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taito/tc0080vco.cpp: describe fix
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@ -149,7 +149,10 @@ void tc0080vco_device::device_start()
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// m_tilemap[0]->set_transparent_pen(0);
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// m_tilemap[1]->set_transparent_pen(0);
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// ainferno expects upper color bank to be transparent for hud and landing monitor to display properly.
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// This is drawn with bit 15, is it expecting some kind of shadowing/blending? The PCB refs doesn't seem to show anything of the like.
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// The only other place that sets upper color bank is tetristh, and doesn't seem to have any real effect.
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// TODO: this arrangement may be controlled by m_scroll_ram[0] bits 7 and 6, which is either b11 or b00.
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m_tilemap[0]->set_transmask(0, 0x0001, 0xfffe);
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m_tilemap[0]->set_transmask(1, 0x8001, 0x7ffe);
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m_tilemap[1]->set_transmask(0, 0x0001, 0xfffe);
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