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AMIGAFDC: Added ADKCONR hook-up, fixes at least sound in Ocean's Beach Volley
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46c3cf2451
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4 changed files with 9 additions and 1 deletions
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@ -286,6 +286,11 @@ void amiga_fdc::adkcon_set(UINT16 data)
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live_run();
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}
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UINT16 amiga_fdc::adkcon_r(void)
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{
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return adkcon;
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}
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void amiga_fdc::dsklen_w(UINT16 data)
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{
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live_sync();
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@ -24,6 +24,7 @@ public:
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void dsklen_w(UINT16 data);
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void adkcon_set(UINT16 data);
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void dmacon_set(UINT16 data);
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UINT16 adkcon_r(void);
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DECLARE_FLOPPY_FORMATS( floppy_formats );
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@ -1227,6 +1227,9 @@ READ16_HANDLER( amiga_custom_r )
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case REG_DSKPTL:
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return space.machine().device<amiga_fdc>("fdc")->dskptl_r();
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case REG_ADKCONR:
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return space.machine().device<amiga_fdc>("fdc")->adkcon_r();
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}
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if (LOG_CUSTOM)
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@ -78,7 +78,6 @@
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- Arquephos: needs extra sound board(s)?
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- Asoko no Koufuku: black screen with BGM, waits at 0x225f6;
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- Aura Battler Dumbine: upd7220: unimplemented FIGD, has layer clearance bugs on gameplay;
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- Bakasuka Wars: drawing seems busted (either mouse or upd7220)
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- Band-Kun: (how to run this without installing?)
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- Battle Chess: wants some dip-switches to be on in DSW4, too slow during IA thinking?
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- Bishoujo Audition: Moans with a "(program) ended. remove the floppy disk and turn off the poewr."
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