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New working clone added
____________________ Star Fighter (bootleg of Astro Fighter) [f205v]
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2 changed files with 38 additions and 0 deletions
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@ -1194,6 +1194,42 @@ ROM_START( acombat4 )
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ROM_LOAD( "74471.cpu", 0x0000, 0x0100, CRC(a6bdd18c) SHA1(438bfc543730afdb531204585f17a68ddc03ded0) )
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ROM_END
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/* Star Fighter (VGG)
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CPUs
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QTY Type clock position function
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1x R6502-13 2a 8-bit Microprocessor - main
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1x TBA810 2f Audio Amplifier - sound
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1x oscillator 10595 9c
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ROMs
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QTY Type position status
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6x TMS2716 0-5 dumped
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1x MMI6341-1J 12c dumped
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RAMs
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QTY Type position
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19x ITT4027 1-19
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2x 2114L3PC 5b,6b
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Others
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1x 22x2 edge connector
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1x trimmer (volume)(1f)
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1x 8 DIP switches bank (1e)
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1x 4 DIP switches bank (6e)*/
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ROM_START( strfight )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "sf00.bin", 0xd000, 0x0800, CRC(35662bf6) SHA1(f8e4a116c6eedc25949dd4c2744e83a3cc6a4a41) )
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ROM_LOAD( "sf01.bin", 0xd800, 0x0800, CRC(535f97bd) SHA1(7ea3e02627364db0ae6cbbfc5452a85624540c12) )
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ROM_LOAD( "sf02.bin", 0xe000, 0x0800, CRC(2146c290) SHA1(82a7334fbe1a05fc3a58db881c46be6368cab4fd) )
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ROM_LOAD( "sf03.bin", 0xe800, 0x0800, CRC(53e7ac18) SHA1(131016eac8785141bccc446b024d556f12f7484d) )
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ROM_LOAD( "sf04.bin", 0xf000, 0x0800, CRC(059dd113) SHA1(23f908e8f456843a3360ece713dba8d2b4d16a63) )
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ROM_LOAD( "sf05.bin", 0xf800, 0x0800, CRC(f4669140) SHA1(45b53ed9e65d16fd463df812cbf3d796bd30424f) )
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ROM_REGION( 0x0200, "proms", 0 )
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ROM_LOAD( "mmi6341-1j.12c", 0x0000, 0x0200, CRC(528034d3) SHA1(29ef9cfe2540f9a1fb9d0184a4c8fd74a4d6e6ba) )
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ROM_END
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ROM_START( sstarbtl )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "b.bin", 0xd000, 0x0400, CRC(16ad2bcc) SHA1(e7f55d17ee18afbb045cd0fd8d3ffc0c8300130a) )
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@ -1357,6 +1393,7 @@ GAME( 1979, acombat, astrof, abattle, abattle, astrof_state, afire, ROT90
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GAME( 1979, acombato, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, acombat3, astrof, abattle, abattle, astrof_state, acombat3,ROT90, "bootleg (Proel)", "Astro Combat (unencrypted)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, acombat4, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg (Proel)", "Astro Combat (encrypted)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, strfight, astrof, abattle, abattle, astrof_state, acombat3,ROT90, "bootleg (VGG)", "Star Fighter (bootleg of Astro Fighter)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, sstarbtl, astrof, abattle, abattle, astrof_state, sstarbtl,ROT90, "bootleg", "Super Star Battle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, driver_device,0, ROT90, "Data East", "Space Fighter Mark II (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
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@ -2074,6 +2074,7 @@ astrof3 // (c) [1980?]
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spfghmk2 // (c) [1979] Data East Corporation
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spfghmk22 // (c) [1979] Data East Corporation
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sstarbtl // bootleg
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strfight // bootleg (VGG)
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tomahawk // (c) 1980 Data East, Inc.
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tomahawk1 // (c) 1980 Data East, Inc.
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