compile with latest bgfx,bx (nw)

This commit is contained in:
Miodrag Milanovic 2016-03-08 12:56:21 +01:00
parent 6412c5e076
commit 858c1002d1
5 changed files with 10 additions and 0 deletions

6
3rdparty/compat/mingw/alloca.h vendored Normal file
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@ -0,0 +1,6 @@
#ifndef MINGW32_ALLOCA_H_HEADER_GUARD
#define MINGW32_ALLOCA_H_HEADER_GUARD
#include <malloc.h>
#endif // MINGW32_ALLOCA_H_HEADER_GUARD

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@ -772,6 +772,7 @@ end
MAME_DIR .. "3rdparty/bgfx/src/shader_dxbc.cpp",
MAME_DIR .. "3rdparty/bgfx/src/shader_dx9bc.cpp",
MAME_DIR .. "3rdparty/bgfx/src/shader_spirv.cpp",
MAME_DIR .. "3rdparty/bgfx/src/topology.cpp",
MAME_DIR .. "3rdparty/bgfx/src/vertexdecl.cpp",
MAME_DIR .. "3rdparty/bgfx/examples/common/bgfx_utils.cpp",
MAME_DIR .. "3rdparty/bgfx/examples/common/bounds.cpp",

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@ -16,6 +16,7 @@
#include <bgfx/bgfxplatform.h>
#include <bgfx/bgfx.h>
#include <bx/readerwriter.h>
#include <bx/crtimpl.h>
#include "chainmanager.h"
#include "chainreader.h"

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@ -16,6 +16,7 @@
#include <bgfx/bgfxplatform.h>
#include <bgfx/bgfx.h>
#include <bx/readerwriter.h>
#include <bx/crtimpl.h>
#include "effectmanager.h"
#include "effectreader.h"

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@ -15,6 +15,7 @@
#include <bgfx/bgfx.h>
#include <bx/fpumath.h>
#include <bx/readerwriter.h>
#include <bx/crtimpl.h>
#include "shadermanager.h"