diff --git a/src/emu/video/psx.c b/src/emu/video/psx.c index 2ecadeaa95d..f523d9372cc 100644 --- a/src/emu/video/psx.c +++ b/src/emu/video/psx.c @@ -110,7 +110,7 @@ INLINE void ATTR_PRINTF(3,4) verboselog( running_machine& machine, int n_level, } } -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER void psxgpu_device::DebugMeshInit( void ) { @@ -433,7 +433,7 @@ void psxgpu_device::updatevisiblearea() break; } -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.b_mesh || m_debug.b_texture ) { n_screenheight = 1024; @@ -457,7 +457,7 @@ void psxgpu_device::psx_gpu_init( int n_gputype ) m_n_gputype = n_gputype; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER DebugMeshInit(); #endif @@ -618,7 +618,7 @@ UINT32 psxgpu_device::update_screen(screen_device &screen, bitmap_ind16 &bitmap, int n_overscantop; int n_overscanleft; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( DebugMeshDisplay( bitmap, cliprect ) ) { return 0; @@ -1389,7 +1389,7 @@ void psxgpu_device::FlatPolygon( int n_points ) UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 1 ) { return; @@ -1542,7 +1542,7 @@ void psxgpu_device::FlatTexturedPolygon( int n_points ) UINT16 *p_vram; UINT32 n_bgr; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 2 ) { return; @@ -1741,7 +1741,7 @@ void psxgpu_device::GouraudPolygon( int n_points ) UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 3 ) { return; @@ -1952,7 +1952,7 @@ void psxgpu_device::GouraudTexturedPolygon( int n_points ) UINT16 *p_vram; UINT32 n_bgr; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 4 ) { return; @@ -2189,7 +2189,7 @@ void psxgpu_device::MonochromeLine( void ) UINT32 n_b; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 5 ) { return; @@ -2293,7 +2293,7 @@ void psxgpu_device::GouraudLine( void ) PAIR n_cb2; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 6 ) { return; @@ -2393,7 +2393,7 @@ void psxgpu_device::FrameBufferRectangleDraw( void ) INT16 n_x; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 7 ) { return; @@ -2455,7 +2455,7 @@ void psxgpu_device::FlatRectangle( void ) INT32 n_h; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 8 ) { return; @@ -2525,7 +2525,7 @@ void psxgpu_device::FlatRectangle8x8( void ) INT32 n_h; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 9 ) { return; @@ -2595,7 +2595,7 @@ void psxgpu_device::FlatRectangle16x16( void ) INT32 n_h; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 10 ) { return; @@ -2676,7 +2676,7 @@ void psxgpu_device::FlatTexturedRectangle( void ) UINT16 *p_clut; UINT16 n_bgr; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 11 ) { return; @@ -2779,7 +2779,7 @@ void psxgpu_device::Sprite8x8( void ) UINT16 *p_clut; UINT16 n_bgr; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 12 ) { return; @@ -2882,7 +2882,7 @@ void psxgpu_device::Sprite16x16( void ) UINT16 *p_clut; UINT16 n_bgr; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 13 ) { return; @@ -2960,7 +2960,7 @@ void psxgpu_device::Dot( void ) UINT32 n_b; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 14 ) { return; @@ -2999,7 +2999,7 @@ void psxgpu_device::MoveImage( void ) INT16 n_dstx; UINT16 *p_vram; -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER if( m_debug.n_skip == 15 ) { return; @@ -3745,7 +3745,7 @@ void psxgpu_device::vblank(screen_device &screen, bool vblank_state) { if( vblank_state ) { -#if defined( DEBUG_VIEWER ) +#if DEBUG_VIEWER DebugCheckKeys(); #endif diff --git a/src/emu/video/psx.h b/src/emu/video/psx.h index bb725de2cc5..e59d576d81e 100644 --- a/src/emu/video/psx.h +++ b/src/emu/video/psx.h @@ -303,7 +303,7 @@ private: devcb2_write_line m_vblank_handler; -#if defined( DEBUG_VIEWER ) +#if defined(DEBUG_VIEWER) && DEBUG_VIEWER void DebugMeshInit( void ); void DebugMesh( int n_coordx, int n_coordy ); void DebugMeshEnd( void );