poker72.cpp: updated to use a finder for the memory back and other minor cleanups

This commit is contained in:
Ivan Vangelista 2021-11-30 15:33:01 +01:00
parent cdce54aabf
commit cfd5ebbc2e

View file

@ -3,7 +3,7 @@
/************************************************************************************************
Poker Monarch
GFX roms contain
GFX ROMs contain
'Extrema Systems International Ltd'
as well as a logo for the company.
@ -19,13 +19,18 @@
*************************************************************************************************/
#include "emu.h"
#include "cpu/mcs51/mcs51.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
namespace {
class poker72_state : public driver_device
{
public:
@ -35,7 +40,8 @@ public:
m_pal(*this, "pal"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette")
m_palette(*this, "palette"),
m_rombank(*this, "rombank")
{ }
void poker72(machine_config &config);
@ -49,51 +55,54 @@ protected:
private:
required_shared_ptr<uint8_t> m_vram;
required_shared_ptr<uint8_t> m_pal;
uint8_t m_tile_bank;
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_memory_bank m_rombank;
void poker72_paletteram_w(offs_t offset, uint8_t data);
uint8_t m_tile_bank;
void paletteram_w(offs_t offset, uint8_t data);
void output_w(uint8_t data);
void tile_bank_w(uint8_t data);
void poker72_palette(palette_device &palette) const;
uint32_t screen_update_poker72(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void poker72_map(address_map &map);
void palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void prg_map(address_map &map);
};
void poker72_state::video_start()
{
m_tile_bank = 0;
save_item(NAME(m_tile_bank));
}
uint32_t poker72_state::screen_update_poker72(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
uint32_t poker72_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int x,y,count;
int count = 0;
count = 0;
for (y=0;y<32;y++)
for (int y = 0; y < 32; y++)
{
for (x=0;x<64;x++)
for (int x = 0; x < 64; x++)
{
int tile = ((m_vram[count+1] & 0x0f) << 8 ) | (m_vram[count+0] & 0xff); //TODO: tile bank
int fx = (m_vram[count+1] & 0x10);
int fy = (m_vram[count+1] & 0x20);
int color = (m_vram[count+1] & 0xc0) >> 6;
int tile = ((m_vram[count + 1] & 0x0f) << 8 ) | (m_vram[count+0] & 0xff); //TODO: tile bank
int fx = (m_vram[count + 1] & 0x10);
int fy = (m_vram[count + 1] & 0x20);
int color = (m_vram[count + 1] & 0xc0) >> 6;
tile|= m_tile_bank << 12;
m_gfxdecode->gfx(0)->opaque(bitmap,cliprect,tile,color,fx,fy,x*8,y*8);
m_gfxdecode->gfx(0)->opaque(bitmap, cliprect, tile, color, fx, fy, x * 8, y * 8);
count+=2;
count += 2;
}
}
return 0;
}
void poker72_state::poker72_paletteram_w(offs_t offset, uint8_t data)
void poker72_state::paletteram_w(offs_t offset, uint8_t data)
{
m_pal[offset] = data;
@ -106,15 +115,15 @@ void poker72_state::poker72_paletteram_w(offs_t offset, uint8_t data)
void poker72_state::output_w(uint8_t data)
{
printf("%02x\n",data);
logerror("output_w: %02x\n", data);
/* if((data & 0xc) == 0xc)
membank("bank1")->set_entry(2);
/* if ((data & 0xc) == 0xc)
m_rombank->set_entry(2);
else*/
if(data & 8)
membank("bank1")->set_entry(1);
if (data & 8)
m_rombank->set_entry(1);
else
membank("bank1")->set_entry(0);
m_rombank->set_entry(0);
}
void poker72_state::tile_bank_w(uint8_t data)
@ -122,12 +131,12 @@ void poker72_state::tile_bank_w(uint8_t data)
m_tile_bank = (data & 4) >> 2;
}
void poker72_state::poker72_map(address_map &map)
void poker72_state::prg_map(address_map &map)
{
map(0x0000, 0x7fff).bankr("bank1");
map(0x0000, 0x7fff).bankr(m_rombank);
map(0xc000, 0xdfff).ram(); //work ram
map(0xe000, 0xefff).ram().share("vram");
map(0xf000, 0xfbff).ram().w(FUNC(poker72_state::poker72_paletteram_w)).share("pal");
