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nec/pc9801_v.cpp: kanji select takes over semigraphics
* fix beatvice bitmap layer masking on edges during gameplay
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1 changed files with 13 additions and 15 deletions
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@ -189,22 +189,22 @@ void pc9801_state::draw_text(bitmap_rgb32 &bitmap, uint32_t addr, int y, int wd,
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if(!secret)
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{
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/* TODO: priority */
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if(gfx_mode)
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// kanji select will override semigraphics
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// beatvice wants this for bitmap masking on edges during gameplay
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if(kanji_sel)
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tile_data = (m_kanji_rom[tile*0x20+yi*2+kanji_lr+tile_lr]);
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else if(gfx_mode)
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{
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// gfx strip mode (semigraphics)
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// number refers to the bit number in the tile data.
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// This mode is identical to the one seen in PC-8001
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// 00004444
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// 11115555
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// 22226666
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// 33337777
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tile_data = 0;
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/*
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gfx strip mode:
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number refers to the bit number in the tile data.
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This mode is identical to the one seen in PC-8801
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00004444
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11115555
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22226666
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33337777
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*/
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int gfx_bit;
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gfx_bit = (xi & 4);
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gfx_bit+= (yi & (2 << (char_size == 16 ? 0x01 : 0x00)))>>(1+(char_size == 16));
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@ -212,8 +212,6 @@ void pc9801_state::draw_text(bitmap_rgb32 &bitmap, uint32_t addr, int y, int wd,
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tile_data = ((tile >> gfx_bit) & 1) ? 0xff : 0x00;
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}
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else if(kanji_sel)
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tile_data = (m_kanji_rom[tile*0x20+yi*2+kanji_lr+tile_lr]);
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else
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tile_data = (m_char_rom[tile*char_size+m_video_ff[FONTSEL_REG]*0x800+yi]);
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}
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