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cleanup
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dcccfc3d36
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3 changed files with 360 additions and 270 deletions
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@ -20,7 +20,7 @@ public:
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/* device- and memory pointers */
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required_device<cpu_device> m_maincpu;
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required_device<cpu_device> m_audiocpu;
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required_shared_ptr<UINT8> m_spriteram;
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optional_shared_ptr<UINT8> m_spriteram;
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optional_shared_ptr<UINT8> m_scrollram;
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required_shared_ptr<UINT8> m_videoram;
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required_shared_ptr<UINT8> m_colorram;
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@ -58,8 +58,13 @@ public:
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TILE_GET_INFO_MEMBER(joinem_get_bg_tile_info);
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DECLARE_VIDEO_START(joinem);
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DECLARE_PALETTE_INIT(joinem);
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DECLARE_MACHINE_START(striv);
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DECLARE_MACHINE_RESET(striv);
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DECLARE_MACHINE_START(joinem);
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DECLARE_MACHINE_RESET(joinem);
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UINT32 screen_update_jack(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_striv(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_joinem(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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virtual void machine_start();
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@ -10,6 +10,7 @@
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#include "includes/jack.h"
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WRITE8_MEMBER(jack_state::jack_videoram_w)
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{
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m_videoram[offset] = data;
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@ -39,6 +40,9 @@ WRITE8_MEMBER(jack_state::jack_flipscreen_w)
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flip_screen_set(offset);
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}
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/**************************************************************************/
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TILE_GET_INFO_MEMBER(jack_state::get_bg_tile_info)
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{
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int code = m_videoram[tile_index] + ((m_colorram[tile_index] & 0x18) << 5);
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@ -60,6 +64,9 @@ void jack_state::video_start()
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m_bg_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(jack_state::get_bg_tile_info),this), tilemap_mapper_delegate(FUNC(jack_state::tilemap_scan_cols_flipy),this), 8, 8, 32, 32);
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}
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/**************************************************************************/
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static void jack_draw_sprites( running_machine &machine, bitmap_ind16 &bitmap, const rectangle &cliprect )
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{
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jack_state *state = machine.driver_data<jack_state>();
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@ -98,10 +105,25 @@ UINT32 jack_state::screen_update_jack(screen_device &screen, bitmap_ind16 &bitma
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return 0;
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}
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/*
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UINT32 jack_state::screen_update_striv(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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// no sprites
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m_bg_tilemap->draw(bitmap, cliprect, 0, 0);
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return 0;
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}
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/***************************************************************************
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Joinem has a bit different video hardware with proms based palette,
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3bpp gfx and different banking / colors bits
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*/
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***************************************************************************/
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WRITE8_MEMBER(jack_state::joinem_scroll_w)
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{
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@ -120,6 +142,9 @@ WRITE8_MEMBER(jack_state::joinem_scroll_w)
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m_scrollram[offset] = data;
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}
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/**************************************************************************/
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PALETTE_INIT_MEMBER(jack_state,joinem)
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{
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const UINT8 *color_prom = machine().root_device().memregion("proms")->base();
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@ -145,6 +170,7 @@ PALETTE_INIT_MEMBER(jack_state,joinem)
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}
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}
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TILE_GET_INFO_MEMBER(jack_state::joinem_get_bg_tile_info)
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{
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int code = m_videoram[tile_index] + ((m_colorram[tile_index] & 0x03) << 8);
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@ -159,6 +185,9 @@ VIDEO_START_MEMBER(jack_state,joinem)
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m_bg_tilemap->set_scroll_cols(32);
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}
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/**************************************************************************/
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static void joinem_draw_sprites( running_machine &machine, bitmap_ind16 &bitmap, const rectangle &cliprect )
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{
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jack_state *state = machine.driver_data<jack_state>();
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