<height; y++, pen_data += width/4 ) for( y=0; y<height; y++, pen_data += width/4 )