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compile with latest bgfx,bx (nw)
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5 changed files with 10 additions and 0 deletions
6
3rdparty/compat/mingw/alloca.h
vendored
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6
3rdparty/compat/mingw/alloca.h
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@ -0,0 +1,6 @@
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#ifndef MINGW32_ALLOCA_H_HEADER_GUARD
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#define MINGW32_ALLOCA_H_HEADER_GUARD
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#include <malloc.h>
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#endif // MINGW32_ALLOCA_H_HEADER_GUARD
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@ -772,6 +772,7 @@ end
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MAME_DIR .. "3rdparty/bgfx/src/shader_dxbc.cpp",
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MAME_DIR .. "3rdparty/bgfx/src/shader_dx9bc.cpp",
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MAME_DIR .. "3rdparty/bgfx/src/shader_spirv.cpp",
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MAME_DIR .. "3rdparty/bgfx/src/topology.cpp",
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MAME_DIR .. "3rdparty/bgfx/src/vertexdecl.cpp",
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MAME_DIR .. "3rdparty/bgfx/examples/common/bgfx_utils.cpp",
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MAME_DIR .. "3rdparty/bgfx/examples/common/bounds.cpp",
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@ -16,6 +16,7 @@
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#include <bgfx/bgfxplatform.h>
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#include <bgfx/bgfx.h>
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#include <bx/readerwriter.h>
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#include <bx/crtimpl.h>
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#include "chainmanager.h"
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#include "chainreader.h"
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@ -16,6 +16,7 @@
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#include <bgfx/bgfxplatform.h>
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#include <bgfx/bgfx.h>
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#include <bx/readerwriter.h>
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#include <bx/crtimpl.h>
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#include "effectmanager.h"
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#include "effectreader.h"
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@ -15,6 +15,7 @@
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#include <bgfx/bgfx.h>
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#include <bx/fpumath.h>
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#include <bx/readerwriter.h>
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#include <bx/crtimpl.h>
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#include "shadermanager.h"
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