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drawogl: increase texture hashtable size (emirage/robotadv were crashing with opengl renderer)
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1 changed files with 2 additions and 2 deletions
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@ -316,8 +316,8 @@ public:
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#endif
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private:
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static const uint32_t HASH_SIZE = ((1 << 10) + 1);
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static const uint32_t OVERFLOW_SIZE = (1 << 10);
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static const uint32_t HASH_SIZE = ((1 << 18) + 1);
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static const uint32_t OVERFLOW_SIZE = (1 << 12);
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void destroy_all_textures();
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