shift outrun / turbo outrun sprites by 1 pixel in the x direction, reference point turbo outrun course map, real hardware isn't glitched like MAME was. (nw)

This commit is contained in:
David Haywood 2013-01-07 22:00:33 +00:00
parent cc35a4ed7d
commit a4f7daba5a

View file

@ -1037,7 +1037,7 @@ sega_outrun_sprite_device::sega_outrun_sprite_device(const machine_config &mconf
: sega_16bit_sprite_device(mconfig, SEGA_OUTRUN_SPRITES, "Sega Out Run Sprites", tag, owner),
m_is_xboard(false)
{
set_origin(190, 0x00);
set_origin(189, 0x00);
}
sega_outrun_sprite_device::sega_outrun_sprite_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock, bool xboard_variant)