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* Fixed C219 sample read order and implemented sign+magnitude format.
* Removed GAME_IMPERFECT_SOUND flag from all Namco NA-1 games.
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parent
675246085e
commit
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2 changed files with 28 additions and 15 deletions
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@ -401,11 +401,24 @@ static void update_stereo(void *param, stream_sample_t **inputs, stream_sample_t
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if( cnt )
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if( cnt )
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{
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{
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prevdt=lastdt;
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prevdt=lastdt;
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lastdt=pSampleData[pos];
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if ((v->mode & 0x40) && (info->banking_type == C140_TYPE_ASIC219))
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if (info->banking_type == C140_TYPE_ASIC219)
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{
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{
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lastdt ^= 0x80; // flip signedness
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lastdt = pSampleData[BYTE_XOR_BE(pos)];
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// Sign + magnitude format
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if ((v->mode & 0x01) && (lastdt & 0x80))
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lastdt = -(lastdt & 0x7f);
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// Sign flip
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if (v->mode & 0x40)
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lastdt = -lastdt;
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}
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}
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else
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{
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lastdt=pSampleData[pos];
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}
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dltdt = (lastdt - prevdt);
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dltdt = (lastdt - prevdt);
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}
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}
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@ -1820,17 +1820,17 @@ ROM_START( xday2 )
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ROM_END
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ROM_END
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// NA-1 (C69 MCU)
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// NA-1 (C69 MCU)
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GAME( 1992,bkrtmaq, 0, namcona1w, namcona1_quiz,bkrtmaq, ROT0, "Namco", "Bakuretsu Quiz Ma-Q Dai Bouken (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1992,bkrtmaq, 0, namcona1w, namcona1_quiz,bkrtmaq, ROT0, "Namco", "Bakuretsu Quiz Ma-Q Dai Bouken (Japan)", 0 )
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GAME( 1992,cgangpzl, 0, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (US)", GAME_IMPERFECT_SOUND )
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GAME( 1992,cgangpzl, 0, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (US)", 0 )
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GAME( 1992,cgangpzj, cgangpzl, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1992,cgangpzj, cgangpzl, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (Japan)", 0 )
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GAME( 1992,exvania, 0, namcona1, namcona1_joy, exbania, ROT0, "Namco", "Exvania (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1992,exvania, 0, namcona1, namcona1_joy, exbania, ROT0, "Namco", "Exvania (Japan)", 0 )
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GAME( 1992,fghtatck, 0, namcona1, namcona1_joy, fa, ROT90,"Namco", "Fighter & Attacker (US)", GAME_IMPERFECT_SOUND )
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GAME( 1992,fghtatck, 0, namcona1, namcona1_joy, fa, ROT90,"Namco", "Fighter & Attacker (US)", 0 )
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GAME( 1992,fa, fghtatck, namcona1, namcona1_joy, fa, ROT90,"Namco", "F/A (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1992,fa, fghtatck, namcona1, namcona1_joy, fa, ROT90,"Namco", "F/A (Japan)", 0 )
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GAME( 1992,swcourt, 0, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (World)", GAME_IMPERFECT_SOUND )
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GAME( 1992,swcourt, 0, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (World)", 0 )
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GAME( 1992,swcourtj, swcourt, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1992,swcourtj, swcourt, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (Japan)", 0 )
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GAME( 1993,emeraldj, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan Version B)", GAME_IMPERFECT_SOUND ) /* Parent is below on NA-2 Hardware */
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GAME( 1993,emeraldj, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan Version B)", 0 ) /* Parent is below on NA-2 Hardware */
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GAME( 1993,emerldja, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan)", GAME_IMPERFECT_SOUND ) /* Parent is below on NA-2 Hardware */
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GAME( 1993,emerldja, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan)", 0 ) /* Parent is below on NA-2 Hardware */
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GAME( 1993,tinklpit, 0, namcona1w, namcona1_joy, tinklpit, ROT0, "Namco", "Tinkle Pit (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1993,tinklpit, 0, namcona1w, namcona1_joy, tinklpit, ROT0, "Namco", "Tinkle Pit (Japan)", 0 )
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// NA-2 (C70 MCU)
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// NA-2 (C70 MCU)
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GAME( 1992,knckhead, 0, namcona2, namcona2_joy, knckhead, ROT0, "Namco", "Knuckle Heads (World)", GAME_IMPERFECT_SOUND )
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GAME( 1992,knckhead, 0, namcona2, namcona2_joy, knckhead, ROT0, "Namco", "Knuckle Heads (World)", GAME_IMPERFECT_SOUND )
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