map(0xe000, 0xefff).ram().share(m_vram);
map(0xf000, 0xfbff).ram().w(FUNC(poker72_state::paletteram_w)).share(m_pal);
map(0xfc00, 0xfdff).ram(); //???
map(0xfe08, 0xfe08).portr("SW1");
map(0xfe09, 0xfe09).portr("IN1");
@ -333,8 +342,6 @@ static INPUT_PORTS_START( poker72 )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout tiles8x8_layout =
@ -351,11 +358,11 @@ static const gfx_layout tiles8x8_layout =
static GFXDECODE_START( gfx_poker72 )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 16 )
GFXDECODE_ENTRY( "tiles", 0, tiles8x8_layout, 0, 16 )
GFXDECODE_END
/* default 444 palette for debug purpose */
void poker72_state::poker72_palette(palette_device &palette) const
// default 444 palette for debug purpose
void poker72_state::palette(palette_device &palette) const
{
for (int x = 0; x < 0x100; x++)
{
@ -368,31 +375,33 @@ void poker72_state::poker72_palette(palette_device &palette) const
void poker72_state::machine_reset()
{
membank("bank1")->set_entry(0);
m_rombank->set_entry(0);
}
void poker72_state::poker72(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, 8000000); /* ? MHz */
m_maincpu->set_addrmap(AS_PROGRAM, &poker72_state::poker72_map);
// basic machine hardware
Z80(config, m_maincpu, 8000000); // ? MHz
m_maincpu->set_addrmap(AS_PROGRAM, &poker72_state::prg_map);
m_maincpu->set_vblank_int("screen", FUNC(poker72_state::irq0_line_hold));
/* video hardware */
I80C51(config, "subcpu", 8000000); // actually 89C51, ? MHz
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(64*8, 32*8);
screen.set_visarea(0, 64*8-1, 0, 32*8-1);
screen.set_screen_update(FUNC(poker72_state::screen_update_poker72));
screen.set_screen_update(FUNC(poker72_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_poker72);
PALETTE(config, m_palette, FUNC(poker72_state::poker72_palette), 0xe00);
PALETTE(config, m_palette, FUNC(poker72_state::palette), 0xe00);
SPEAKER(config, "mono").front_center();
ay8910_device &ay(AY8910(config, "ay", 8000000/8)); /* ? Mhz */
ay8910_device &ay(AY8910(config, "ay", 8000000 / 8)); // ? Mhz
ay.port_a_read_callback().set_ioport("SW2");
ay.port_b_read_callback().set_ioport("SW3");
ay.add_route(ALL_OUTPUTS, "mono", 0.50);
@ -401,13 +410,13 @@ void poker72_state::poker72(machine_config &config)
ROM_START( poker72 )
ROM_REGION( 0x20000, "roms", 0 )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "27010.bin", 0x00000, 0x20000, CRC(62447341) SHA1(e442c1f834a5dd2ab6ab3bdd316dfa86f2ca6647) )
ROM_REGION( 0x1000, "89c51", 0 )
ROM_REGION( 0x1000, "subcpu", 0 )
ROM_LOAD( "89c51.bin", 0x00000, 0x1000, CRC(3fdd2148) SHA1(ea39a52482967268c7387aec77cfab1ae5c427fa) )
ROM_REGION( 0x80000, "gfx1", 0 )
ROM_REGION( 0x80000, "tiles", 0 )
ROM_LOAD( "270135.bin", 0x00000, 0x20000, CRC(188c96ee) SHA1(7e883454cb080cdc82ce47ac92f51c8d45a55085) )
ROM_LOAD( "270136.bin", 0x20000, 0x20000, CRC(f84c5068) SHA1(49178fe7b12f547a50879002236105a882767ebb) )
ROM_LOAD( "270137.bin", 0x40000, 0x20000, CRC(310281d1) SHA1(c28f97bb3613c0b481ab6e16e215549c44b83c47) )
@ -416,14 +425,17 @@ ROM_END
void poker72_state::init_poker72()
{
uint8_t *rom = memregion("roms")->base();
uint8_t *rom = memregion("maincpu")->base();
// configure and intialize bank 1
membank("bank1")->configure_entries(0, 4, memregion("roms")->base(), 0x8000);
membank("bank1")->set_entry(0);
// configure and initialize bank 1
m_rombank->configure_entries(0, 4, memregion("maincpu")->base(), 0x8000);
m_rombank->set_entry(0);
//rom[0x4a9] = 0x28;
rom[0x4aa] = 0x00;
}
} // Anonymous namespace
GAME( 1995, poker72, 0, poker72, poker72, poker72_state, init_poker72, ROT0, "Extrema Systems International Ltd.", "Poker Monarch (v2.50)", MACHINE_NOT_WORKING )