diff --git a/src/emu/drivers/xtal.h b/src/emu/drivers/xtal.h index a2f02cb74c4..b4484a1895e 100644 --- a/src/emu/drivers/xtal.h +++ b/src/emu/drivers/xtal.h @@ -45,7 +45,7 @@ enum XTAL_1MHz = 1000000, /* Used to drive OKI M6295 chips */ XTAL_2MHz = 2000000, XTAL_3MHz = 3000000, /* Probably only used to drive 68705 or similar MCUs on 80's Taito PCBs */ - XTAL_3_579545MHz = 3579545, /* 80's Konami games */ + XTAL_3_579545MHz = 3579545, /* Extremely common, used on 100's of PCBs */ XTAL_3_6864MHz = 3686400, /* CPS3 */ XTAL_4MHz = 4000000, XTAL_4_224MHz = 4224000, /* Used to drive OKI M6295 chips, usually with /4 divider */ @@ -56,7 +56,7 @@ enum XTAL_6_144MHz = 6144000, /* Used on Alpha Denshi early 80's games sound board */ XTAL_7_15909MHz = 7159090, /* Blood Bros */ XTAL_7_3728MHz = 7372800, - XTAL_8MHz = 8000000, + XTAL_8MHz = 8000000, /* Extremely common, used on 100's of PCBs */ XTAL_9_987MHz = 9987000, /* Crazy Balloon */ XTAL_10MHz = 10000000, XTAL_10_595MHz = 10595000, /* Mad Alien */ @@ -64,7 +64,7 @@ enum XTAL_11_0592MHz = 11059200, /* Lethal Justice */ XTAL_11_2MHz = 11200000, /* New York, New York */ XTAL_11_289MHz = 11289000, /* Vanguard */ - XTAL_12MHz = 12000000, + XTAL_12MHz = 12000000, /* Extremely common, used on 100's of PCBs */ XTAL_12_096MHz = 12096000, /* Some early 80's Atari games */ XTAL_12_288MHz = 12288000, /* Sega Model 3 digital audio board */ XTAL_12_5MHz = 12500000, /* Red Alert audio board */ @@ -73,15 +73,15 @@ enum XTAL_13_33056MHz = 13330560, /* Taito L */ XTAL_13_4MHz = 13400000, /* TNK3, Ikari Warriors h/w */ XTAL_14MHz = 14000000, - XTAL_14_31818MHz = 14318180, + XTAL_14_31818MHz = 14318180, /* Extremely common, used on 100's of PCBs */ XTAL_14_705882MHz = 14705882, /* Aleck64 */ XTAL_14_7456MHz = 14745600, /* Namco System 12 & System Super 22/23 for H8/3002 CPU */ XTAL_15_468MHz = 15468000, /* Bank Panic h/w, Sega G80 */ - XTAL_16MHz = 16000000, + XTAL_16MHz = 16000000, /* Extremely common, used on 100's of PCBs */ XTAL_16_9344MHz = 16934400, /* Usually used to drive 90's Yamaha OPL/FM chips */ XTAL_17_73447MHz = 17734470, /* 4 times the PAL subcarrier */ XTAL_18MHz = 18000000, /* S.A.R, Ikari Warriors 3 */ - XTAL_18_432MHz = 18432000, + XTAL_18_432MHz = 18432000, /* Extremely common, used on 100's of PCBs */ XTAL_19_968MHz = 19968000, /* Used mostly by Space Invaders games by Taito/Midway and clones */ XTAL_20MHz = 20000000, XTAL_21MHz = 21000000, /* Lock-On pixel clock */ @@ -112,10 +112,10 @@ enum XTAL_42_9545MHz = 42954500, /* CPS3 */ XTAL_45MHz = 45000000, /* Eolith with Hyperstone CPUs */ XTAL_45_158MHz = 45158000, /* Sega Model 2A video board, Model 3 CPU board */ - XTAL_48MHz = 48000000, + XTAL_48MHz = 48000000, /* Williams/Midway Y/Z-unit system */ XTAL_48_66MHz = 48660000, /* Zaxxon */ XTAL_49_152MHz = 49152000, /* Used on some Namco PCBs, Baraduke h/w, System 21, Super System 22 */ - XTAL_50MHz = 50000000, + XTAL_50MHz = 50000000, /* Williams/Midway T/W/V-unit system */ XTAL_52MHz = 52000000, /* Cojag */ XTAL_53_693175MHz = 53693175, /* PSX-based h/w, Sony ZN1-2-based */ XTAL_54MHz = 54000000, /* Taito JC */