fix y board sprite colors (the 3ff to 7ff change)

This commit is contained in:
Michaël Banaan Ananas 2012-09-25 17:40:40 +00:00
parent 8652c90154
commit e0576838ef
7 changed files with 12 additions and 12 deletions

View file

@ -121,7 +121,7 @@ UINT32 segahang_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}
@ -146,7 +146,7 @@ UINT32 segahang_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}

View file

@ -122,7 +122,7 @@ UINT32 segaorun_state::screen_update_shangon(screen_device &screen, bitmap_ind16
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}
@ -189,7 +189,7 @@ UINT32 segaorun_state::screen_update_outrun(screen_device &screen, bitmap_ind16
// otherwise, just add in sprite palette base
else
dest[x] = 2048 + (pix & 0x7ff);
dest[x] = 0x800 | (pix & 0x7ff);
}
}
}

View file

@ -111,7 +111,7 @@ UINT32 segas16a_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}

View file

@ -111,7 +111,7 @@ UINT32 segas16b_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}

View file

@ -273,7 +273,7 @@ UINT32 segas18_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}

View file

@ -97,7 +97,7 @@ UINT32 segaybd_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
// otherwise, just add in sprite palette base
else
dest[x] = 2048 + (pix & 0x3ff);
dest[x] = 0x800 | (pix & 0x7ff);
}
}
}

View file

@ -681,7 +681,7 @@ UINT32 segas1x_bootleg_state::screen_update_s16a_bootleg(screen_device &screen,
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}
@ -752,7 +752,7 @@ UINT32 segas1x_bootleg_state::screen_update_s16a_bootleg_passht4b(screen_device
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}
@ -832,7 +832,7 @@ UINT32 segas1x_bootleg_state::screen_update_system16(screen_device &screen, bitm
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}
@ -896,7 +896,7 @@ UINT32 segas1x_bootleg_state::screen_update_system18old(screen_device &screen, b
// otherwise, just add in sprite palette base
else
dest[x] = 1024 + (pix & 0x3ff);
dest[x] = 0x400 | (pix & 0x3ff);
}
}
}